Player Matchup

Chang'e
Chang'e
ChaiMochii
Chang'e
Level 52
God Stats
21W - 16L
1,596 SR
Queue Stats
215W - 145L
1,589 Elo+
Party 2
Susano
Susano
ElocSanahta
Susano
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 123L
1,432 Elo+
Party 1
Hachiman
Hachiman
Heelyboy
Hachiman
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 108L
1,526 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Spookywaves
Cu Chulainn
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 174L
1,527 Elo+
Party 1
Guan Yu
Guan Yu
YingaLing
Guan Yu
Level 160
God Stats
5W - 2L
1,846 SR
Queue Stats
296W - 191L
1,599 Elo+
Party 2
Team Averages
Level 95
1,588 SR
1,535 Elo+

VS

Team Averages
Level 112
1,539 SR
1,521 Elo+
Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
BryanV
Odin
Level 157
God Stats
2W - 1L
1,697 SR
Queue Stats
190W - 197L
1,554 Elo+
Solo
Lancelot
Lancelot
Swizzward
Lancelot
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 13L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChaiMochii
Chang'e
9
0 / 2 / 0
4,863
486
1,575
6,627
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
7
0 / 3 / 1
4,805
481
2,244
8,889
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Heelyboy
Hachiman
10
0 / 1 / 1
5,456
546
4,480
7,355
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Spookywaves
Cu Chulainn
9
0 / 4 / 0
5,262
526
5,571
11,542
7,774
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
YingaLing
Guan Yu
8
1 / 1 / 0
5,439
544
4,445
9,750
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 0
6,978
698
8,108
4,638
1,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
 
Ao Kuang
12
5 / 0 / 0
6,897
690
7,391
10,030
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
 
Ishtar
11
0 / 0 / 2
6,085
609
2,734
5,875
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
BryanV
Odin
9
2 / 0 / 4
6,087
609
3,598
6,290
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
Swizzward
Lancelot
10
0 / 1 / 0
5,470
547
1,881
6,788
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
11
11
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
0
4
W
Ao Kuang
 
Ao Kuang
5
0
0
5
W
Ishtar
 
Ishtar
0
0
2
1
W
Odin
BryanV
Odin
2
0
4
4
L
Chang'e
ChaiMochii
Chang'e
0
2
0
0
L
Susano
0
3
1
0.17
L
Hachiman
Heelyboy
Hachiman
0
1
1
0.5
L
Cu Chulainn
Spookywaves
Cu Chulainn
0
4
0
0
W
Lancelot
Swizzward
Lancelot
0
1
0
0
L
Guan Yu
YingaLing
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,315
Damage
23,712
44,163
Taken
33,621
22,011
Mitigated
13,416
15,393
Healing
19,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,108
4,185
0
1,350
4,638
1,578
312
711
3,927
0
58,908
W
Ao Kuang
 
Ao Kuang
7,391
1,636
0
6,707
10,030
4,256
0
0
10,030
46,934
0
W
Ishtar
 
Ishtar
2,734
1,597
0
3,858
5,875
1,865
0
0
5,875
0
44,495
W
Odin
BryanV
Odin
3,598
540
266
3,286
6,290
3,380
0
548
5,742
0
18,744
L
Chang'e
ChaiMochii
Chang'e
1,575
50
650
2,340
6,627
2,051
0
0
6,627
32,476
0
L
Susano
2,244
310
0
2,283
8,889
2,983
0
569
8,320
0
20,702
L
Hachiman
Heelyboy
Hachiman
4,480
2,712
0
3,619
7,355
2,094
0
0
7,355
0
42,039
L
Cu Chulainn
Spookywaves
Cu Chulainn
5,571
1,420
0
2,813
11,542
7,774
0
6,822
4,720
0
33,669
W
Lancelot
Swizzward
Lancelot
1,881
424
0
3,606
6,788
2,337
0
316
6,472
0
36,743
L
Guan Yu
YingaLing
Guan Yu
4,445
372
671
3,017
9,750
7,109
0
0
9,750
0
19,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,825
Gold Earned
31,517
261
Minions Killed
383
0
Camps Cleared
0
978,593
Distance Traveled
1,068,302
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,978
698
112
11
0
187,741
2
W
Ao Kuang
6,897
690
89
9
0
193,106
2
W
Ishtar
6,085
609
87
9
0
201,105
2
W
Odin
6,087
609
25
3
0
232,857
3
L
Chang'e
4,863
486
57
6
0
189,918
4
L
Susano
4,805
481
48
5
0
193,513
0
L
Hachiman
5,456
546
68
7
0
180,474
3
L
Cu Chulainn
5,262
526
55
6
0
187,418
3
W
Lancelot
5,470
547
70
7
0
253,493
4
L
Guan Yu
5,439
544
33
3
0
227,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role