Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Brown v Board
Da Ji
Level 117
God Stats
2W - 5L
1,389 SR
Queue Stats
267W - 221L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
Roethlisberger69
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,374 Elo+
Party 1
Cernunnos
Cernunnos
johnmeatball
Cernunnos
Level 29
God Stats
3W - 2L
1,605 SR
Queue Stats
59W - 35L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
slimminy
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,169 Elo+
Party 1
Team Averages
Level 56
1,499 SR
1,424 Elo+

VS

Team Averages
Level 80
1,651 SR
1,508 Elo+
Neith
Neith
FRREEZING
Neith
Level 118
God Stats
3W - 4L
1,545 SR
Queue Stats
195W - 150L
1,541 Elo+
Party 2
Thoth
Thoth
Latin Long Pipe
Thoth
Level 127
God Stats
5W - 5L
1,620 SR
Queue Stats
421W - 454L
1,430 Elo+
Solo
Hades
Hades
NoobofSchrödingr
Hades
Level 100
God Stats
36W - 28L
1,580 SR
Queue Stats
450W - 539L
1,442 Elo+
Solo
Hercules
Hercules
WeezyFMike
Hercules
Level 26
God Stats
2W - 0L
1,726 SR
Queue Stats
57W - 43L
1,585 Elo+
Solo
Cerberus
Cerberus
coldbloodo3
Cerberus
Level 27
God Stats
12W - 6L
1,786 SR
Queue Stats
32W - 31L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
0 / 1 / 1
8,016
802
9,943
5,647
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 1
7,131
713
3,916
7,580
4,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 1
7,456
746
6,050
11,714
13,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
johnmeatball
Cernunnos
13
1 / 3 / 1
6,861
686
5,298
8,404
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
slimminy
Gilgamesh
12
0 / 3 / 1
6,585
659
3,853
8,926
5,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FRREEZING
Neith
16
5 / 0 / 5
8,842
884
8,661
5,741
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 0 / 3
7,927
793
4,048
5,927
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 0 / 7
8,392
839
12,327
6,965
4,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
WeezyFMike
Hercules
13
0 / 1 / 8
7,110
711
4,269
10,792
9,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
coldbloodo3
Cerberus
14
3 / 1 / 6
8,272
827
4,667
14,279
15,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
2
Kills
11
11
Deaths
2
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
1
0.5
L
1
2
1
0.75
W
Neith
FRREEZING
Neith
5
0
5
7.5
W
0
0
3
1.5
W
3
0
7
6.5
L
0
2
1
0.25
W
Hercules
WeezyFMike
Hercules
0
1
8
4
W
Cerberus
coldbloodo3
Cerberus
3
1
6
6
L
Cernunnos
johnmeatball
Cernunnos
1
3
1
0.5
L
Gilgamesh
slimminy
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,060
Damage
33,972
42,271
Taken
43,704
29,021
Mitigated
35,398
4,754
Healing
13,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,943
4,077
0
491
5,647
2,821
0
1,920
3,727
45,330
0
L
3,916
1,239
0
511
7,580
4,346
436
3,413
4,167
0
11,230
W
Neith
FRREEZING
Neith
8,661
3,924
0
4,027
5,741
2,754
727
2,645
3,008
0
48,984
W
4,048
166
0
1,285
5,927
2,276
931
2,754
3,119
41,230
0
W
12,327
563
646
2,999
6,965
4,686
300
2,283
3,404
30,985
0
L
6,050
2,193
0
1,643
11,714
13,327
140
5,205
6,509
12,840
0
W
Hercules
WeezyFMike
Hercules
4,269
638
0
1,519
10,792
9,758
262
3,044
7,720
0
8,085
W
Cerberus
coldbloodo3
Cerberus
4,667
104
0
2,938
14,279
15,924
553
4,781
9,260
15,771
0
L
Cernunnos
johnmeatball
Cernunnos
5,298
2,866
0
1,751
8,404
3,054
725
5,329
3,075
0
21,862
L
Gilgamesh
slimminy
Gilgamesh
3,853
669
0
358
8,926
5,473
108
5,175
3,751
0
8,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
40,543
177
Minions Killed
286
0
Camps Cleared
0
988,530
Distance Traveled
1,115,699
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,016
802
98
10
0
221,290
2
L
Da Ji
7,131
713
18
2
0
210,679
1
W
Neith
8,842
884
92
9
0
217,837
2
W
Thoth
7,927
793
80
8
0
207,969
1
W
Hades
8,392
839
66
7
0
235,119
2
L
Kuzenbo
7,456
746
12
1
0
206,801
0
W
Hercules
7,110
711
10
1
0
226,972
1
W
Cerberus
8,272
827
38
4
0
227,802
0
L
Cernunnos
6,861
686
36
4
0
176,106
1
L
Gilgamesh
6,585
659
13
1
0
173,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role