Player Matchup

Sol
Sol
DemonboixD
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,427 Elo+
Party 2
Guan Yu
Guan Yu
Dropju
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Odin
Odin
MidLaneZed
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,427 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,451 Elo+

VS

Team Averages
Level 71
1,643 SR
1,506 Elo+
Vamana
Vamana
Blazedking99
Vamana
Level 82
God Stats
3W - 2L
1,570 SR
Queue Stats
256W - 406L
1,347 Elo+
Party 1
Hel
Hel
GreasyPanda
Hel
Level 110
God Stats
9W - 7L
1,608 SR
Queue Stats
169W - 119L
1,658 Elo+
Party 1
Izanami
Izanami
SnoopLT
Izanami
Level 22
God Stats
8W - 3L
1,750 SR
Queue Stats
25W - 22L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,926
693
9,725
9,182
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Dropju
Guan Yu
10
0 / 5 / 0
6,270
627
4,046
9,565
5,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 1 / 0
6,135
614
675
5,561
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
2 / 0 / 6
8,383
838
3,554
12,983
11,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 1 / 4
8,267
827
10,218
7,750
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SnoopLT
Izanami
13
2 / 0 / 6
8,072
807
5,503
7,963
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
0
Kills
8
8
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
2
0
6
5
L
0
2
1
0.25
L
Guan Yu
Dropju
Guan Yu
0
5
0
0
W
4
1
4
6
L
0
1
0
0
W
Izanami
SnoopLT
Izanami
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,446
Damage
19,275
24,308
Taken
28,696
13,151
Mitigated
18,815
5,545
Healing
18,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
3,554
1,847
1,547
4,584
12,983
11,812
751
4,190
8,793
0
26,547
L
9,725
3,262
0
3,561
9,182
4,129
0
3,700
5,482
35,704
2,460
L
Guan Yu
Dropju
Guan Yu
4,046
207
45
340
9,565
5,723
0
4,371
5,194
0
10,665
W
10,218
406
6,110
4,469
7,750
3,373
754
2,320
5,430
34,925
0
L
675
178
0
1,599
5,561
3,299
0
2,183
3,378
0
5,598
W
Izanami
SnoopLT
Izanami
5,503
3,135
210
1,899
7,963
3,630
1,738
3,091
4,872
0
38,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,331
Gold Earned
24,722
88
Minions Killed
158
0
Camps Cleared
0
404,216
Distance Traveled
651,036
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,383
838
39
4
0
239,728
4
L
Sol
6,926
693
60
6
0
154,754
1
L
Guan Yu
6,270
627
19
2
0
163,311
1
W
Hel
8,267
827
48
5
0
215,588
2
L
Odin
6,135
614
9
1
0
86,151
1
W
Izanami
8,072
807
71
7
0
195,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role