Player Matchup

Bellona
Bellona
ChaosGr3nade
Bellona
Level 87
God Stats
0W - 2L
1,502 SR
Queue Stats
13W - 18L
1,425 Elo+
Party 2
Hades
Hades
Darthballs44
Hades
Level 65
God Stats
68W - 64L
1,465 SR
Queue Stats
112W - 168L
1,389 Elo+
Solo
Ishtar
Ishtar
KoG Violet
Ishtar
Level 46
God Stats
1W - 2L
1,489 SR
Queue Stats
3W - 5L
1,539 Elo+
Party 2
Team Averages
Level 66
1,485 SR
1,451 Elo+

VS

Team Averages
Level 104
1,413 SR
1,438 Elo+
Bacchus
Bacchus
OGBlindLantern
Bacchus
Level 85
God Stats
10W - 15L
1,385 SR
Queue Stats
352W - 539L
1,251 Elo+
Solo
Izanami
Izanami
Vermillon5185
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,520 Elo+
Party 1
Ra
Ra
chocoflan
Ra
Level 141
God Stats
1W - 1L
1,355 SR
Queue Stats
36W - 32L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChaosGr3nade
Bellona
10
1 / 4 / 2
7,071
707
2,743
8,067
7,054
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 3 / 1
7,118
712
4,454
11,495
7,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
KoG Violet
Ishtar
13
1 / 4 / 1
7,094
709
5,667
11,013
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
8,389
839
3,011
10,866
14,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
14
5 / 0 / 6
8,484
848
9,118
5,354
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 2 / 5
8,336
834
11,989
6,634
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
ChaosGr3nade
Bellona
1
4
2
0.5
L
1
3
1
0.5
L
Ishtar
KoG Violet
Ishtar
1
4
1
0.38
W
2
1
7
5.5
W
Izanami
5
0
6
8
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,864
Damage
24,118
30,575
Taken
22,854
18,656
Mitigated
20,274
6,778
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ChaosGr3nade
Bellona
2,743
388
0
125
8,067
7,054
0
3,968
4,099
0
9,711
L
4,454
376
387
4,252
11,495
7,189
0
5,305
6,190
26,338
0
L
Ishtar
KoG Violet
Ishtar
5,667
3,090
0
2,014
11,013
4,413
0
5,755
5,258
0
26,522
W
3,011
324
600
2,449
10,866
14,203
740
1,662
9,204
8,638
0
W
Izanami
9,118
6,002
0
1,821
5,354
2,653
1,049
565
4,789
0
29,754
W
11,989
1,086
2,052
2,368
6,634
3,418
607
2,248
4,386
49,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,283
Gold Earned
25,209
95
Minions Killed
136
0
Camps Cleared
0
479,866
Distance Traveled
566,812
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,071
707
10
1
0
141,700
0
L
Hades
7,118
712
45
5
0
164,426
0
L
Ishtar
7,094
709
40
4
0
173,740
1
W
Bacchus
8,389
839
6
1
0
210,124
6
W
Izanami
8,484
848
43
4
0
176,970
2
W
Ra
8,336
834
87
9
0
179,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role