Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Alocs
Ra
Level 160
God Stats
5W - 5L
1,565 SR
Queue Stats
551W - 600L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Chris12348
Nu Wa
Level 60
God Stats
0W - 1L
1,188 SR
Queue Stats
1W - 2L
1,302 Elo+
Party 1
Jormungandr
Jormungandr
ImAlreadyMonkey
Jormungandr
Level 44
God Stats
0W - 1L
1,829 SR
Queue Stats
3W - 2L
1,589 Elo+
Party 1
Chiron
Chiron
UrinalDookie
Chiron
Level 157
God Stats
6W - 3L
1,754 SR
Queue Stats
239W - 262L
1,491 Elo+
Solo
Team Averages
Level 113
1,567 SR
1,467 Elo+

VS

Team Averages
Level 131
1,595 SR
1,500 Elo+
Artio
Artio
B3ARTOOTH
Artio
Level 157
God Stats
2W - 1L
1,576 SR
Queue Stats
199W - 200L
1,548 Elo+
Solo
Jormungandr
Jormungandr
Ho211
Jormungandr
Level 92
God Stats
1W - 1L
1,355 SR
Queue Stats
44W - 29L
1,579 Elo+
Solo
Horus
Horus
PrincessZetsu
Horus
Level 120
God Stats
4W - 1L
1,744 SR
Queue Stats
230W - 272L
1,436 Elo+
Party 2
Achilles
Achilles
TheElderZetsu
Achilles
Level 160
God Stats
2W - 0L
1,730 SR
Queue Stats
486W - 524L
1,470 Elo+
Party 2
Bakasura
Bakasura
TheMouseMasher
Bakasura
Level 126
God Stats
3W - 2L
1,569 SR
Queue Stats
359W - 372L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 4 / 3
7,565
630
10,497
11,825
8,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
14
1 / 2 / 4
8,219
685
17,057
9,190
6,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
14
2 / 8 / 4
8,418
702
12,538
14,763
6,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
ImAlreadyMonkey
Jormungandr
14
1 / 6 / 6
8,020
668
16,809
15,640
17,003
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
15
4 / 0 / 4
8,618
718
17,295
5,209
2,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
B3ARTOOTH
Artio
14
0 / 3 / 15
8,678
723
10,227
22,723
27,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
Ho211
Jormungandr
18
7 / 1 / 13
10,605
884
16,578
17,465
18,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 3 / 13
9,054
755
2,192
19,928
21,660
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
TheElderZetsu
Achilles
17
6 / 1 / 12
10,129
844
13,401
20,131
20,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
16
5 / 1 / 12
10,564
880
9,630
20,792
22,063
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
8
Kills
20
20
Deaths
9
21
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
3
0.38
L
Ra
1
2
4
1.5
W
Artio
B3ARTOOTH
Artio
0
3
15
2.5
L
Nu Wa
2
8
4
0.5
W
Jormungandr
Ho211
Jormungandr
7
1
13
13.5
L
Jormungandr
ImAlreadyMonkey
Jormungandr
1
6
6
0.67
W
2
3
13
2.83
W
Achilles
TheElderZetsu
Achilles
6
1
12
12
W
Bakasura
5
1
12
11
L
Chiron
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,196
Damage
52,028
56,627
Taken
101,039
41,078
Mitigated
110,510
17,101
Healing
54,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,497
1,335
804
2,242
11,825
8,978
0
5,595
5,781
0
18,262
L
Ra
17,057
1,344
2,829
3,476
9,190
6,547
0
5,686
3,167
35,569
0
W
Artio
B3ARTOOTH
Artio
10,227
1,177
6,200
8,820
22,723
27,323
1,213
9,887
12,836
19,541
0
L
Nu Wa
12,538
5,199
390
1,228
14,763
6,400
0
6,040
7,836
18,379
0
W
Jormungandr
Ho211
Jormungandr
16,578
4,798
2,113
2,791
17,465
18,836
1,726
7,505
9,960
48,730
0
L
Jormungandr
ImAlreadyMonkey
Jormungandr
16,809
4,165
777
1,061
15,640
17,003
0
7,766
6,736
30,837
0
W
2,192
813
6,496
6,585
19,928
21,660
642
7,760
12,168
0
5,457
W
Achilles
TheElderZetsu
Achilles
13,401
3,648
2,988
6,892
20,131
20,628
1,414
10,110
10,021
0
29,361
W
Bakasura
9,630
5,586
5,383
6,365
20,792
22,063
2,531
11,142
9,650
0
14,433
L
Chiron
17,295
5,828
1,591
2,703
5,209
2,150
0
1,718
2,849
0
27,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,840
Gold Earned
49,030
114
Minions Killed
145
0
Camps Cleared
0
972,001
Distance Traveled
1,170,336
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,565
630
17
1
0
228,406
1
L
Ra
8,219
685
39
3
0
223,661
2
W
Artio
8,678
723
13
1
0
230,385
3
L
Nu Wa
8,418
702
14
1
0
162,662
0
W
Jormungandr
10,605
884
70
6
0
229,788
0
L
Jormungandr
8,020
668
20
2
0
207,063
0
W
Horus
9,054
755
4
0
0
208,073
0
W
Achilles
10,129
844
22
2
0
240,025
1
W
Bakasura
10,564
880
36
3
0
262,065
2
L
Chiron
8,618
718
24
2
0
150,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role