Player Matchup

Kuzenbo
Kuzenbo
FrigginFrigger
Kuzenbo
Level 45
God Stats
11W - 11L
1,477 SR
Queue Stats
131W - 164L
1,425 Elo+
Party 1
Scylla
Scylla
SirWeenieHut
Scylla
Level 79
God Stats
6W - 6L
1,537 SR
Queue Stats
43W - 46L
1,512 Elo+
Party 1
Ishtar
Ishtar
Subtlebacchus47
Ishtar
Level 97
God Stats
4W - 6L
1,476 SR
Queue Stats
75W - 79L
1,497 Elo+
Party 1
Thor
Thor
TwoApollo
Thor
Level 69
God Stats
0W - 2L
1,311 SR
Queue Stats
41W - 37L
1,413 Elo+
Party 1
Bellona
Bellona
Urayulii
Bellona
Level 93
God Stats
12W - 12L
1,579 SR
Queue Stats
223W - 264L
1,458 Elo+
Party 1
Team Averages
Level 77
1,476 SR
1,461 Elo+

VS

Team Averages
Level 98
1,572 SR
1,476 Elo+
Cupid
Cupid
EarMaggot
Cupid
Level 127
God Stats
5W - 1L
1,874 SR
Queue Stats
84W - 77L
1,492 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Emilef11
Tsukuyomi
Level 127
God Stats
35W - 32L
1,514 SR
Queue Stats
300W - 292L
1,518 Elo+
Solo
King Arthur
King Arthur
Mallardify
King Arthur
Level 45
God Stats
19W - 18L
1,445 SR
Queue Stats
77W - 76L
1,471 Elo+
Party 2
Sol
Sol
Waspify
Sol
Level 107
God Stats
22W - 22L
1,481 SR
Queue Stats
70W - 77L
1,455 Elo+
Party 2
Bacchus
Bacchus
zzekoTM
Bacchus
Level 86
God Stats
3W - 3L
1,545 SR
Queue Stats
52W - 60L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,199
520
4,233
7,631
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
8
0 / 3 / 0
5,036
504
3,448
4,873
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 1 / 0
4,926
493
6,345
7,610
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
7
0 / 2 / 0
4,585
459
2,739
6,848
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
Urayulii
Bellona
11
0 / 0 / 0
6,537
654
5,812
7,565
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EarMaggot
Cupid
9
4 / 1 / 1
5,831
583
6,130
7,451
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Emilef11
Tsukuyomi
10
1 / 0 / 3
5,824
582
3,764
6,561
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Mallardify
King Arthur
10
0 / 0 / 0
5,611
561
4,604
9,606
8,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
12
3 / 0 / 0
6,832
683
4,669
6,211
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
zzekoTM
Bacchus
9
0 / 0 / 5
5,503
550
3,585
8,432
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
8
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
EarMaggot
Cupid
4
1
1
4.5
W
Tsukuyomi
Emilef11
Tsukuyomi
1
0
3
2.5
L
0
2
1
0.25
W
King Arthur
Mallardify
King Arthur
0
0
0
0
L
Scylla
0
3
0
0
L
1
1
0
1
L
Thor
0
2
0
0
L
Bellona
Urayulii
Bellona
0
0
0
0
W
Sol
3
0
0
3
W
Bacchus
zzekoTM
Bacchus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,577
Damage
22,752
34,527
Taken
38,261
20,092
Mitigated
21,919
13,076
Healing
20,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
EarMaggot
Cupid
6,130
3,333
1,779
5,488
7,451
2,270
0
2,059
5,392
0
33,896
W
Tsukuyomi
Emilef11
Tsukuyomi
3,764
1,063
0
4,422
6,561
2,394
0
475
6,086
0
39,301
L
4,233
1,665
311
2,081
7,631
5,632
0
1,260
6,371
13,510
2,937
W
King Arthur
Mallardify
King Arthur
4,604
902
0
1,820
9,606
8,028
0
0
9,606
0
38,963
L
Scylla
3,448
496
0
1,115
4,873
1,885
0
2,492
2,381
29,260
0
L
6,345
3,072
0
3,465
7,610
2,667
0
2,019
5,591
0
29,848
L
Thor
2,739
978
0
1,306
6,848
2,532
0
2,483
4,365
0
18,484
L
Bellona
Urayulii
Bellona
5,812
2,692
0
4,798
7,565
7,376
0
0
7,565
0
49,804
W
Sol
4,669
1,952
0
3,909
6,211
2,354
1,618
2,438
3,773
55,173
0
W
Bacchus
zzekoTM
Bacchus
3,585
578
0
2,775
8,432
6,873
0
2,192
6,240
11,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,283
Gold Earned
29,601
287
Minions Killed
322
0
Camps Cleared
0
966,413
Distance Traveled
1,059,583
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,831
583
73
7
0
185,932
0
W
Tsukuyomi
5,824
582
77
8
0
255,825
1
L
Kuzenbo
5,199
520
20
2
0
199,090
1
W
King Arthur
5,611
561
63
6
0
209,931
1
L
Scylla
5,036
504
47
5
0
177,420
2
L
Ishtar
4,926
493
56
6
0
179,242
2
L
Thor
4,585
459
44
4
0
182,000
0
L
Bellona
6,537
654
120
12
0
228,661
2
W
Sol
6,832
683
98
10
0
185,312
0
W
Bacchus
5,503
550
11
1
0
222,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role