Player Matchup

Hercules
Hercules
Airus96
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,615 Elo+
Party 1
Hou Yi
Hou Yi
Gallantmo
Hou Yi
Level 43
God Stats
3W - 2L
1,794 SR
Queue Stats
37W - 31L
1,528 Elo+
Party 1
Zhong Kui
Zhong Kui
SindeI
Zhong Kui
Level 69
God Stats
0W - 2L
1,278 SR
Queue Stats
31W - 24L
1,524 Elo+
Party 1
Terra
Terra
Whatsapp02
Terra
Level 57
God Stats
2W - 5L
1,337 SR
Queue Stats
23W - 19L
1,522 Elo+
Party 1
Chang'e
Chang'e
antuuh
Chang'e
Level 83
God Stats
3W - 7L
1,503 SR
Queue Stats
56W - 52L
1,483 Elo+
Solo
Team Averages
Level 56
1,482 SR
1,534 Elo+

VS

Team Averages
Level 95
1,504 SR
1,543 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Chumirranha
Medusa
Level 53
God Stats
1W - 0L
1,285 SR
Queue Stats
14W - 16L
1,694 Elo+
Party 2
Ishtar
Ishtar
ClaudioBear
Ishtar
Level 117
God Stats
20W - 14L
1,490 SR
Queue Stats
401W - 423L
1,512 Elo+
Solo
Poseidon
Poseidon
Fronoxx
Poseidon
Level 122
God Stats
2W - 1L
1,547 SR
Queue Stats
36W - 32L
1,538 Elo+
Solo
Vulcan
Vulcan
ZeroAbsoluto0
Vulcan
Level 129
God Stats
1W - 1L
1,695 SR
Queue Stats
22W - 26L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Airus96
Hercules
14
5 / 2 / 4
9,800
1,225
7,338
15,145
14,521
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Gallantmo
Hou Yi
14
4 / 2 / 5
9,802
1,225
12,856
9,982
4,349
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
SindeI
Zhong Kui
14
2 / 2 / 6
9,082
1,135
6,750
8,802
6,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
14
0 / 4 / 9
8,488
1,061
10,402
22,223
22,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
antuuh
Chang'e
14
0 / 6 / 7
8,721
1,090
10,610
17,620
8,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

234

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 3 / 6
9,662
1,208
13,457
16,843
10,135
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
15
1 / 2 / 11
9,080
1,135
9,181
7,599
3,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
15
3 / 3 / 8
9,752
1,219
10,329
11,910
5,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Fronoxx
Poseidon
15
5 / 1 / 6
10,076
1,260
14,687
6,573
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 11
9,384
1,173
21,899
8,284
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
11
Kills
16
16
Deaths
11
31
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
3
6
3
L
Hercules
Airus96
Hercules
5
2
4
3.5
W
Medusa
1
2
11
3.25
W
Ishtar
3
3
8
2.33
W
Poseidon
Fronoxx
Poseidon
5
1
6
8
L
Hou Yi
Gallantmo
Hou Yi
4
2
5
3.25
L
Zhong Kui
SindeI
Zhong Kui
2
2
6
2.5
L
Terra
0
4
9
1.13
W
1
2
11
3.25
L
Chang'e
antuuh
Chang'e
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,956
Damage
69,553
73,772
Taken
51,209
56,040
Mitigated
25,893
15,044
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,457
2,299
236
432
16,843
10,135
0
7,791
9,052
16,298
0
L
Hercules
Airus96
Hercules
7,338
2,457
0
2,925
15,145
14,521
0
11,097
3,804
0
11,369
W
Medusa
9,181
4,541
0
0
7,599
3,727
0
4,491
3,108
0
12,072
W
Ishtar
10,329
5,149
0
2,640
11,910
5,328
0
7,060
4,850
0
34,115
W
Poseidon
Fronoxx
Poseidon
14,687
2,429
0
494
6,573
2,731
0
3,950
2,623
37,784
0
L
Hou Yi
Gallantmo
Hou Yi
12,856
6,930
0
739
9,982
4,349
0
7,872
2,020
0
33,449
L
Zhong Kui
SindeI
Zhong Kui
6,750
720
0
3,270
8,802
6,003
0
5,013
3,744
28,095
0
L
Terra
10,402
1,370
2,265
1,648
22,223
22,826
0
13,654
8,433
16,143
0
W
21,899
10,125
64
826
8,284
3,972
0
4,470
3,814
39,393
0
L
Chang'e
antuuh
Chang'e
10,610
745
1,623
2,574
17,620
8,341
0
11,706
5,728
30,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,893
Gold Earned
47,954
168
Minions Killed
154
4
Camps Cleared
10
828,181
Distance Traveled
839,713
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,662
1,208
9
1
0
169,213
0
L
Hercules
9,800
1,225
3
0
0
175,889
0
W
Medusa
9,080
1,135
14
2
1
145,550
0
W
Ishtar
9,752
1,219
46
6
4
155,851
2
W
Poseidon
10,076
1,260
46
6
3
173,702
2
L
Hou Yi
9,802
1,225
47
6
1
165,140
0
L
Zhong Kui
9,082
1,135
55
7
0
125,643
0
L
Terra
8,488
1,061
8
1
1
190,900
2
W
Vulcan
9,384
1,173
39
5
2
195,397
0
L
Chang'e
8,721
1,090
55
7
2
170,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role