Player Matchup

Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold IV
Facundolotic32
Terra
Gold IV
Level 127
God Stats
13W - 14L
1,542 SR
Queue Stats
482W - 498L
1,130 MMR
Solo
Ravana
Ravana
Gold V
RubenDaLemon
Ravana
Gold V
Level 115
God Stats
1W - 2L
1,674 SR
Queue Stats
19W - 24L
1,257 MMR
Solo
Poseidon
Poseidon
Silver I
TMAN109
Poseidon
Silver I
Level 127
God Stats
2W - 9L
1,188 SR
Queue Stats
263W - 263L
1,258 MMR
Solo
Ishtar
Ishtar
Silver I
runaff
Ishtar
Silver I
Level 158
God Stats
0W - 3L
1,210 SR
Queue Stats
440W - 443L
1,119 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,423 SR
1,253 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,558 SR
1,242 MMR
Tsukuyomi
Tsukuyomi
Silver III
 
Tsukuyomi
Silver III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Silver II
 
Atlas
Silver II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Silver I
JG_BangZ
Scylla
Silver I
Level 115
God Stats
3W - 2L
1,660 SR
Queue Stats
118W - 125L
1,316 MMR
Solo
Izanami
Izanami
Silver III
Shamma765
Izanami
Silver III
Level 144
God Stats
5W - 1L
1,730 SR
Queue Stats
188W - 195L
1,027 MMR
Solo
Mulan
Mulan
Silver IV
temp-935888
Mulan
Silver IV
Level 88
God Stats
4W - 5L
1,398 SR
Queue Stats
32W - 45L
869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 3 / 1
7,923
466
3,786
14,599
10,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 1
7,426
437
1,734
10,051
6,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
12
1 / 2 / 3
7,694
453
8,318
10,183
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
TMAN109
Poseidon
13
0 / 3 / 0
8,145
479
6,521
7,790
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
runaff
Ishtar
14
0 / 2 / 2
7,932
467
6,330
11,577
4,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
LancelotPeleCabrakanGeb

VS

Bans
King ArthurHadesBakasuraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 1 / 2
9,313
548
5,775
13,142
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
 
Atlas
14
1 / 1 / 1
8,658
509
6,694
12,013
11,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
JG_BangZ
Scylla
15
3 / 0 / 1
8,649
509
3,718
4,770
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Shamma765
Izanami
17
1 / 1 / 1
10,365
610
8,172
13,368
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 1
10,383
611
11,771
13,180
9,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
4
Kills
10
10
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
1
0.5
W
Tsukuyomi
 
Tsukuyomi
3
1
2
4
W
Atlas
 
Atlas
1
1
1
1.5
L
2
0
1
2.5
W
Scylla
JG_BangZ
Scylla
3
0
1
3.5
L
Ravana
1
2
3
1.25
W
Izanami
Shamma765
Izanami
1
1
1
1.5
L
Poseidon
TMAN109
Poseidon
0
3
0
0
L
Ishtar
runaff
Ishtar
0
2
2
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,689
Damage
36,130
54,200
Taken
56,473
29,506
Mitigated
36,339
17,278
Healing
24,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,786
1,431
0
6,376
14,599
10,079
0
462
14,137
0
46,370
W
Tsukuyomi
 
Tsukuyomi
5,775
1,708
0
6,158
13,142
6,695
0
1,859
11,198
0
78,342
W
Atlas
 
Atlas
6,694
2,061
0
2,293
12,013
11,914
285
3,481
8,532
31,255
3,807
L
1,734
171
3,830
3,789
10,051
6,960
0
2,463
7,588
14,993
0
W
Scylla
JG_BangZ
Scylla
3,718
80
0
500
4,770
1,902
1,969
2,334
2,436
66,305
0
L
Ravana
8,318
3,238
0
439
10,183
4,881
0
1,490
8,693
0
55,592
W
Izanami
Shamma765
Izanami
8,172
5,736
0
9,250
13,368
5,868
1,380
600
12,768
0
115,540
L
Poseidon
TMAN109
Poseidon
6,521
319
49
379
7,790
3,392
283
4,915
2,875
74,265
0
L
Ishtar
runaff
Ishtar
6,330
4,029
0
2,416
11,577
4,194
0
792
10,785
0
73,126
W
11,771
3,000
0
6,398
13,180
9,960
2,179
310
12,140
0
82,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,120
Gold Earned
47,368
462
Minions Killed
636
0
Camps Cleared
0
1,580,201
Distance Traveled
1,674,349
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,923
466
86
5
0
309,428
5
W
Tsukuyomi
9,313
548
116
7
0
398,423
4
W
Atlas
8,658
509
63
4
0
344,702
4
L
Terra
7,426
437
26
2
0
360,546
1
W
Scylla
8,649
509
109
6
0
334,575
3
L
Ravana
7,694
453
88
5
0
314,147
3
W
Izanami
10,365
610
192
11
0
309,626
2
L
Poseidon
8,145
479
128
8
0
288,492
3
L
Ishtar
7,932
467
134
8
0
307,588
4
W
Mulan
10,383
611
156
9
0
287,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role