Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BuggyJee
Skadi
Level 102
God Stats
5W - 6L
1,244 SR
Queue Stats
543W - 582L
1,234 Elo+
Solo
Maui
Maui
ShadowFlareSoul
Maui
Level 105
God Stats
16W - 20L
1,386 SR
Queue Stats
614W - 645L
1,326 Elo+
Solo
Baba Yaga
Baba Yaga
cheebaMonkey
Baba Yaga
Level 52
God Stats
9W - 29L
1,282 SR
Queue Stats
27W - 65L
1,203 Elo+
Solo
Bastet
Bastet
jaystartin
Bastet
Level 74
God Stats
4W - 6L
1,512 SR
Queue Stats
38W - 69L
1,290 Elo+
Solo
Team Averages
Level 90
1,385 SR
1,311 Elo+

VS

Team Averages
Level 46
1,277 SR
1,219 Elo+
Cerberus
Cerberus
GhostFaceIII23
Cerberus
Level 45
God Stats
1W - 3L
1,438 SR
Queue Stats
7W - 13L
1,308 Elo+
Solo
Bellona
Bellona
GoldenGoldie232
Bellona
Level 59
God Stats
1W - 2L
1,258 SR
Queue Stats
50W - 84L
1,263 Elo+
Solo
Chernobog
Chernobog
MacchaMaui
Chernobog
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 99L
1,213 Elo+
Solo
Cliodhna
Cliodhna
Unordinaryl0431
Cliodhna
Level 38
God Stats
1W - 3L
1,208 SR
Queue Stats
51W - 86L
1,269 Elo+
Party 1
Scylla
Scylla
diamondx3402
Scylla
Level 14
God Stats
4W - 6L
981 SR
Queue Stats
19W - 41L
1,041 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 3 / 0
7,547
503
5,244
13,097
9,873
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
BuggyJee
Skadi
12
8 / 3 / 2
7,988
533
12,113
10,928
3,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 1 / 8
7,897
526
4,446
11,945
8,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
cheebaMonkey
Baba Yaga
2
0 / 0 / 0
3,148
210
0
0
0
Bastet
jaystartin
Bastet
12
5 / 6 / 1
7,560
504
8,503
12,631
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
4
0 / 4 / 0
4,971
331
1,710
6,140
2,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 0 / 1
8,890
593
6,349
7,620
6,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
MacchaMaui
Chernobog
12
1 / 5 / 3
7,271
485
7,272
13,049
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
15
9 / 0 / 1
9,182
612
10,049
12,500
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
12
1 / 6 / 2
7,099
473
4,566
10,398
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
14
Kills
13
13
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
3
0
0
W
Skadi
BuggyJee
Skadi
8
3
2
3
L
Cerberus
0
4
0
0
L
2
0
1
2.5
L
Chernobog
MacchaMaui
Chernobog
1
5
3
0.5
W
1
1
8
5
L
Cliodhna
9
0
1
9.5
W
Baba Yaga
cheebaMonkey
Baba Yaga
0
0
0
0
L
Scylla
1
6
2
0.33
W
Bastet
jaystartin
Bastet
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,306
Damage
29,946
48,601
Taken
49,707
26,208
Mitigated
21,644
11,376
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,244
323
0
2,070
13,097
9,873
0
0
13,097
5,474
48,059
W
Skadi
BuggyJee
Skadi
12,113
6,851
0
1,684
10,928
3,774
3,360
1,312
9,616
0
53,252
L
Cerberus
1,710
495
0
850
6,140
2,344
0
1,001
5,139
6,336
0
L
6,349
2,301
0
2,986
7,620
6,084
1,236
691
6,929
0
68,048
L
Chernobog
MacchaMaui
Chernobog
7,272
3,003
0
4,579
13,049
4,691
315
1,964
11,085
0
46,063
W
4,446
1,365
2,140
3,550
11,945
8,235
661
1,597
10,348
21,226
7,087
L
Cliodhna
10,049
1,606
0
4,604
12,500
5,203
0
961
11,539
0
60,265
W
Baba Yaga
cheebaMonkey
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
4,566
1,350
0
1,870
10,398
3,322
799
255
10,143
42,101
0
W
Bastet
jaystartin
Bastet
8,503
2,204
0
1,932
12,631
4,326
717
3,367
9,264
0
34,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,140
Gold Earned
37,413
264
Minions Killed
412
0
Camps Cleared
0
1,046,548
Distance Traveled
1,260,847
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,547
503
92
6
0
243,062
0
W
Skadi
7,988
533
77
5
0
253,090
0
L
Cerberus
4,971
331
14
1
0
111,706
1
L
Bellona
8,890
593
154
10
0
292,352
0
L
Chernobog
7,271
485
74
5
0
244,110
1
W
Maui
7,897
526
47
3
0
282,284
5
L
Cliodhna
9,182
612
85
6
0
373,806
0
W
Baba Yaga
3,148
210
0
0
0
0
0
L
Scylla
7,099
473
85
6
0
238,873
0
W
Bastet
7,560
504
48
3
0
268,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role