Player Matchup

Agni
Agni
 
Agni
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FireSnake21
Sun Wukong
Level 148
God Stats
2W - 0L
1,774 SR
Queue Stats
16W - 8L
1,628 Elo+
Party 1
Anubis
Anubis
Sparticus1001
Anubis
Level 82
God Stats
7W - 4L
1,710 SR
Queue Stats
338W - 289L
1,623 Elo+
Solo
Medusa
Medusa
ZxCoY
Medusa
Level 127
God Stats
1W - 0L
1,542 SR
Queue Stats
25W - 24L
1,444 Elo+
Party 1
Athena
Athena
vb8o
Athena
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 19L
1,417 Elo+
Party 1
Team Averages
Level 110
1,605 SR
1,522 Elo+

VS

Team Averages
Level 112
1,699 SR
1,537 Elo+
Merlin
Merlin
ISpI Robbed
Merlin
Level 126
God Stats
2W - 1L
1,935 SR
Queue Stats
48W - 49L
1,531 Elo+
Party 3
Pele
Pele
MorelQc
Pele
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,579 Elo+
Party 2
Ah Puch
Ah Puch
RedLobster420
Ah Puch
Level 129
God Stats
3W - 1L
1,876 SR
Queue Stats
101W - 99L
1,575 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ThunderKnucks2
Ah Muzen Cab
Level 105
God Stats
1W - 1L
1,685 SR
Queue Stats
275W - 286L
1,510 Elo+
Solo
He Bo
He Bo
UwuArturo
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
10 / 4 / 18
13,184
824
17,692
17,755
7,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
FireSnake21
Sun Wukong
19
6 / 5 / 17
12,237
765
12,799
21,901
19,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 3 / 17
12,820
801
15,513
14,250
6,850
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
ZxCoY
Medusa
19
6 / 6 / 16
12,511
782
20,068
18,648
7,414
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
vb8o
Athena
19
3 / 5 / 24
12,383
774
7,780
23,205
34,609
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 7 / 14
11,498
719
18,464
14,273
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
MorelQc
Pele
16
3 / 10 / 9
11,088
693
10,775
20,099
6,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
20
4 / 4 / 12
12,256
766
19,931
12,466
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ThunderKnucks2
Ah Muzen Cab
19
5 / 5 / 12
11,868
742
20,889
17,205
5,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
UwuArturo
He Bo
17
6 / 8 / 5
11,070
692
10,667
15,865
4,993
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
75
34
Kills
23
23
Deaths
34
92
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
4
18
4.75
W
Sun Wukong
FireSnake21
Sun Wukong
6
5
17
2.9
L
Merlin
5
7
14
1.71
L
Pele
MorelQc
Pele
3
10
9
0.75
L
Ah Puch
4
4
12
2.5
W
9
3
17
5.83
L
Ah Muzen Cab
ThunderKnucks2
Ah Muzen Cab
5
5
12
2.2
L
He Bo
UwuArturo
He Bo
6
8
5
1.06
W
Medusa
ZxCoY
Medusa
6
6
16
2.33
W
Athena
vb8o
Athena
3
5
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,852
Damage
80,726
95,759
Taken
79,908
75,628
Mitigated
27,184
38,969
Healing
17,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
17,692
232
6,788
6,076
17,755
7,754
792
8,696
9,059
43,230
0
W
Sun Wukong
FireSnake21
Sun Wukong
12,799
1,761
1,906
5,369
21,901
19,001
1,430
12,890
9,011
110
25,980
L
Merlin
18,464
612
1,461
854
14,273
4,652
794
5,224
9,049
30,982
0
L
Pele
MorelQc
Pele
10,775
1,429
1,137
1,633
20,099
6,472
0
11,834
8,265
0
24,128
L
Ah Puch
19,931
765
1,550
3,314
12,466
5,593
867
7,451
5,015
45,556
0
W
15,513
984
2,898
6,525
14,250
6,850
2,740
9,049
5,201
33,460
0
L
Ah Muzen Cab
ThunderKnucks2
Ah Muzen Cab
20,889
5,697
541
5,506
17,205
5,474
1,548
7,111
10,094
0
36,394
L
He Bo
UwuArturo
He Bo
10,667
804
223
1,539
15,865
4,993
1,249
9,475
6,390
20,123
0
W
Medusa
ZxCoY
Medusa
20,068
6,166
944
3,016
18,648
7,414
3,264
8,899
9,749
0
44,581
W
Athena
vb8o
Athena
7,780
1,744
2,021
3,426
23,205
34,609
607
9,528
13,677
13,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,135
Gold Earned
57,780
242
Minions Killed
168
0
Camps Cleared
0
1,546,033
Distance Traveled
1,314,423
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,184
824
58
4
0
304,184
7
W
Sun Wukong
12,237
765
44
3
0
325,073
0
L
Merlin
11,498
719
29
2
0
250,942
3
L
Pele
11,088
693
17
1
0
258,945
4
L
Ah Puch
12,256
766
58
4
0
265,451
3
W
Anubis
12,820
801
57
4
0
279,108
1
L
Ah Muzen Cab
11,868
742
34
2
0
281,601
2
L
He Bo
11,070
692
30
2
0
257,484
0
W
Medusa
12,511
782
69
4
0
318,964
3
W
Athena
12,383
774
14
1
0
318,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role