Player Matchup

Ullr
Ullr
Lasatinus
Ullr
Level 146
God Stats
70W - 26L
1,798 SR
Queue Stats
987W - 512L
1,811 Elo+
Solo
Sylvanus
Sylvanus
Mondri Duck
Sylvanus
Level 146
God Stats
1W - 0L
1,651 SR
Queue Stats
6W - 2L
1,706 Elo+
Party 1
Ah Puch
Ah Puch
MonsterSuu
Ah Puch
Level 159
God Stats
2W - 0L
1,738 SR
Queue Stats
60W - 35L
1,757 Elo+
Party 1
Team Averages
Level 150
1,729 SR
1,758 Elo+

VS

Team Averages
Level 105
1,597 SR
1,594 Elo+
Maui
Maui
 
Maui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MuffinMayhem231
Chang'e
Level 122
God Stats
3W - 2L
1,726 SR
Queue Stats
177W - 107L
1,713 Elo+
Solo
Anhur
Anhur
TheAstrologer22
Anhur
Level 123
God Stats
7W - 4L
1,565 SR
Queue Stats
128W - 108L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
3 / 1 / 4
8,153
741
11,069
10,107
4,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Mondri Duck
Sylvanus
11
0 / 2 / 7
7,326
666
6,404
11,371
10,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
MonsterSuu
Ah Puch
14
5 / 0 / 3
8,840
804
17,971
8,270
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 3 / 3
6,793
618
6,605
15,118
9,538
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 3 / 1
6,777
616
5,649
12,774
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 2 / 1
7,555
687
5,177
11,335
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
3
0.5
W
Ullr
3
1
4
5
W
Sylvanus
Mondri Duck
Sylvanus
0
2
7
1.75
W
Ah Puch
MonsterSuu
Ah Puch
5
0
3
6.5
L
1
3
1
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,444
Damage
17,431
29,748
Taken
39,227
18,723
Mitigated
20,101
13,565
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,605
1,426
307
406
15,118
9,538
0
9,067
6,051
15,204
0
W
Ullr
11,069
5,062
0
1,661
10,107
4,870
1,905
4,289
5,818
0
44,621
W
Sylvanus
Mondri Duck
Sylvanus
6,404
1,137
2,664
3,948
11,371
10,271
252
4,662
6,709
13,485
0
W
Ah Puch
MonsterSuu
Ah Puch
17,971
329
0
5,292
8,270
3,582
748
3,326
4,944
46,729
0
L
5,649
230
1,265
2,675
12,774
5,302
0
8,740
4,034
20,091
0
L
5,177
2,230
0
2,419
11,335
5,261
0
6,652
4,683
0
28,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,319
Gold Earned
21,125
131
Minions Killed
115
0
Camps Cleared
0
608,059
Distance Traveled
608,249
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,793
618
20
2
0
190,529
3
W
Ullr
8,153
741
50
5
0
209,620
5
W
Sylvanus
7,326
666
12
1
0
178,217
2
W
Ah Puch
8,840
804
69
6
0
220,222
0
L
Chang'e
6,777
616
37
3
0
210,419
0
L
Anhur
7,555
687
58
5
0
207,301
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role