Player Matchup

Khepri
Khepri
Aztrokid_
Khepri
Level 132
God Stats
5W - 9L
1,586 SR
Queue Stats
281W - 320L
1,409 Elo+
Party 1
Baba Yaga
Baba Yaga
Chino_Bootleg1
Baba Yaga
Level 102
God Stats
0W - 4L
1,299 SR
Queue Stats
87W - 110L
1,483 Elo+
Party 1
Izanami
Izanami
DatchXO
Izanami
Level 119
God Stats
18W - 10L
1,733 SR
Queue Stats
315W - 354L
1,409 Elo+
Party 1
Odin
Odin
Swampstalker50
Odin
Level 128
God Stats
6W - 3L
1,624 SR
Queue Stats
233W - 237L
1,397 Elo+
Solo
Thanatos
Thanatos
papuJR23
Thanatos
Level 123
God Stats
2W - 2L
1,597 SR
Queue Stats
148W - 159L
1,464 Elo+
Party 1
Team Averages
Level 121
1,568 SR
1,432 Elo+

VS

Team Averages
Level 120
1,498 SR
1,427 Elo+
Kuzenbo
Kuzenbo
ErnestVNeck
Kuzenbo
Level 148
God Stats
1W - 0L
1,492 SR
Queue Stats
37W - 41L
1,485 Elo+
Party 2
Yu Huang
Yu Huang
IMxxAMERICAN
Yu Huang
Level 142
God Stats
1W - 0L
1,516 SR
Queue Stats
14W - 18L
1,433 Elo+
Party 2
Thor
Thor
Ronin 4L
Thor
Level 126
God Stats
8W - 5L
1,525 SR
Queue Stats
89W - 103L
1,387 Elo+
Solo
Cthulhu
Cthulhu
TheOnlyJuan3625
Cthulhu
Level 107
God Stats
4W - 4L
1,458 SR
Queue Stats
186W - 173L
1,466 Elo+
Solo
Ishtar
Ishtar
Toxic Barnie
Ishtar
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aztrokid_
Khepri
11
1 / 2 / 4
7,769
457
5,501
17,438
17,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Chino_Bootleg1
Baba Yaga
11
0 / 3 / 4
7,104
418
10,045
11,410
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
DatchXO
Izanami
14
4 / 2 / 6
9,218
542
16,588
13,891
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 2
7,699
453
7,542
13,480
13,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
papuJR23
Thanatos
14
5 / 4 / 1
9,067
533
8,098
15,114
7,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ErnestVNeck
Kuzenbo
13
2 / 1 / 7
9,014
530
5,454
15,824
17,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
IMxxAMERICAN
Yu Huang
14
1 / 3 / 9
8,951
527
16,242
10,841
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
13
4 / 2 / 4
8,864
521
8,077
14,817
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
6 / 1 / 1
10,063
592
10,241
15,889
14,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
14
1 / 4 / 4
8,511
501
7,023
13,285
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
11
Kills
14
14
Deaths
11
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Khepri
Aztrokid_
Khepri
1
2
4
1.5
L
Baba Yaga
Chino_Bootleg1
Baba Yaga
0
3
4
0.67
L
Izanami
DatchXO
Izanami
4
2
6
3.5
W
Kuzenbo
ErnestVNeck
Kuzenbo
2
1
7
5.5
W
Yu Huang
IMxxAMERICAN
Yu Huang
1
3
9
1.83
W
Thor
4
2
4
3
L
1
3
2
0.67
W
6
1
1
6.5
W
Ishtar
1
4
4
0.75
L
Thanatos
papuJR23
Thanatos
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,774
Damage
47,037
71,333
Taken
70,656
48,519
Mitigated
46,106
27,504
Healing
24,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Aztrokid_
Khepri
5,501
995
436
2,765
17,438
17,156
7
7,012
10,219
27,490
1,227
L
Baba Yaga
Chino_Bootleg1
Baba Yaga
10,045
786
0
3,096
11,410
5,020
361
6,037
5,113
47,700
0
L
Izanami
DatchXO
Izanami
16,588
12,148
0
6,085
13,891
5,953
3,499
5,063
8,666
0
88,889
W
Kuzenbo
ErnestVNeck
Kuzenbo
5,454
1,997
2,237
2,828
15,824
17,234
0
4,546
11,195
19,323
0
W
Yu Huang
IMxxAMERICAN
Yu Huang
16,242
1,933
0
1,280
10,841
4,509
0
4,856
5,936
65,477
0
W
Thor
8,077
1,195
0
5,796
14,817
5,453
0
2,367
12,403
0
57,307
L
7,542
1,803
981
1,167
13,480
13,062
0
7,156
6,192
0
38,472
W
10,241
1,700
459
6,635
15,889
14,893
92
2,447
12,799
70,771
0
W
Ishtar
7,023
2,922
0
4,921
13,285
4,017
1,068
1,588
11,648
0
62,991
L
Thanatos
papuJR23
Thanatos
8,098
2,766
0
12,974
15,114
7,328
392
5,707
9,206
0
73,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,857
Gold Earned
45,403
436
Minions Killed
447
0
Camps Cleared
0
1,592,909
Distance Traveled
1,579,695
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,769
457
40
2
0
311,959
4
L
Baba Yaga
7,104
418
74
4
0
335,321
3
L
Izanami
9,218
542
141
8
0
279,700
0
W
Kuzenbo
9,014
530
25
1
0
325,756
7
W
Yu Huang
8,951
527
105
6
0
310,026
4
W
Thor
8,864
521
87
5
0
358,344
1
L
Odin
7,699
453
65
4
0
322,602
0
W
Cthulhu
10,063
592
132
8
0
292,782
3
W
Ishtar
8,511
501
98
6
0
292,787
6
L
Thanatos
9,067
533
116
7
0
343,327
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role