Player Matchup

Shiva
Shiva
ColeMonster55
Shiva
Level 148
God Stats
33W - 15L
1,698 SR
Queue Stats
1,278W - 677L
1,852 Elo+
Party 3
Lancelot
Lancelot
Hazaji
Lancelot
Level 160
God Stats
14W - 13L
1,523 SR
Queue Stats
237W - 194L
1,648 Elo+
Party 3
Tiamat
Tiamat
P0T PATR0L
Tiamat
Level 160
God Stats
7W - 0L
1,700 SR
Queue Stats
555W - 252L
1,923 Elo+
Party 3
Medusa
Medusa
XFlowYwaterX
Medusa
Level 145
God Stats
1W - 1L
1,510 SR
Queue Stats
181W - 115L
1,594 Elo+
Party 3
Ganesha
Ganesha
s3n0ra fr0g
Ganesha
Level 37
God Stats
48W - 1L
2,109 SR
Queue Stats
512W - 20L
2,082 Elo+
Party 3
Team Averages
Level 130
1,708 SR
1,820 Elo+

VS

Team Averages
Level 38
1,516 SR
1,499 Elo+
Bellona
Bellona
Blessed vX
Bellona
Level 2
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 2
Poseidon
Poseidon
SaMMyBOEE
Poseidon
Level 27
God Stats
2W - 2L
1,317 SR
Queue Stats
26W - 34L
1,390 Elo+
Party 1
Tyr
Tyr
SuperJ2real
Tyr
Level 64
God Stats
5W - 7L
1,464 SR
Queue Stats
99W - 93L
1,451 Elo+
Party 2
Hel
Hel
Th3 Silver King
Hel
Level 68
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
XxOopzxX
Xbalanque
Level 27
God Stats
1W - 2L
1,544 SR
Queue Stats
6W - 10L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 24
11,344
1,134
18,895
15,176
20,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Hazaji
Lancelot
18
15 / 1 / 13
13,012
1,301
14,786
7,907
4,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
P0T PATR0L
Tiamat
18
6 / 0 / 31
11,704
1,170
19,043
7,168
5,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
18
14 / 1 / 23
12,636
1,264
21,494
14,381
14,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
s3n0ra fr0g
Ganesha
18
1 / 0 / 40
12,495
1,250
26,016
16,443
19,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

329

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blessed vX
Bellona
14
0 / 12 / 1
9,461
946
5,435
25,669
25,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
SaMMyBOEE
Poseidon
15
0 / 9 / 2
9,533
953
14,606
20,649
5,141
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 1
9,667
967
9,161
22,569
16,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 7 / 0
9,788
979
13,243
16,417
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
XxOopzxX
Xbalanque
14
0 / 8 / 1
9,072
907
13,785
18,395
6,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
7
44
Kills
2
2
Deaths
44
131
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Blessed vX
Bellona
0
12
1
0.04
W
8
0
24
20
W
Lancelot
Hazaji
Lancelot
15
1
13
21.5
W
Tiamat
P0T PATR0L
Tiamat
6
0
31
21.5
L
Poseidon
SaMMyBOEE
Poseidon
0
9
2
0.11
L
1
8
1
0.19
L
1
7
0
0.14
W
Medusa
14
1
23
25.5
L
Xbalanque
XxOopzxX
Xbalanque
0
8
1
0.06
W
Ganesha
s3n0ra fr0g
Ganesha
1
0
40
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,234
Damage
56,230
61,075
Taken
103,699
63,450
Mitigated
60,717
14,489
Healing
13,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Blessed vX
Bellona
5,435
2,461
1,067
813
25,669
25,777
0
12,281
13,017
0
9,159
W
18,895
4,211
1,848
2,699
15,176
20,094
0
8,223
6,780
0
27,904
W
Lancelot
Hazaji
Lancelot
14,786
3,644
0
250
7,907
4,241
0
3,352
4,506
0
40,110
W
Tiamat
P0T PATR0L
Tiamat
19,043
1,180
733
2,078
7,168
5,847
0
2,881
4,236
37,521
0
L
Poseidon
SaMMyBOEE
Poseidon
14,606
3,083
0
479
20,649
5,141
0
8,250
12,314
35,105
0
L
9,161
1,519
0
1,696
22,569
16,316
0
8,607
13,628
0
19,520
L
13,243
160
3,617
4,203
16,417
6,747
0
9,007
7,150
32,035
0
W
Medusa
21,494
9,706
1,734
1,607
14,381
14,039
0
5,881
8,414
1,193
27,589
L
Xbalanque
XxOopzxX
Xbalanque
13,785
6,319
0
1,737
18,395
6,736
0
6,887
11,338
0
30,869
W
Ganesha
s3n0ra fr0g
Ganesha
26,016
1,879
847
2,693
16,443
19,229
0
7,512
8,583
30,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,191
Gold Earned
47,521
170
Minions Killed
155
5
Camps Cleared
7
1,026,171
Distance Traveled
859,838
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,461
946
3
0
1
177,466
1
W
Shiva
11,344
1,134
21
2
2
218,016
0
W
Lancelot
13,012
1,301
84
8
1
214,039
2
W
Tiamat
11,704
1,170
46
5
0
209,205
3
L
Poseidon
9,533
953
47
5
2
184,120
0
L
Tyr
9,667
967
25
3
2
180,018
0
L
Hel
9,788
979
49
5
1
189,052
0
W
Medusa
12,636
1,264
19
2
2
185,775
0
L
Xbalanque
9,072
907
31
3
1
129,182
0
W
Ganesha
12,495
1,250
0
0
0
199,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role