Player Matchup

Chaac
Chaac
KineticSpartan
Chaac
Level 46
God Stats
2W - 6L
1,414 SR
Queue Stats
22W - 37L
1,432 Elo+
Solo
Freya
Freya
LegenderyBerry
Freya
Level 30
God Stats
11W - 4L
1,216 SR
Queue Stats
15W - 17L
1,473 Elo+
Solo
Cernunnos
Cernunnos
spectral_yaboi
Cernunnos
Level 56
God Stats
1W - 1L
1,522 SR
Queue Stats
38W - 34L
1,486 Elo+
Solo
Team Averages
Level 44
1,384 SR
1,464 Elo+

VS

Team Averages
Level 94
1,518 SR
1,476 Elo+
Neith
Neith
ArmoredGnat8088
Neith
Level 94
God Stats
73W - 64L
1,497 SR
Queue Stats
473W - 626L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
Cheshirekass
Baron Samedi
Level 158
God Stats
19W - 12L
1,556 SR
Queue Stats
471W - 517L
1,527 Elo+
Solo
Bellona
Bellona
DarkestEmber97
Bellona
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,414
674
7,762
10,793
10,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 2
7,447
677
10,035
12,863
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
spectral_yaboi
Cernunnos
13
1 / 4 / 2
7,539
685
5,240
11,904
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,412
765
9,829
7,784
4,097
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Cheshirekass
Baron Samedi
14
4 / 1 / 6
8,672
788
11,300
8,601
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 2 / 6
8,814
801
8,288
10,503
10,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
10
10
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Baron Samedi
Cheshirekass
Baron Samedi
4
1
6
7
W
3
2
6
3
L
1
2
3
1.25
L
2
4
2
0.75
L
Cernunnos
spectral_yaboi
Cernunnos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
29,417
35,560
Taken
26,888
20,807
Mitigated
19,769
12,641
Healing
12,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,829
2,856
0
3,591
7,784
4,097
135
2,276
5,508
0
31,973
W
Baron Samedi
Cheshirekass
Baron Samedi
11,300
834
1,757
2,689
8,601
4,685
140
2,826
5,775
32,332
0
W
8,288
2,004
1,368
2,636
10,503
10,987
0
4,997
5,506
0
26,202
L
7,762
1,040
0
3,151
10,793
10,584
0
4,233
6,261
0
30,934
L
10,035
3,248
0
5,064
12,863
5,276
0
4,693
7,802
21,531
0
L
Cernunnos
spectral_yaboi
Cernunnos
5,240
1,561
0
4,426
11,904
4,947
0
2,442
9,175
0
35,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,400
Gold Earned
25,898
139
Minions Killed
136
0
Camps Cleared
0
602,886
Distance Traveled
583,301
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,412
765
54
5
0
186,013
1
W
Baron Samedi
8,672
788
60
5
0
178,554
0
W
Bellona
8,814
801
22
2
0
218,734
2
L
Chaac
7,414
674
39
4
0
223,766
4
L
Freya
7,447
677
31
3
0
184,185
0
L
Cernunnos
7,539
685
69
6
0
194,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role