Player Matchup

Tyr
Tyr
FLASH C0T0C0
Tyr
Level 133
God Stats
0W - 1L
1,593 SR
Queue Stats
11W - 13L
1,456 Elo+
Party 2
Thor
Thor
Hobbit hu3BR
Thor
Level 147
God Stats
0W - 1L
1,744 SR
Queue Stats
27W - 24L
1,598 Elo+
Party 2
Neith
Neith
Martexdgamer
Neith
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,315 Elo+
Solo
Kukulkan
Kukulkan
OremVinicius
Kukulkan
Level 6
God Stats
3W - 2L
1,484 SR
Queue Stats
11W - 10L
1,456 Elo+
Party 2
Ares
Ares
Riders632
Ares
Level 106
God Stats
15W - 14L
1,621 SR
Queue Stats
295W - 325L
1,358 Elo+
Solo
Team Averages
Level 91
1,588 SR
1,437 Elo+

VS

Team Averages
Level 54
1,574 SR
1,474 Elo+
Artemis
Artemis
LilWaynesLean
Artemis
Level 62
God Stats
9W - 10L
1,516 SR
Queue Stats
76W - 72L
1,489 Elo+
Party 1
King Arthur
King Arthur
Naviotos
King Arthur
Level 60
God Stats
2W - 0L
1,725 SR
Queue Stats
14W - 11L
1,519 Elo+
Party 3
Nu Wa
Nu Wa
chibikel
Nu Wa
Level 37
God Stats
46W - 31L
1,605 SR
Queue Stats
73W - 65L
1,504 Elo+
Party 1
Yemoja
Yemoja
lee4390_SU
Yemoja
Level 65
God Stats
38W - 46L
1,413 SR
Queue Stats
154W - 194L
1,386 Elo+
Solo
Jormungandr
Jormungandr
prowler0233
Jormungandr
Level 47
God Stats
8W - 2L
1,612 SR
Queue Stats
71W - 93L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
10,521
956
7,071
25,653
26,783
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 1 / 6
11,417
1,038
15,177
19,161
9,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 3 / 5
11,005
1,000
11,593
13,968
6,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
OremVinicius
Kukulkan
16
3 / 5 / 4
11,404
1,037
19,585
13,666
6,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
16
1 / 4 / 3
11,099
1,009
3,219
11,961
10,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

181

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
5 / 2 / 9
12,184
1,108
18,439
12,615
5,739
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Naviotos
King Arthur
17
5 / 2 / 10
12,141
1,104
20,731
16,424
18,699
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
chibikel
Nu Wa
17
3 / 2 / 11
12,130
1,103
20,036
6,691
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
lee4390_SU
Yemoja
16
0 / 0 / 6
10,006
910
1,607
6,824
3,108
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
prowler0233
Jormungandr
17
4 / 4 / 10
11,487
1,044
19,326
18,253
19,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
10
Kills
17
17
Deaths
10
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
3
1
6
6
W
Artemis
5
2
9
4.75
L
2
3
5
1.5
W
King Arthur
Naviotos
King Arthur
5
2
10
5
L
Kukulkan
OremVinicius
Kukulkan
3
5
4
1
L
Ares
1
4
3
0.63
W
Nu Wa
chibikel
Nu Wa
3
2
11
4.25
W
Yemoja
lee4390_SU
Yemoja
0
0
6
3
W
Jormungandr
prowler0233
Jormungandr
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,645
Damage
80,139
84,409
Taken
60,807
60,130
Mitigated
50,198
4,458
Healing
5,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,071
690
0
828
25,653
26,783
0
13,003
12,650
0
14,787
L
15,177
1,093
0
0
19,161
9,190
0
8,855
10,306
0
22,228
W
Artemis
18,439
10,861
0
1,238
12,615
5,739
0
3,836
8,779
0
35,074
L
11,593
5,956
511
1,791
13,968
6,854
0
6,206
7,762
0
39,978
W
King Arthur
Naviotos
King Arthur
20,731
2,185
0
320
16,424
18,699
0
6,401
10,023
226
31,109
L
Kukulkan
OremVinicius
Kukulkan
19,585
1,113
0
131
13,666
6,730
0
6,180
7,486
75,562
0
L
Ares
3,219
0
0
1,197
11,961
10,573
0
6,951
5,010
7,234
0
W
Nu Wa
chibikel
Nu Wa
20,036
5,117
0
250
6,691
3,015
0
2,183
4,508
55,254
0
W
Yemoja
lee4390_SU
Yemoja
1,607
625
1,604
1,240
6,824
3,108
0
3,795
3,029
7,231
0
W
Jormungandr
prowler0233
Jormungandr
19,326
6,950
544
534
18,253
19,637
0
6,589
11,664
38,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,446
Gold Earned
57,948
226
Minions Killed
213
3
Camps Cleared
9
967,807
Distance Traveled
1,010,260
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,521
956
11
1
2
250,405
0
L
Thor
11,417
1,038
12
1
0
232,075
1
W
Artemis
12,184
1,108
29
3
6
202,754
0
L
Neith
11,005
1,000
74
7
0
167,468
0
W
King Arthur
12,141
1,104
27
2
1
235,748
0
L
Kukulkan
11,404
1,037
128
12
1
206,486
1
L
Ares
11,099
1,009
1
0
0
111,373
3
W
Nu Wa
12,130
1,103
103
9
1
203,547
2
W
Yemoja
10,006
910
12
1
0
166,247
0
W
Jormungandr
11,487
1,044
42
4
1
201,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role