Player Matchup

Set
Set
 
Set
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BobTheBunny
Ne Zha
Level 156
God Stats
10W - 3L
1,888 SR
Queue Stats
182W - 126L
1,732 Elo+
Party 1
Fafnir
Fafnir
Magatama
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,853 Elo+
Party 1
Ao Kuang
Ao Kuang
Makavelee
Ao Kuang
Level 159
God Stats
4W - 9L
1,406 SR
Queue Stats
502W - 416L
1,687 Elo+
Party 1
Lancelot
Lancelot
emoolia
Lancelot
Level 104
God Stats
2W - 0L
1,960 SR
Queue Stats
163W - 124L
1,687 Elo+
Party 1
Team Averages
Level 97
1,651 SR
1,692 Elo+

VS

Team Averages
Level 52
1,473 SR
1,421 Elo+
Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
HASBULLAH21
Hun Batz
Level 124
God Stats
4W - 5L
1,533 SR
Queue Stats
339W - 399L
1,348 Elo+
Party 2
Scylla
Scylla
PizzaDePulpo
Scylla
Level 14
God Stats
8W - 11L
1,444 SR
Queue Stats
10W - 16L
1,366 Elo+
Party 2
Ares
Ares
TERREMOTOCANARIO
Ares
Level 68
God Stats
4W - 7L
1,386 SR
Queue Stats
128W - 148L
1,418 Elo+
Party 2
Guan Yu
Guan Yu
yourealjungle
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
7 / 1 / 2
6,738
674
4,322
6,526
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
12
6 / 0 / 3
7,001
700
11,274
7,669
3,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Magatama
Fafnir
10
1 / 1 / 1
6,226
623
4,776
8,051
4,440
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Makavelee
Ao Kuang
10
0 / 1 / 0
5,288
529
4,810
7,394
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
emoolia
Lancelot
9
0 / 0 / 3
5,551
555
1,914
6,319
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 0 / 1
5,167
517
4,022
5,298
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
HASBULLAH21
Hun Batz
9
2 / 5 / 0
5,501
550
2,887
9,140
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
7
0 / 5 / 0
4,514
451
1,903
6,340
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
5,068
507
3,392
7,699
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
9
1 / 3 / 1
4,975
498
4,231
9,121
6,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
3
3
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
1
2
8
L
Izanami
 
Izanami
0
0
1
0.5
W
Ne Zha
6
0
3
7.5
L
Hun Batz
HASBULLAH21
Hun Batz
2
5
0
0.4
W
Fafnir
Magatama
Fafnir
1
1
1
1.5
W
Ao Kuang
Makavelee
Ao Kuang
0
1
0
0
L
Scylla
0
5
0
0
L
0
1
0
0
W
Lancelot
emoolia
Lancelot
0
0
3
1.5
L
Guan Yu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,096
Damage
16,435
35,959
Taken
37,598
16,197
Mitigated
17,214
15,651
Healing
11,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,322
2,122
0
918
6,526
2,418
0
225
6,232
0
45,047
L
Izanami
 
Izanami
4,022
2,921
0
2,120
5,298
1,954
0
3,679
1,619
0
40,656
W
Ne Zha
11,274
4,293
0
4,233
7,669
3,982
0
2,588
5,081
0
52,336
L
Hun Batz
HASBULLAH21
Hun Batz
2,887
1,014
0
2,150
9,140
2,621
0
0
8,791
0
25,951
W
Fafnir
Magatama
Fafnir
4,776
1,432
0
4,213
8,051
4,440
39
0
7,419
34,039
0
W
Ao Kuang
Makavelee
Ao Kuang
4,810
1,302
0
3,923
7,394
2,225
0
360
7,034
36,853
0
L
Scylla
1,903
216
0
625
6,340
1,519
0
0
5,975
23,606
0
L
3,392
191
0
2,397
7,699
4,288
0
1,131
6,526
16,441
3,516
W
Lancelot
emoolia
Lancelot
1,914
296
0
2,364
6,319
3,132
0
1,618
4,701
0
16,950
L
Guan Yu
4,231
458
0
4,646
9,121
6,832
0
4,305
4,345
0
20,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,804
Gold Earned
25,225
342
Minions Killed
212
0
Camps Cleared
0
1,102,548
Distance Traveled
940,492
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,738
674
85
9
0
229,798
1
L
Izanami
5,167
517
78
8
0
184,271
2
W
Ne Zha
7,001
700
87
9
0
230,935
2
L
Hun Batz
5,501
550
44
4
0
205,295
5
W
Fafnir
6,226
623
66
7
0
204,375
2
W
Ao Kuang
5,288
529
72
7
0
203,558
2
L
Scylla
4,514
451
45
5
0
181,627
3
L
Ares
5,068
507
22
2
0
200,105
3
W
Lancelot
5,551
555
32
3
0
233,882
1
L
Guan Yu
4,975
498
23
2
0
169,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role