Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bc-1504
Loki
Level 80
God Stats
5W - 5L
1,536 SR
Queue Stats
102W - 110L
1,503 Elo+
Solo
Chiron
Chiron
Ibzz0507
Chiron
Level 112
God Stats
9W - 14L
1,396 SR
Queue Stats
383W - 429L
1,450 Elo+
Solo
Cabrakan
Cabrakan
MARC-SKYWALKER-X
Cabrakan
Level 160
God Stats
23W - 19L
1,405 SR
Queue Stats
56W - 53L
1,433 Elo+
Solo
Discordia
Discordia
iKiLLeuRz
Discordia
Level 109
God Stats
7W - 5L
1,533 SR
Queue Stats
306W - 348L
1,393 Elo+
Solo
Team Averages
Level 105
1,474 SR
1,456 Elo+

VS

Team Averages
Level 75
1,502 SR
1,290 Elo+
Bacchus
Bacchus
AbyssalKitsune
Bacchus
Level 140
God Stats
2W - 1L
1,561 SR
Queue Stats
59W - 85L
1,335 Elo+
Party 1
Discordia
Discordia
Jotun_heim40
Discordia
Level 120
God Stats
8W - 7L
1,517 SR
Queue Stats
105W - 135L
1,339 Elo+
Party 2
Jormungandr
Jormungandr
Squishy174
Jormungandr
Level 24
God Stats
12W - 8L
1,433 SR
Queue Stats
26W - 29L
1,346 Elo+
Party 1
Thanatos
Thanatos
Vanaheim20
Thanatos
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 128L
1,352 Elo+
Party 2
Ishtar
Ishtar
skyward-mane7
Ishtar
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 5 / 6
7,877
788
8,637
15,750
13,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Bc-1504
Loki
14
3 / 4 / 3
7,737
774
7,759
11,040
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Ibzz0507
Chiron
13
2 / 5 / 2
7,745
775
5,563
11,584
5,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 1 / 3
7,982
798
4,804
10,118
10,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
iKiLLeuRz
Discordia
13
1 / 3 / 3
7,504
750
8,657
9,423
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
7,743
774
8,142
11,964
13,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Jotun_heim40
Discordia
15
3 / 1 / 11
8,139
814
9,841
7,263
2,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Squishy174
Jormungandr
15
3 / 4 / 9
8,171
817
9,902
13,804
10,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Vanaheim20
Thanatos
15
7 / 2 / 5
8,811
881
9,614
11,792
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 1 / 10
8,544
854
10,609
7,096
3,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
10
Kills
18
18
Deaths
10
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
6
0.8
W
1
2
10
3
L
Loki
Bc-1504
Loki
3
4
3
1.13
L
Chiron
Ibzz0507
Chiron
2
5
2
0.6
W
Discordia
Jotun_heim40
Discordia
3
1
11
8.5
L
3
1
3
4.5
W
Jormungandr
Squishy174
Jormungandr
3
4
9
1.88
W
Thanatos
Vanaheim20
Thanatos
7
2
5
4.75
L
Discordia
iKiLLeuRz
Discordia
1
3
3
0.83
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,420
Damage
48,108
57,915
Taken
51,919
37,631
Mitigated
35,099
6,075
Healing
13,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,637
577
167
1,682
15,750
13,199
0
7,585
8,045
18,815
0
W
8,142
520
0
1,628
11,964
13,186
31
5,705
6,068
19,448
0
L
Loki
Bc-1504
Loki
7,759
1,356
0
760
11,040
4,982
854
4,023
6,963
0
26,746
L
Chiron
Ibzz0507
Chiron
5,563
1,869
549
1,580
11,584
5,327
0
5,443
6,117
0
26,455
W
Discordia
Jotun_heim40
Discordia
9,841
1,434
144
980
7,263
2,747
639
2,070
5,031
28,416
0
L
4,804
507
0
0
10,118
10,017
0
5,686
4,432
15,002
0
W
Jormungandr
Squishy174
Jormungandr
9,902
4,457
200
905
13,804
10,735
632
3,903
9,733
34,471
0
W
Thanatos
Vanaheim20
Thanatos
9,614
3,215
0
8,215
11,792
5,165
0
5,659
5,757
0
22,512
L
Discordia
iKiLLeuRz
Discordia
8,657
1,700
25
1,312
9,423
4,106
440
4,966
4,409
20,640
0
W
10,609
6,991
0
1,762
7,096
3,266
52
3,654
3,232
0
22,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,845
Gold Earned
41,408
167
Minions Killed
181
0
Camps Cleared
0
994,194
Distance Traveled
1,034,292
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,877
788
42
4
0
219,451
2
W
Bacchus
7,743
774
26
3
0
223,649
0
L
Loki
7,737
774
43
4
0
203,749
0
L
Chiron
7,745
775
39
4
0
196,149
2
W
Discordia
8,139
814
43
4
0
202,433
0
L
Cabrakan
7,982
798
30
3
0
192,034
0
W
Jormungandr
8,171
817
43
4
0
202,486
0
W
Thanatos
8,811
881
31
3
0
206,425
1
L
Discordia
7,504
750
13
1
0
182,811
4
W
Ishtar
8,544
854
38
4
0
199,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role