Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Junkyworld
Jormungandr
Level 134
God Stats
1W - 4L
1,123 SR
Queue Stats
204W - 206L
1,404 Elo+
Party 1
Achilles
Achilles
LokiGotYou
Achilles
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nagash__9
Ah Muzen Cab
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 86L
1,429 Elo+
Party 3
Arachne
Arachne
TaubeNuesse
Arachne
Level 127
God Stats
1W - 0L
1,473 SR
Queue Stats
52W - 35L
1,560 Elo+
Party 1
Team Averages
Level 139
1,419 SR
1,481 Elo+

VS

Team Averages
Level 63
1,557 SR
1,474 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BeardHav
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,582 Elo+
Solo
Neith
Neith
Brainsap
Neith
Level 123
God Stats
5W - 4L
1,578 SR
Queue Stats
166W - 180L
1,405 Elo+
Solo
Rama
Rama
Kosmarik
Rama
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,473 Elo+
Solo
Athena
Athena
keckusinozwei
Athena
Level 66
God Stats
0W - 1L
1,709 SR
Queue Stats
14W - 21L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
6 / 1 / 8
11,487
718
17,701
6,011
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Junkyworld
Jormungandr
20
4 / 4 / 15
11,982
749
13,867
19,217
29,146
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
LokiGotYou
Achilles
19
8 / 6 / 12
12,387
774
24,202
26,786
33,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Nagash__9
Ah Muzen Cab
18
3 / 2 / 12
11,295
706
16,065
13,645
7,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
TaubeNuesse
Arachne
20
7 / 2 / 10
11,789
737
18,228
17,064
15,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 6 / 4
9,862
616
12,286
16,016
8,643
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
BeardHav
Merlin
17
1 / 7 / 9
9,978
624
13,252
12,483
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Brainsap
Neith
19
8 / 5 / 4
11,382
711
15,475
18,174
10,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
16
1 / 8 / 5
9,173
573
11,058
16,367
8,089
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 2 / 9
11,278
705
10,630
31,419
26,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
28
Kills
15
15
Deaths
28
57
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
8
10
L
Ah Muzen Cab
 
Ah Muzen Cab
3
6
4
0.83
L
Merlin
BeardHav
Merlin
1
7
9
0.79
L
Neith
Brainsap
Neith
8
5
4
2
W
Jormungandr
Junkyworld
Jormungandr
4
4
15
2.88
L
Rama
1
8
5
0.44
W
Achilles
LokiGotYou
Achilles
8
6
12
2.33
W
Ah Muzen Cab
Nagash__9
Ah Muzen Cab
3
2
12
4.5
W
Arachne
TaubeNuesse
Arachne
7
2
10
6
L
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,063
Damage
62,701
82,723
Taken
94,459
88,800
Mitigated
59,756
36,822
Healing
34,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,701
567
1,019
1,550
6,011
3,306
2,166
1,914
4,097
38,215
0
L
Ah Muzen Cab
 
Ah Muzen Cab
12,286
5,429
350
4,266
16,016
8,643
0
5,488
10,163
0
26,700
L
Merlin
BeardHav
Merlin
13,252
1,475
144
483
12,483
6,271
0
3,467
8,655
33,424
0
L
Neith
Brainsap
Neith
15,475
6,511
836
6,490
18,174
10,187
0
5,897
12,133
0
37,463
W
Jormungandr
Junkyworld
Jormungandr
13,867
3,614
2,500
2,698
19,217
29,146
198
6,045
13,172
31,037
0
L
Rama
11,058
8,618
832
1,476
16,367
8,089
0
3,691
12,430
0
21,340
W
Achilles
LokiGotYou
Achilles
24,202
4,689
1,669
8,288
26,786
33,772
246
7,247
19,539
0
32,558
W
Ah Muzen Cab
Nagash__9
Ah Muzen Cab
16,065
6,001
2,837
5,611
13,645
7,117
3,974
4,303
9,342
0
43,307
W
Arachne
TaubeNuesse
Arachne
18,228
11,979
2,595
8,055
17,064
15,459
1,779
4,373
12,691
0
28,030
L
10,630
2,072
2,587
16,677
31,419
26,566
0
13,025
17,914
22,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,940
Gold Earned
51,673
184
Minions Killed
203
0
Camps Cleared
0
1,548,960
Distance Traveled
1,395,878
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,487
718
56
4
0
263,166
0
L
Ah Muzen Cab
9,862
616
40
3
0
276,623
4
L
Merlin
9,978
624
53
3
0
264,342
1
L
Neith
11,382
711
54
3
0
263,777
0
W
Jormungandr
11,982
749
31
2
0
312,181
0
L
Rama
9,173
573
18
1
0
251,783
2
W
Achilles
12,387
774
21
1
0
317,087
1
W
Ah Muzen Cab
11,295
706
52
3
0
301,709
0
W
Arachne
11,789
737
24
2
0
354,817
0
L
Athena
11,278
705
38
2
0
339,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role