Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
LoopyShoe
Susano
Level 156
God Stats
1W - 5L
1,449 SR
Queue Stats
49W - 74L
1,381 Elo+
Party 1
Ao Kuang
Ao Kuang
Qc_Redz
Ao Kuang
Level 128
God Stats
0W - 1L
1,551 SR
Queue Stats
0W - 5L
1,224 Elo+
Party 1
Ishtar
Ishtar
ShirakiinChan
Ishtar
Level 126
God Stats
2W - 5L
1,388 SR
Queue Stats
7W - 19L
1,305 Elo+
Party 1
Horus
Horus
Woofah
Horus
Level 128
God Stats
0W - 3L
1,508 SR
Queue Stats
23W - 23L
1,539 Elo+
Party 1
Team Averages
Level 113
1,479 SR
1,390 Elo+

VS

Team Averages
Level 80
1,614 SR
1,483 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Takex_98
Mulan
Level 42
God Stats
1W - 0L
1,879 SR
Queue Stats
24W - 18L
1,495 Elo+
Party 2
Ra
Ra
Wolfrt94
Ra
Level 124
God Stats
6W - 1L
1,611 SR
Queue Stats
64W - 74L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
potes0415
Jormungandr
Level 142
God Stats
3W - 1L
1,578 SR
Queue Stats
76W - 102L
1,448 Elo+
Party 2
Ah Puch
Ah Puch
xTzKuKu
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 6 / 4
7,526
627
3,872
13,098
10,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
LoopyShoe
Susano
15
0 / 7 / 5
8,305
692
13,719
15,667
7,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Qc_Redz
Ao Kuang
16
8 / 4 / 1
10,159
847
10,195
15,795
10,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 5 / 2
8,684
724
3,874
12,442
7,672
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Woofah
Horus
14
1 / 5 / 6
7,899
658
9,169
17,436
18,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
10 / 2 / 13
10,756
896
14,345
13,051
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Takex_98
Mulan
16
6 / 3 / 10
9,378
782
9,222
16,554
14,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 10
9,329
777
13,219
9,087
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
potes0415
Jormungandr
16
3 / 2 / 17
9,137
761
7,100
18,107
15,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
xTzKuKu
Ah Puch
18
5 / 1 / 7
10,378
865
17,141
8,171
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
10
Kills
27
27
Deaths
10
18
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
4
0.33
W
Heimdallr
 
Heimdallr
10
2
13
8.25
L
Susano
LoopyShoe
Susano
0
7
5
0.36
L
Ao Kuang
Qc_Redz
Ao Kuang
8
4
1
2.13
L
1
5
2
0.4
W
Mulan
Takex_98
Mulan
6
3
10
3.67
W
3
2
10
4
L
Horus
Woofah
Horus
1
5
6
0.8
W
Jormungandr
potes0415
Jormungandr
3
2
17
5.75
W
Ah Puch
xTzKuKu
Ah Puch
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,829
Damage
61,027
74,438
Taken
64,970
55,190
Mitigated
43,687
21,646
Healing
21,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,872
71
4,004
2,979
13,098
10,988
0
8,843
4,088
12,884
0
W
Heimdallr
 
Heimdallr
14,345
6,383
0
4,277
13,051
6,634
2,203
4,393
8,658
0
33,875
L
Susano
LoopyShoe
Susano
13,719
1,824
366
772
15,667
7,579
0
6,730
8,887
0
43,372
L
Ao Kuang
Qc_Redz
Ao Kuang
10,195
2,748
609
4,798
15,795
10,008
0
6,488
8,920
20,339
0
L
3,874
1,624
0
617
12,442
7,672
880
6,874
5,470
0
32,527
W
Mulan
Takex_98
Mulan
9,222
1,335
670
3,738
16,554
14,494
537
4,214
12,340
0
15,491
W
13,219
641
2,148
3,404
9,087
3,576
17
2,475
6,612
33,920
0
L
Horus
Woofah
Horus
9,169
4,009
3,432
4,069
17,436
18,943
0
8,525
8,557
0
18,411
W
Jormungandr
potes0415
Jormungandr
7,100
1,909
783
3,262
18,107
15,324
280
1,972
16,135
24,362
0
W
Ah Puch
xTzKuKu
Ah Puch
17,141
848
0
2,770
8,171
3,659
477
1,013
7,158
52,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,573
Gold Earned
48,978
168
Minions Killed
243
0
Camps Cleared
0
1,226,874
Distance Traveled
1,202,432
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,526
627
22
2
0
234,991
1
W
Heimdallr
10,756
896
54
5
0
223,981
0
L
Susano
8,305
692
54
5
0
284,329
3
L
Ao Kuang
10,159
847
21
2
0
262,682
0
L
Ishtar
8,684
724
58
5
0
213,941
0
W
Mulan
9,378
782
17
1
0
240,811
2
W
Ra
9,329
777
52
4
0
267,425
2
L
Horus
7,899
658
13
1
0
230,931
2
W
Jormungandr
9,137
761
32
3
0
228,547
1
W
Ah Puch
10,378
865
88
7
0
241,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role