Player Matchup

Awilix
Awilix
Clavinator
Awilix
Level 146
God Stats
1W - 2L
1,471 SR
Queue Stats
60W - 32L
1,705 Elo+
Party 2
Chronos
Chronos
MyOwnGrandpa
Chronos
Level 128
God Stats
0W - 2L
1,525 SR
Queue Stats
71W - 55L
1,598 Elo+
Party 2
Ganesha
Ganesha
WALDEEZIE
Ganesha
Level 160
God Stats
4W - 2L
1,860 SR
Queue Stats
530W - 391L
1,626 Elo+
Party 2
Team Averages
Level 145
1,619 SR
1,643 Elo+

VS

Team Averages
Level 34
1,574 SR
1,714 Elo+
Guan Yu
Guan Yu
DismayTriumph
Guan Yu
Level 16
God Stats
2W - 0L
1,778 SR
Queue Stats
11W - 6L
1,718 Elo+
Party 1
Fafnir
Fafnir
DismayWrath
Fafnir
Level 61
God Stats
3W - 1L
1,487 SR
Queue Stats
34W - 16L
1,715 Elo+
Party 1
Baron Samedi
Baron Samedi
MikeTheGoat1213
Baron Samedi
Level 26
God Stats
2W - 1L
1,456 SR
Queue Stats
20W - 9L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Clavinator
Awilix
12
3 / 5 / 1
8,698
669
12,089
14,722
6,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
MyOwnGrandpa
Chronos
13
2 / 4 / 1
8,780
675
7,915
13,300
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
WALDEEZIE
Ganesha
15
0 / 3 / 5
9,411
724
8,423
17,855
19,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
2 / 1 / 9
10,284
791
9,615
12,512
13,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
15
5 / 2 / 6
9,849
758
11,974
16,730
22,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
MikeTheGoat1213
Baron Samedi
15
5 / 2 / 6
10,219
786
16,893
12,002
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
12
12
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
Clavinator
Awilix
3
5
1
0.7
W
Guan Yu
2
1
9
6.5
W
Fafnir
5
2
6
4
W
Baron Samedi
MikeTheGoat1213
Baron Samedi
5
2
6
4
L
Chronos
MyOwnGrandpa
Chronos
2
4
1
0.63
L
Ganesha
WALDEEZIE
Ganesha
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,427
Damage
38,482
45,877
Taken
41,244
31,710
Mitigated
41,227
8,683
Healing
17,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Clavinator
Awilix
12,089
5,558
0
750
14,722
6,910
0
8,516
5,730
0
33,455
W
Guan Yu
9,615
1,634
2,258
3,968
12,512
13,099
115
4,707
7,805
0
22,566
W
Fafnir
11,974
3,806
0
2,363
16,730
22,619
30
6,193
10,537
28,212
0
W
Baron Samedi
MikeTheGoat1213
Baron Samedi
16,893
2,062
3,790
5,523
12,002
5,509
902
5,229
6,773
52,267
0
L
Chronos
MyOwnGrandpa
Chronos
7,915
2,399
0
2,300
13,300
5,734
1,290
8,758
4,202
27,634
2,149
L
Ganesha
WALDEEZIE
Ganesha
8,423
783
813
4,820
17,855
19,066
67
10,351
7,014
29,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,889
Gold Earned
30,352
114
Minions Killed
143
0
Camps Cleared
0
685,551
Distance Traveled
723,679
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,698
669
47
4
0
237,549
2
W
Guan Yu
10,284
791
32
2
0
266,135
1
W
Fafnir
9,849
758
34
3
0
227,405
0
W
Baron Samedi
10,219
786
77
6
0
230,139
1
L
Chronos
8,780
675
57
4
0
220,818
2
L
Ganesha
9,411
724
10
1
0
227,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role