Player Matchup

The Morrigan
The Morrigan
SanguinViper
The Morrigan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,338 Elo+
Party 1
Izanami
Izanami
SanguinViper
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,366 Elo+
Party 1
Hou Yi
Hou Yi
Temor810
Hou Yi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,430 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,378 Elo+

VS

Team Averages
Level 108
1,500 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SanguinViper
The Morrigan
4
0 / 1 / 0
4,116
686
248
965
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
SanguinViper
Izanami
7
0 / 7 / 1
4,444
741
889
8,229
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Temor810
Hou Yi
9
1 / 1 / 0
4,898
816
1,868
5,312
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
6 / 0 / 3
6,669
1,112
5,160
3,513
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
 
Khepri
10
2 / 1 / 7
6,432
1,072
2,438
5,811
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
 
Olorun
10
1 / 0 / 8
5,650
942
4,112
3,156
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
9
9
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
0
3
7.5
W
Khepri
 
Khepri
2
1
7
5.5
W
Olorun
 
Olorun
1
0
8
5
L
The Morrigan
SanguinViper
The Morrigan
0
1
0
0
L
Izanami
SanguinViper
Izanami
0
7
1
0.07
L
Hou Yi
Temor810
Hou Yi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,005
Damage
11,710
14,506
Taken
12,480
5,683
Mitigated
7,535
702
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,160
2,238
0
2,490
3,513
1,351
781
15
3,498
0
30,356
W
Khepri
 
Khepri
2,438
335
0
1,295
5,811
4,418
264
186
5,625
9,062
0
W
Olorun
 
Olorun
4,112
2,016
411
1,085
3,156
1,766
1,098
74
3,082
22,821
2,082
L
The Morrigan
SanguinViper
The Morrigan
248
248
0
120
965
337
0
487
478
1,691
0
L
Izanami
SanguinViper
Izanami
889
776
0
258
8,229
3,086
0
2,977
5,252
0
3,923
L
Hou Yi
Temor810
Hou Yi
1,868
938
0
324
5,312
2,260
0
2,824
2,488
0
9,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,458
Gold Earned
18,751
30
Minions Killed
110
0
Camps Cleared
0
174,922
Distance Traveled
346,668
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,669
1,112
49
8
0
117,012
0
W
Khepri
6,432
1,072
22
4
0
129,476
2
W
Olorun
5,650
942
39
7
0
100,180
1
L
The Morrigan
4,116
686
3
1
0
21,893
0
L
Izanami
4,444
741
6
1
0
59,495
0
L
Hou Yi
4,898
816
21
4
0
93,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role