Player Matchup

Nemesis
Nemesis
ElMrDuckOnQuack
Nemesis
Level 113
God Stats
0W - 2L
1,329 SR
Queue Stats
40W - 40L
1,505 Elo+
Solo
Mulan
Mulan
FenixDown717
Mulan
Level 124
God Stats
0W - 2L
1,579 SR
Queue Stats
40W - 28L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
Jakahn01
Zhong Kui
Level 149
God Stats
191W - 189L
1,532 SR
Queue Stats
1,162W - 1,417L
1,448 Elo+
Solo
Team Averages
Level 129
1,480 SR
1,508 Elo+

VS

Team Averages
Level 105
1,508 SR
1,425 Elo+
Thor
Thor
LostDragon909
Thor
Level 68
God Stats
3W - 3L
1,321 SR
Queue Stats
50W - 61L
1,384 Elo+
Solo
Ah Puch
Ah Puch
Vivapedro727
Ah Puch
Level 89
God Stats
24W - 28L
1,441 SR
Queue Stats
37W - 45L
1,362 Elo+
Solo
Mulan
Mulan
llllKARENlll
Mulan
Level 158
God Stats
202W - 92L
1,761 SR
Queue Stats
782W - 468L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 0
10,972
686
13,308
19,970
9,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 4 / 2
9,974
623
10,390
16,317
14,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Jakahn01
Zhong Kui
16
0 / 4 / 4
10,536
659
13,905
18,059
13,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 7
11,961
748
15,775
16,970
9,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Vivapedro727
Ah Puch
17
4 / 2 / 8
11,546
722
15,397
12,431
5,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 9
12,032
752
14,597
19,685
18,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
13
13
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
1
4
2
0.5
L
Zhong Kui
Jakahn01
Zhong Kui
0
4
4
0.5
W
6
2
7
4.75
W
Ah Puch
Vivapedro727
Ah Puch
4
2
8
4
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,603
Damage
45,769
54,346
Taken
49,086
38,079
Mitigated
34,225
11,764
Healing
17,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,308
6,930
0
2,881
19,970
9,944
57
4,334
15,636
0
31,541
L
10,390
1,231
0
2,327
16,317
14,248
0
6,028
10,289
0
35,763
L
Zhong Kui
Jakahn01
Zhong Kui
13,905
1,342
0
6,556
18,059
13,887
687
5,134
12,925
58,769
0
W
15,775
2,394
0
2,331
16,970
9,899
865
4,014
12,956
0
55,789
W
Ah Puch
Vivapedro727
Ah Puch
15,397
663
223
5,800
12,431
5,597
577
2,789
9,642
48,419
0
W
14,597
2,025
423
8,461
19,685
18,729
1,201
7,154
12,531
0
36,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,482
Gold Earned
35,539
213
Minions Killed
165
0
Camps Cleared
0
827,401
Distance Traveled
922,509
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,972
686
41
3
0
287,347
2
L
Mulan
9,974
623
51
3
0
279,772
4
L
Zhong Kui
10,536
659
121
8
0
260,282
0
W
Thor
11,961
748
64
4
0
314,402
2
W
Ah Puch
11,546
722
57
4
0
299,870
0
W
Mulan
12,032
752
44
3
0
308,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role