Player Matchup

Sol
Sol
DonnyCon
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 13L
1,258 Elo+
Solo
Thanatos
Thanatos
Idealogy
Thanatos
Level 29
God Stats
2W - 0L
1,505 SR
Queue Stats
16W - 28L
1,363 Elo+
Party 2
Artio
Artio
MuburTheGuide
Artio
Level 128
God Stats
9W - 3L
1,762 SR
Queue Stats
410W - 376L
1,547 Elo+
Party 1
King Arthur
King Arthur
REKTGamer12
King Arthur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,360 Elo+
Party 2
Loki
Loki
huntding
Loki
Level 29
God Stats
2W - 2L
1,206 SR
Queue Stats
96W - 117L
1,406 Elo+
Party 1
Team Averages
Level 45
1,495 SR
1,387 Elo+

VS

Team Averages
Level 63
1,433 SR
1,394 Elo+
Thoth
Thoth
Anxotic
Thoth
Level 89
God Stats
3W - 4L
1,568 SR
Queue Stats
160W - 137L
1,525 Elo+
Solo
Skadi
Skadi
PsychoGerbil
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 46L
1,329 Elo+
Solo
Cernunnos
Cernunnos
bub419bub
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,147 Elo+
Solo
Ah Puch
Ah Puch
honda-digital5
Ah Puch
Level 29
God Stats
1W - 2L
1,448 SR
Queue Stats
79W - 102L
1,481 Elo+
Solo
Da Ji
Da Ji
werewolfyer
Da Ji
Level 141
God Stats
0W - 1L
1,147 SR
Queue Stats
9W - 7L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 9
12,262
681
7,017
15,191
8,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Idealogy
Thanatos
20
8 / 4 / 14
13,454
747
16,240
18,891
10,236
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 2 / 17
12,396
689
13,421
24,320
26,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
REKTGamer12
King Arthur
20
7 / 2 / 15
13,574
754
10,772
23,516
27,204
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
18
7 / 7 / 11
12,385
688
13,919
18,439
10,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Anxotic
Thoth
20
1 / 9 / 4
10,971
610
15,970
16,789
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 3 / 3
10,273
571
9,480
8,562
3,102
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
bub419bub
Cernunnos
11
1 / 1 / 3
8,881
493
3,812
4,939
1,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 6 / 4
13,036
724
20,821
17,893
8,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 9 / 4
10,593
589
8,176
18,212
14,006
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
35
28
Kills
17
18
Deaths
28
66
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
Anxotic
Thoth
1
9
4
0.33
W
4
3
9
2.83
W
Thanatos
Idealogy
Thanatos
8
4
14
3.75
W
2
2
17
5.25
L
4
3
3
1.83
W
King Arthur
REKTGamer12
King Arthur
7
2
15
7.25
L
Cernunnos
bub419bub
Cernunnos
1
1
3
2.5
L
7
6
4
1.5
W
Loki
7
7
11
1.79
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,369
Damage
58,259
100,357
Taken
66,395
82,833
Mitigated
34,512
42,695
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Anxotic
Thoth
15,970
437
1,107
1,630
16,789
6,576
0
6,169
10,620
32,164
0
W
7,017
1,766
2,096
5,062
15,191
8,252
2,674
6,938
8,253
30,904
0
W
Thanatos
Idealogy
Thanatos
16,240
3,672
2,272
10,173
18,891
10,236
1,703
6,551
12,340
0
29,546
W
13,421
180
5,945
11,157
24,320
26,604
1,415
6,080
18,240
27,940
0
L
9,480
3,376
184
1,573
8,562
3,102
0
2,940
5,622
0
17,811
W
King Arthur
REKTGamer12
King Arthur
10,772
1,069
1,449
3,984
23,516
27,204
1,355
9,975
13,324
290
36,961
L
Cernunnos
bub419bub
Cernunnos
3,812
1,454
804
1,478
4,939
1,858
0
1,819
3,120
0
11,636
L
20,821
995
1,122
4,165
17,893
8,970
0
3,876
14,017
44,533
0
W
Loki
13,919
1,446
170
387
18,439
10,537
620
7,465
10,974
0
25,528
L
8,176
1,156
656
762
18,212
14,006
0
5,924
12,288
635
16,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,071
Gold Earned
53,754
204
Minions Killed
130
0
Camps Cleared
0
1,774,449
Distance Traveled
1,108,944
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,971
610
31
2
0
303,128
0
W
Sol
12,262
681
64
4
0
345,956
0
W
Thanatos
13,454
747
37
2
0
348,789
2
W
Artio
12,396
689
30
2
0
368,166
0
L
Skadi
10,273
571
21
1
0
179,249
5
W
King Arthur
13,574
754
56
3
0
354,516
4
L
Cernunnos
8,881
493
20
1
0
97,899
0
L
Ah Puch
13,036
724
48
3
0
243,863
0
W
Loki
12,385
688
17
1
0
357,022
0
L
Da Ji
10,593
589
10
1
0
284,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role