Player Matchup

Ymir
Ymir
Gematra
Ymir
Level 118
God Stats
2W - 0L
1,431 SR
Queue Stats
12W - 14L
1,506 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Luzle
Ah Muzen Cab
Level 51
God Stats
1W - 1L
1,597 SR
Queue Stats
2W - 2L
1,763 Elo+
Party 2
Olorun
Olorun
pazelsunset
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 58
1,509 SR
1,590 Elo+

VS

Team Averages
Level 66
1,386 SR
1,428 Elo+
King Arthur
King Arthur
BenethTheHoly
King Arthur
Level 5
God Stats
1W - 3L
1,411 SR
Queue Stats
2W - 3L
1,378 Elo+
Party 1
Susano
Susano
Dre 360 Avila
Susano
Level 114
God Stats
0W - 1L
1,248 SR
Queue Stats
67W - 73L
1,491 Elo+
Party 1
Persephone
Persephone
Dredgen Dyl
Persephone
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gematra
Ymir
16
7 / 9 / 9
11,037
849
11,570
20,816
13,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Luzle
Ah Muzen Cab
18
12 / 2 / 6
12,540
965
23,851
12,915
6,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
14
0 / 6 / 16
9,459
728
7,459
14,506
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BenethTheHoly
King Arthur
15
2 / 5 / 11
9,418
724
7,743
17,827
18,249
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
12 / 10 / 3
11,020
848
13,403
18,231
8,115
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Dredgen Dyl
Persephone
15
3 / 4 / 12
10,142
780
14,151
14,445
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
19
Kills
17
17
Deaths
19
31
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BenethTheHoly
King Arthur
2
5
11
1.5
L
12
10
3
1.35
L
Persephone
Dredgen Dyl
Persephone
3
4
12
2.25
W
Ymir
Gematra
Ymir
7
9
9
1.28
W
Ah Muzen Cab
Luzle
Ah Muzen Cab
12
2
6
7.5
W
Olorun
0
6
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,880
Damage
35,297
48,237
Taken
50,503
27,019
Mitigated
31,865
13,805
Healing
3,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BenethTheHoly
King Arthur
7,743
578
0
670
17,827
18,249
0
7,460
10,367
0
22,908
L
13,403
4,024
0
470
18,231
8,115
0
6,055
12,176
0
41,566
L
Persephone
Dredgen Dyl
Persephone
14,151
1,485
114
2,068
14,445
5,501
76
5,219
9,222
35,227
0
W
Ymir
Gematra
Ymir
11,570
3,519
756
3,251
20,816
13,671
599
3,361
17,272
36,852
1,924
W
Ah Muzen Cab
Luzle
Ah Muzen Cab
23,851
12,355
0
3,325
12,915
6,578
2,421
3,700
9,215
0
65,201
W
Olorun
7,459
3,034
2,686
3,787
14,506
6,770
176
7,168
7,338
16,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,036
Gold Earned
30,580
149
Minions Killed
163
0
Camps Cleared
0
629,690
Distance Traveled
606,268
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,418
724
46
4
0
204,475
0
L
Susano
11,020
848
57
4
0
198,562
2
L
Persephone
10,142
780
60
5
0
203,231
0
W
Ymir
11,037
849
36
3
0
200,353
4
W
Ah Muzen Cab
12,540
965
87
7
0
231,796
1
W
Olorun
9,459
728
26
2
0
197,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role