Player Matchup

Medusa
Medusa
CHILLAXEN4RL
Medusa
Level 129
God Stats
11W - 18L
1,440 SR
Queue Stats
264W - 256L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
Fwom
Baron Samedi
Level 128
God Stats
8W - 8L
1,515 SR
Queue Stats
351W - 344L
1,501 Elo+
Solo
Ymir
Ymir
Kashekoi
Ymir
Level 146
God Stats
12W - 11L
1,113 SR
Queue Stats
66W - 76L
1,467 Elo+
Party 1
Ravana
Ravana
Limbo047
Ravana
Level 154
God Stats
13W - 4L
1,647 SR
Queue Stats
192W - 191L
1,504 Elo+
Party 1
Chaac
Chaac
icantwin281
Chaac
Level 116
God Stats
6W - 5L
1,442 SR
Queue Stats
615W - 596L
1,534 Elo+
Party 2
Team Averages
Level 135
1,431 SR
1,500 Elo+

VS

Team Averages
Level 118
1,506 SR
1,521 Elo+
Hel
Hel
BeefHardPecs
Hel
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 141L
1,489 Elo+
Solo
Apollo
Apollo
GebsStrongArm
Apollo
Level 141
God Stats
3W - 2L
1,643 SR
Queue Stats
541W - 557L
1,491 Elo+
Solo
Loki
Loki
SPIDERMEN21
Loki
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,586 Elo+
Solo
Ymir
Ymir
YourDadsPoolBoy
Ymir
Level 129
God Stats
1W - 7L
1,371 SR
Queue Stats
243W - 217L
1,511 Elo+
Solo
Ravana
Ravana
efrenz1689
Ravana
Level 158
God Stats
25W - 26L
1,518 SR
Queue Stats
414W - 431L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 0 / 2
4,818
482
2,589
4,320
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Fwom
Baron Samedi
10
3 / 0 / 3
6,034
603
6,695
3,647
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
1 / 0 / 6
5,240
524
4,332
6,061
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Limbo047
Ravana
10
6 / 0 / 4
6,560
656
5,522
4,759
1,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 1
5,968
597
4,754
8,225
4,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,743
474
983
6,281
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 2 / 0
4,742
474
3,890
6,092
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
4,868
487
1,947
6,380
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,173
417
2,123
8,223
4,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
efrenz1689
Ravana
10
0 / 2 / 0
5,367
537
5,237
7,528
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
12
Kills
0
0
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Medusa
1
0
2
2
W
Baron Samedi
Fwom
Baron Samedi
3
0
3
4.5
L
0
2
0
0
W
Ymir
1
0
6
4
W
Ravana
Limbo047
Ravana
6
0
4
8
L
0
2
0
0
L
0
3
0
0
L
Ravana
efrenz1689
Ravana
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,892
Damage
14,180
27,012
Taken
34,504
13,238
Mitigated
16,293
15,294
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
983
0
390
1,845
6,281
2,705
0
3,641
2,640
27,207
0
W
Medusa
2,589
974
486
2,874
4,320
1,215
0
295
3,987
0
26,387
W
Baron Samedi
Fwom
Baron Samedi
6,695
874
319
1,897
3,647
1,577
0
745
2,876
42,762
0
L
3,890
2,023
0
1,997
6,092
1,952
0
837
5,255
0
32,846
W
Ymir
4,332
1,340
0
1,943
6,061
3,891
0
839
5,051
15,827
3,799
W
Ravana
Limbo047
Ravana
5,522
2,242
708
1,590
4,759
1,861
0
922
3,767
0
30,014
L
1,947
169
0
2,620
6,380
2,364
0
2,097
4,283
0
29,647
L
2,123
532
164
2,481
8,223
4,836
0
3,748
4,475
11,638
0
L
Ravana
efrenz1689
Ravana
5,237
2,622
0
4,482
7,528
4,436
0
0
7,168
0
39,126
W
4,754
2,577
0
5,477
8,225
4,694
0
0
8,225
0
41,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,620
Gold Earned
23,893
294
Minions Killed
251
0
Camps Cleared
0
942,348
Distance Traveled
916,334
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,743
474
48
5
0
185,262
2
W
Medusa
4,818
482
47
5
0
184,824
2
W
Baron Samedi
6,034
603
84
8
0
176,536
4
L
Apollo
4,742
474
60
6
0
161,835
1
W
Ymir
5,240
524
31
3
0
174,641
4
W
Ravana
6,560
656
51
5
0
205,304
3
L
Loki
4,868
487
65
7
0
216,836
1
L
Ymir
4,173
417
21
2
0
177,368
3
L
Ravana
5,367
537
57
6
0
175,033
3
W
Chaac
5,968
597
81
8
0
201,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role