Player Matchup

Cthulhu
Cthulhu
TK Kromo
Cthulhu
Level 86
God Stats
19W - 11L
1,569 SR
Queue Stats
121W - 127L
1,349 Elo+
Party 1
Cupid
Cupid
TK KrypticX
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,342 Elo+
Party 1
Cliodhna
Cliodhna
Tk Pickle8247
Cliodhna
Level 41
God Stats
0W - 2L
1,172 SR
Queue Stats
109W - 107L
1,366 Elo+
Party 1
Anubis
Anubis
unformed-pity2
Anubis
Level 65
God Stats
7W - 8L
1,439 SR
Queue Stats
216W - 270L
1,324 Elo+
Solo
Chaac
Chaac
xXGODMarkXx6274
Chaac
Level 57
God Stats
0W - 1L
1,235 SR
Queue Stats
27W - 20L
1,423 Elo+
Solo
Team Averages
Level 52
1,383 SR
1,361 Elo+

VS

Team Averages
Level 52
1,426 SR
1,286 Elo+
Thanatos
Thanatos
Bobishca
Thanatos
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 18L
1,319 Elo+
Party 2
Jing Wei
Jing Wei
Koogs2339
Jing Wei
Level 38
God Stats
13W - 16L
1,411 SR
Queue Stats
38W - 63L
1,279 Elo+
Party 2
Jormungandr
Jormungandr
MadGov63
Jormungandr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 87L
1,294 Elo+
Solo
Kukulkan
Kukulkan
coreyindahouse9
Kukulkan
Level 55
God Stats
5W - 2L
1,388 SR
Queue Stats
67W - 88L
1,285 Elo+
Party 2
Ratatoskr
Ratatoskr
ohgeez697884
Ratatoskr
Level 40
God Stats
6W - 6L
1,333 SR
Queue Stats
34W - 60L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TK Kromo
Cthulhu
16
1 / 3 / 5
11,053
409
13,600
23,128
32,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 2 / 1
10,293
381
6,176
12,954
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Tk Pickle8247
Cliodhna
11
2 / 4 / 1
9,430
349
3,646
14,727
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
7 / 6 / 0
14,016
519
17,236
24,962
12,612
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 5 / 1
11,865
439
17,447
29,948
29,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bobishca
Thanatos
20
13 / 6 / 3
14,605
541
25,661
28,690
15,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Koogs2339
Jing Wei
17
0 / 5 / 2
11,176
414
7,881
17,171
7,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MadGov63
Jormungandr
17
0 / 2 / 4
12,488
463
5,250
17,653
21,964
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
20
3 / 2 / 4
15,143
561
22,444
13,837
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
ohgeez697884
Ratatoskr
20
4 / 3 / 2
13,727
508
17,367
27,316
28,811
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
15
Kills
20
20
Deaths
18
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bobishca
Thanatos
13
6
3
2.42
W
Jing Wei
Koogs2339
Jing Wei
0
5
2
0.2
W
Jormungandr
MadGov63
Jormungandr
0
2
4
1
L
Cthulhu
TK Kromo
Cthulhu
1
3
5
1.17
L
4
2
1
2.25
L
Cliodhna
Tk Pickle8247
Cliodhna
2
4
1
0.63
W
Kukulkan
3
2
4
2.5
W
Ratatoskr
ohgeez697884
Ratatoskr
4
3
2
1.67
L
7
6
0
1.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,105
Damage
78,603
105,719
Taken
104,667
85,314
Mitigated
80,259
29,812
Healing
49,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bobishca
Thanatos
25,661
9,111
0
25,012
28,690
15,485
2,374
9,750
18,819
0
121,252
W
Jing Wei
Koogs2339
Jing Wei
7,881
5,429
0
4,045
17,171
7,599
934
9,032
8,139
0
76,432
W
Jormungandr
MadGov63
Jormungandr
5,250
1,980
0
5,123
17,653
21,964
848
5,720
11,933
51,327
0
L
Cthulhu
TK Kromo
Cthulhu
13,600
1,190
193
1,415
23,128
32,146
210
5,053
18,075
61,160
8,648
L
6,176
2,967
327
3,519
12,954
5,488
32
2,654
10,300
0
63,820
L
Cliodhna
Tk Pickle8247
Cliodhna
3,646
433
0
1,175
14,727
5,149
192
6,146
8,581
0
43,912
W
Kukulkan
22,444
2,006
0
1,268
13,837
6,400
5,928
6,959
6,878
159,742
0
W
Ratatoskr
ohgeez697884
Ratatoskr
17,367
5,219
0
14,030
27,316
28,811
3,659
1,253
24,204
95
97,432
L
17,236
1,257
0
11,927
24,962
12,612
2,351
11,015
13,947
101,646
0
L
17,447
5,547
0
11,256
29,948
29,919
412
2,921
27,027
0
90,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,657
Gold Earned
67,139
599
Minions Killed
714
0
Camps Cleared
0
2,033,107
Distance Traveled
2,492,018
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,605
541
140
5
0
549,730
0
W
Jing Wei
11,176
414
120
4
0
433,939
1
W
Jormungandr
12,488
463
71
3
0
458,068
3
L
Cthulhu
11,053
409
95
4
0
459,188
0
L
Cupid
10,293
381
87
3
0
455,217
1
L
Cliodhna
9,430
349
89
3
0
272,452
0
W
Kukulkan
15,143
561
243
9
0
503,555
3
W
Ratatoskr
13,727
508
140
5
0
546,726
1
L
Anubis
14,016
519
176
7
0
374,100
0
L
Chaac
11,865
439
152
6
0
472,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role