Player Matchup

Thor
Thor
CrakwithRobFord
Thor
Level 50
God Stats
7W - 6L
1,499 SR
Queue Stats
105W - 97L
1,480 Elo+
Party 1
Mulan
Mulan
MekhelHam10
Mulan
Level 28
God Stats
3W - 6L
1,362 SR
Queue Stats
47W - 49L
1,440 Elo+
Party 1
Bacchus
Bacchus
Rougeroux
Bacchus
Level 68
God Stats
1W - 0L
1,320 SR
Queue Stats
15W - 22L
1,406 Elo+
Party 3
Charybdis
Charybdis
jasondftw
Charybdis
Level 65
God Stats
15W - 7L
1,578 SR
Queue Stats
67W - 68L
1,431 Elo+
Party 3
Chang'e
Chang'e
kisslater
Chang'e
Level 28
God Stats
8W - 5L
1,675 SR
Queue Stats
16W - 16L
1,473 Elo+
Party 3
Team Averages
Level 48
1,487 SR
1,446 Elo+

VS

Team Averages
Level 62
1,635 SR
1,465 Elo+
Mulan
Mulan
 
Mulan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
DarcikBC
Ishtar
Level 39
God Stats
2W - 3L
1,739 SR
Queue Stats
32W - 36L
1,393 Elo+
Solo
Fenrir
Fenrir
JonkLester
Fenrir
Level 42
God Stats
0W - 1L
1,716 SR
Queue Stats
18W - 24L
1,480 Elo+
Solo
Ra
Ra
LittleCreepshows
Ra
Level 101
God Stats
3W - 2L
1,723 SR
Queue Stats
11W - 16L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,343
668
5,316
8,491
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 3
7,092
645
6,495
7,671
3,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
Rougeroux
Bacchus
9
2 / 2 / 5
5,849
532
3,964
8,556
6,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
jasondftw
Charybdis
9
3 / 3 / 0
6,035
549
6,220
8,860
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
kisslater
Chang'e
12
2 / 2 / 3
7,053
641
6,300
7,149
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 1 / 0
5,575
507
3,838
7,926
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Terra
 
Terra
8
1 / 1 / 1
5,535
503
2,195
9,638
5,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ishtar
DarcikBC
Ishtar
9
3 / 5 / 0
5,677
516
5,553
10,150
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
JonkLester
Fenrir
9
2 / 4 / 0
5,499
500
3,971
9,837
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 1
5,921
538
4,975
6,613
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
8
9
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
1
0
2
L
Terra
 
Terra
1
1
1
1.5
W
6
0
2
7
L
Ishtar
DarcikBC
Ishtar
3
5
0
0.6
L
Fenrir
JonkLester
Fenrir
2
4
0
0.5
L
0
3
1
0.17
W
1
2
3
1.25
W
Bacchus
Rougeroux
Bacchus
2
2
5
2.25
W
Charybdis
jasondftw
Charybdis
3
3
0
1
W
Chang'e
kisslater
Chang'e
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,295
Damage
20,532
40,727
Taken
44,164
18,541
Mitigated
20,305
13,064
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,838
522
0
4,186
7,926
3,522
0
1,145
6,653
0
28,612
L
Terra
 
Terra
2,195
529
1,325
2,137
9,638
5,258
0
2,770
6,740
16,723
2,532
W
5,316
2,297
0
3,282
8,491
3,206
0
1,441
7,050
0
43,373
L
Ishtar
DarcikBC
Ishtar
5,553
3,732
0
3,054
10,150
3,663
0
2,309
7,841
0
29,680
L
Fenrir
JonkLester
Fenrir
3,971
1,330
0
2,384
9,837
5,041
0
0
9,837
0
19,555
L
4,975
682
207
1,842
6,613
2,821
0
3,518
2,829
48,679
0
W
6,495
1,229
0
2,544
7,671
3,893
72
0
7,138
0
43,414
W
Bacchus
Rougeroux
Bacchus
3,964
804
0
876
8,556
6,147
420
1,052
7,504
16,185
0
W
Charybdis
jasondftw
Charybdis
6,220
3,775
0
3,080
8,860
2,530
174
744
8,116
0
38,247
W
Chang'e
kisslater
Chang'e
6,300
845
846
2,436
7,149
2,765
1,591
3,676
3,473
45,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
28,207
358
Minions Killed
271
0
Camps Cleared
0
1,066,869
Distance Traveled
1,049,851
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,575
507
62
6
0
233,034
0
L
Terra
5,535
503
27
2
0
219,766
5
W
Thor
7,343
668
79
7
0
236,567
3
L
Ishtar
5,677
516
53
5
0
197,059
0
L
Fenrir
5,499
500
42
4
0
185,717
0
L
Ra
5,921
538
87
8
0
214,275
2
W
Mulan
7,092
645
96
9
0
211,664
2
W
Bacchus
5,849
532
20
2
0
215,036
5
W
Charybdis
6,035
549
61
6
0
182,140
4
W
Chang'e
7,053
641
102
9
0
221,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role