Player Matchup

Ra
Ra
KILLER-KANE31212
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,244 Elo+
Party 1
Gilgamesh
Gilgamesh
Swagproof
Gilgamesh
Level 97
God Stats
8W - 7L
1,521 SR
Queue Stats
75W - 75L
1,407 Elo+
Party 1
Odin
Odin
ThisManRyan
Odin
Level 16
God Stats
9W - 5L
1,623 SR
Queue Stats
57W - 52L
1,317 Elo+
Party 1
Team Averages
Level 43
1,548 SR
1,323 Elo+

VS

Team Averages
Level 104
1,561 SR
1,358 Elo+
Lancelot
Lancelot
A General Payne
Lancelot
Level 107
God Stats
0W - 3L
1,561 SR
Queue Stats
15W - 31L
1,362 Elo+
Solo
He Bo
He Bo
GrixisHobo135
He Bo
Level 107
God Stats
1W - 1L
1,278 SR
Queue Stats
3W - 7L
1,154 Elo+
Solo
Sylvanus
Sylvanus
frostbited22
Sylvanus
Level 98
God Stats
0W - 1L
1,844 SR
Queue Stats
18W - 14L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
8,164
742
6,137
4,728
1,978
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Swagproof
Gilgamesh
14
4 / 0 / 6
9,483
862
11,439
11,046
7,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
5 / 0 / 5
8,855
805
8,607
9,821
8,232
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
1 / 2 / 1
7,430
675
5,555
8,651
5,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 6 / 1
7,606
691
6,591
9,732
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
frostbited22
Sylvanus
12
0 / 2 / 1
7,459
678
4,714
15,294
14,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
2
1
0.75
L
1
6
1
0.25
W
1
2
6
2
W
Gilgamesh
Swagproof
Gilgamesh
4
0
6
7
W
5
0
5
7.5
L
Sylvanus
frostbited22
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,183
Damage
16,860
25,595
Taken
33,677
17,871
Mitigated
23,410
5,516
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
5,555
860
0
1,808
8,651
5,186
0
1,285
7,366
0
36,274
L
6,591
490
0
617
9,732
3,751
0
927
8,805
34,742
0
W
6,137
1,512
571
1,032
4,728
1,978
387
2,394
2,334
32,658
0
W
Gilgamesh
Swagproof
Gilgamesh
11,439
3,855
1,628
2,201
11,046
7,661
0
5,125
5,921
0
36,943
W
8,607
989
0
84
9,821
8,232
0
3,845
5,976
0
20,252
L
Sylvanus
frostbited22
Sylvanus
4,714
769
1,578
4,960
15,294
14,473
0
3,953
11,341
12,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,502
Gold Earned
22,495
141
Minions Killed
134
0
Camps Cleared
0
636,193
Distance Traveled
617,481
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,430
675
57
5
0
241,100
4
L
He Bo
7,606
691
67
6
0
183,088
3
W
Ra
8,164
742
72
7
0
183,036
0
W
Gilgamesh
9,483
862
42
4
0
236,973
3
W
Odin
8,855
805
27
2
0
216,184
0
L
Sylvanus
7,459
678
10
1
0
193,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role