Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ItsJulii23
Nemesis
Level 93
God Stats
5W - 5L
1,541 SR
Queue Stats
207W - 233L
1,411 Elo+
Party 2
Hercules
Hercules
Shott_asS
Hercules
Level 86
God Stats
16W - 23L
1,412 SR
Queue Stats
172W - 204L
1,337 Elo+
Solo
Bacchus
Bacchus
Taro-Ger
Bacchus
Level 37
God Stats
2W - 5L
1,500 SR
Queue Stats
41W - 56L
1,353 Elo+
Party 1
Izanami
Izanami
WegDaPolizei
Izanami
Level 57
God Stats
3W - 2L
1,561 SR
Queue Stats
49W - 63L
1,356 Elo+
Party 1
Team Averages
Level 73
1,503 SR
1,391 Elo+

VS

Team Averages
Level 113
1,491 SR
1,436 Elo+
Chernobog
Chernobog
 
Chernobog
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
EfWesc
Poseidon
Level 140
God Stats
3W - 3L
1,541 SR
Queue Stats
59W - 60L
1,468 Elo+
Party 3
Hercules
Hercules
Peanut--MnM
Hercules
Level 49
God Stats
3W - 9L
1,195 SR
Queue Stats
82W - 120L
1,243 Elo+
Solo
Cabrakan
Cabrakan
Podmiester2912
Cabrakan
Level 126
God Stats
6W - 4L
1,584 SR
Queue Stats
171W - 153L
1,498 Elo+
Party 3
Thanatos
Thanatos
antoofcil
Thanatos
Level 130
God Stats
11W - 5L
1,634 SR
Queue Stats
70W - 74L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
3 / 3 / 1
7,801
488
8,758
9,742
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ItsJulii23
Nemesis
13
2 / 2 / 3
7,602
475
5,246
11,777
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Shott_asS
Hercules
11
2 / 4 / 0
7,179
449
6,903
13,176
11,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Taro-Ger
Bacchus
11
0 / 6 / 3
6,895
431
4,025
14,598
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
WegDaPolizei
Izanami
13
3 / 6 / 0
7,602
475
6,003
12,893
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
10 / 0 / 4
10,155
635
12,417
12,380
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
EfWesc
Poseidon
13
1 / 3 / 4
8,109
507
8,463
8,172
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
Peanut--MnM
Hercules
12
2 / 3 / 2
7,664
479
6,094
11,747
10,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cabrakan
12
2 / 4 / 8
7,857
491
6,795
13,033
14,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
antoofcil
Thanatos
15
6 / 0 / 6
9,195
575
9,136
9,775
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
10
Kills
21
21
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
3
1
1.17
W
Chernobog
 
Chernobog
10
0
4
12
W
Poseidon
EfWesc
Poseidon
1
3
4
1
L
Nemesis
ItsJulii23
Nemesis
2
2
3
1.75
W
Hercules
Peanut--MnM
Hercules
2
3
2
1
W
Cabrakan
2
4
8
1.5
L
Hercules
Shott_asS
Hercules
2
4
0
0.5
L
Bacchus
Taro-Ger
Bacchus
0
6
3
0.25
L
Izanami
WegDaPolizei
Izanami
3
6
0
0.5
W
Thanatos
antoofcil
Thanatos
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,935
Damage
42,905
62,186
Taken
55,107
34,027
Mitigated
38,422
10,491
Healing
21,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,758
337
105
788
9,742
4,077
0
3,729
5,917
64,613
0
W
Chernobog
 
Chernobog
12,417
6,787
0
4,350
12,380
5,361
3,058
3,508
8,872
0
90,740
W
Poseidon
EfWesc
Poseidon
8,463
770
0
1,470
8,172
3,220
704
3,028
5,099
59,334
0
L
Nemesis
ItsJulii23
Nemesis
5,246
2,605
0
1,159
11,777
4,612
0
2,885
8,805
0
57,572
W
Hercules
Peanut--MnM
Hercules
6,094
2,381
0
2,064
11,747
10,156
322
1,561
9,485
87
33,123
W
Cabrakan
6,795
680
418
841
13,033
14,451
145
3,788
9,245
30,148
769
L
Hercules
Shott_asS
Hercules
6,903
3,025
0
2,439
13,176
11,694
58
1,152
11,313
0
38,241
L
Bacchus
Taro-Ger
Bacchus
4,025
520
137
2,256
14,598
8,721
0
2,848
11,498
21,458
0
L
Izanami
WegDaPolizei
Izanami
6,003
4,381
400
3,207
12,893
4,923
252
3,813
8,818
0
64,758
W
Thanatos
antoofcil
Thanatos
9,136
2,136
0
12,750
9,775
5,234
79
898
8,799
0
65,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,079
Gold Earned
42,980
416
Minions Killed
451
0
Camps Cleared
0
1,464,279
Distance Traveled
1,581,715
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,801
488
122
8
0
321,810
4
W
Chernobog
10,155
635
135
8
0
311,331
0
W
Poseidon
8,109
507
106
7
0
304,571
4
L
Nemesis
7,602
475
85
5
0
359,783
5
W
Hercules
7,664
479
58
4
0
311,480
2
W
Cabrakan
7,857
491
51
3
0
281,615
0
L
Hercules
7,179
449
65
4
0
252,210
1
L
Bacchus
6,895
431
25
2
0
280,120
5
L
Izanami
7,602
475
119
7
0
250,356
2
W
Thanatos
9,195
575
101
6
0
372,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role