Player Matchup

He Bo
He Bo
BryanTheBrophy1
He Bo
Level 125
God Stats
5W - 5L
1,470 SR
Queue Stats
191W - 200L
1,495 Elo+
Party 2
Ares
Ares
Trill Soma
Ares
Level 113
God Stats
9W - 6L
1,500 SR
Queue Stats
87W - 87L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
xPeep 777
Ne Zha
Level 145
God Stats
9W - 9L
1,691 SR
Queue Stats
274W - 245L
1,548 Elo+
Solo
Team Averages
Level 128
1,553 SR
1,511 Elo+

VS

Team Averages
Level 113
1,559 SR
1,516 Elo+
Sol
Sol
BluntBlower216x
Sol
Level 143
God Stats
1W - 1L
1,580 SR
Queue Stats
45W - 49L
1,437 Elo+
Party 1
Odin
Odin
Frankieb4205189
Odin
Level 149
God Stats
5W - 2L
1,636 SR
Queue Stats
89W - 74L
1,524 Elo+
Party 1
Mulan
Mulan
jaz312
Mulan
Level 48
God Stats
15W - 32L
1,460 SR
Queue Stats
112W - 130L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
9,741
696
11,185
10,551
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 1 / 2
9,912
708
7,517
14,901
20,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
xPeep 777
Ne Zha
15
0 / 0 / 2
9,144
653
8,635
14,566
17,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 2
10,089
721
11,661
10,468
5,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 0 / 5
10,331
738
8,210
14,554
18,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
jaz312
Mulan
14
3 / 1 / 3
9,363
669
11,845
10,487
8,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
6
6
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
2
5
0
0.4
L
0
0
5
2.5
W
0
1
2
1
L
Mulan
jaz312
Mulan
3
1
3
4.5
W
Ne Zha
xPeep 777
Ne Zha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,337
Damage
31,716
40,018
Taken
35,509
43,172
Mitigated
32,963
6,436
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,661
3,970
188
6,666
10,468
5,647
1,076
5,678
4,790
53,563
4,145
W
11,185
760
0
1,458
10,551
5,235
696
2,164
8,209
37,658
0
L
8,210
1,227
601
4,088
14,554
18,940
32
6,938
7,616
0
31,157
W
7,517
488
453
1,710
14,901
20,916
433
4,312
10,451
24,192
0
L
Mulan
jaz312
Mulan
11,845
1,794
0
1,196
10,487
8,376
388
6,134
4,353
0
26,495
W
Ne Zha
xPeep 777
Ne Zha
8,635
1,410
0
2,815
14,566
17,021
571
4,805
9,418
0
44,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,797
Gold Earned
29,783
159
Minions Killed
173
0
Camps Cleared
0
769,680
Distance Traveled
751,333
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,089
721
115
8
0
248,160
0
W
He Bo
9,741
696
69
5
0
225,813
0
L
Odin
10,331
738
38
3
0
285,059
3
W
Ares
9,912
708
31
2
0
261,381
4
L
Mulan
9,363
669
20
1
0
218,114
3
W
Ne Zha
9,144
653
59
4
0
282,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role