Player Matchup

Danzaburou
Danzaburou
Asuna7424
Danzaburou
Level 67
God Stats
0W - 1L
1,302 SR
Queue Stats
24W - 58L
1,215 Elo+
Party 1
Khepri
Khepri
Epickirito6765
Khepri
Level 90
God Stats
0W - 2L
1,260 SR
Queue Stats
78W - 128L
1,389 Elo+
Party 1
Jormungandr
Jormungandr
RPhantomxXx
Jormungandr
Level 82
God Stats
3W - 3L
1,505 SR
Queue Stats
84W - 111L
1,442 Elo+
Party 1
Team Averages
Level 80
1,356 SR
1,349 Elo+

VS

Team Averages
Level 56
1,389 SR
1,359 Elo+
Neith
Neith
Poopypants7751
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nox
Nox
TLW Chevy Chase
Nox
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,239 Elo+
Party 2
Cthulhu
Cthulhu
TLW McConaughey
Cthulhu
Level 66
God Stats
3W - 2L
1,168 SR
Queue Stats
14W - 18L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asuna7424
Danzaburou
8
1 / 0 / 0
5,853
585
1,653
2,927
1,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 4 / 2
7,024
702
4,626
10,193
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
RPhantomxXx
Jormungandr
8
0 / 1 / 1
6,021
602
1,221
3,098
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 5
6,422
642
3,349
5,017
1,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 2
7,407
741
6,706
5,676
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 2 / 3
7,623
762
3,636
9,819
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
5
5
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Asuna7424
Danzaburou
1
0
0
1
L
3
4
2
1
W
0
3
5
0.83
L
Jormungandr
RPhantomxXx
Jormungandr
0
1
1
0.5
W
3
0
2
4
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,500
Damage
13,691
16,218
Taken
20,512
7,914
Mitigated
11,655
186
Healing
2,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Asuna7424
Danzaburou
1,653
0
0
181
2,927
1,265
0
2,081
846
0
2,574
L
4,626
208
0
5
10,193
4,857
0
6,039
4,154
12,056
0
W
3,349
2,124
0
229
5,017
1,851
72
2,159
2,597
0
10,555
L
Jormungandr
RPhantomxXx
Jormungandr
1,221
454
0
0
3,098
1,792
0
2,222
876
8,014
0
W
6,706
1,432
0
330
5,676
2,402
716
2,051
3,527
30,275
0
W
3,636
172
199
2,096
9,819
7,402
546
1,373
8,343
15,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,898
Gold Earned
21,452
26
Minions Killed
87
0
Camps Cleared
0
334,775
Distance Traveled
464,322
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,853
585
0
0
0
122,423
0
L
Khepri
7,024
702
13
1
0
157,928
0
W
Neith
6,422
642
18
2
0
125,402
0
L
Jormungandr
6,021
602
13
1
0
54,424
1
W
Nox
7,407
741
51
5
0
173,333
1
W
Cthulhu
7,623
762
18
2
0
165,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role