Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
JonnyCL11
Poseidon
Level 68
God Stats
1W - 2L
1,370 SR
Queue Stats
13W - 23L
1,332 Elo+
Party 1
Bellona
Bellona
beowolftheking
Bellona
Level 104
God Stats
5W - 6L
1,530 SR
Queue Stats
182W - 217L
1,501 Elo+
Party 1
Team Averages
Level 103
1,467 SR
1,444 Elo+

VS

Team Averages
Level 88
1,618 SR
1,510 Elo+
Sobek
Sobek
SzalonaFoka
Sobek
Level 109
God Stats
1W - 2L
1,510 SR
Queue Stats
41W - 64L
1,420 Elo+
Party 2
Kukulkan
Kukulkan
SzalonyGuziec
Kukulkan
Level 124
God Stats
3W - 4L
1,601 SR
Queue Stats
41W - 64L
1,420 Elo+
Party 2
Loki
Loki
TankNL
Loki
Level 31
God Stats
1W - 1L
1,744 SR
Queue Stats
1W - 2L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 0 / 3
8,707
871
9,016
6,625
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
JonnyCL11
Poseidon
13
4 / 2 / 5
7,870
787
10,290
7,914
3,284
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 8
8,442
844
7,289
11,382
11,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,731
673
3,062
14,600
15,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
SzalonyGuziec
Kukulkan
12
2 / 4 / 1
6,966
697
8,366
7,134
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
TankNL
Loki
10
1 / 4 / 0
6,410
641
4,861
8,865
4,253
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
3
3
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
3
6.5
W
Poseidon
JonnyCL11
Poseidon
4
2
5
3.25
L
0
4
2
0.25
L
Kukulkan
SzalonyGuziec
Kukulkan
2
4
1
0.63
L
Loki
TankNL
Loki
1
4
0
0.25
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,595
Damage
16,289
25,921
Taken
30,599
17,855
Mitigated
23,450
5,362
Healing
3,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,016
4,181
0
893
6,625
3,089
1,169
3,317
3,308
0
33,715
W
Poseidon
JonnyCL11
Poseidon
10,290
2,365
0
922
7,914
3,284
682
4,197
3,717
36,913
0
L
3,062
141
0
2,553
14,600
15,576
0
4,773
9,827
7,012
0
L
Kukulkan
SzalonyGuziec
Kukulkan
8,366
735
0
250
7,134
3,621
0
2,801
4,333
31,481
0
L
Loki
TankNL
Loki
4,861
1,458
0
250
8,865
4,253
0
2,735
6,130
0
20,751
W
7,289
2,022
1,489
2,058
11,382
11,482
97
4,007
7,375
0
19,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,019
Gold Earned
20,107
138
Minions Killed
101
0
Camps Cleared
0
579,906
Distance Traveled
534,286
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,707
871
57
6
0
184,290
1
W
Poseidon
7,870
787
64
6
0
190,340
3
L
Sobek
6,731
673
9
1
0
190,193
4
L
Kukulkan
6,966
697
60
6
0
169,042
3
L
Loki
6,410
641
32
3
0
175,051
1
W
Bellona
8,442
844
17
2
0
205,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role