Player Matchup

Loki
Loki
GianMPerlo
Loki
Level 150
God Stats
23W - 31L
1,426 SR
Queue Stats
348W - 382L
1,465 Elo+
Solo
Zeus
Zeus
HiTzBlunT5173
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,465 Elo+
Solo
Bellona
Bellona
Jorge DCX2
Bellona
Level 114
God Stats
7W - 2L
1,617 SR
Queue Stats
280W - 299L
1,411 Elo+
Solo
Neith
Neith
UniversalSights
Neith
Level 106
God Stats
12W - 6L
1,650 SR
Queue Stats
133W - 127L
1,438 Elo+
Solo
Ymir
Ymir
Zachhero
Ymir
Level 129
God Stats
4W - 5L
1,483 SR
Queue Stats
230W - 244L
1,454 Elo+
Solo
Team Averages
Level 126
1,535 SR
1,447 Elo+

VS

Team Averages
Level 93
1,490 SR
1,431 Elo+
Bakasura
Bakasura
Kuraimukage
Bakasura
Level 80
God Stats
12W - 19L
1,428 SR
Queue Stats
63W - 79L
1,404 Elo+
Party 1
Erlang Shen
Erlang Shen
Socia1Outcast
Erlang Shen
Level 126
God Stats
10W - 8L
1,651 SR
Queue Stats
499W - 558L
1,442 Elo+
Party 1
Sol
Sol
Yaminotenshi812
Sol
Level 75
God Stats
13W - 21L
1,447 SR
Queue Stats
342W - 354L
1,510 Elo+
Party 1
Chang'e
Chang'e
jcedillo99
Chang'e
Level 129
God Stats
11W - 12L
1,500 SR
Queue Stats
320W - 342L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
zen4thewin33
Gilgamesh
Level 54
God Stats
25W - 41L
1,423 SR
Queue Stats
60W - 105L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 4
13,543
542
16,269
19,466
15,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 6 / 5
11,751
470
24,046
14,129
6,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Jorge DCX2
Bellona
20
4 / 2 / 5
12,807
512
19,037
28,192
20,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 2 / 4
11,469
459
15,964
16,767
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
16
4 / 4 / 5
11,428
457
8,240
28,560
37,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kuraimukage
Bakasura
18
0 / 5 / 2
11,402
456
6,796
26,207
12,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Socia1Outcast
Erlang Shen
14
0 / 3 / 7
10,353
414
8,385
28,695
34,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 2 / 1
13,125
525
30,477
22,678
10,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
jcedillo99
Chang'e
17
3 / 3 / 5
11,316
453
17,065
23,186
10,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
zen4thewin33
Gilgamesh
15
3 / 2 / 2
10,499
420
10,629
18,723
14,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
15
Kills
15
16
Deaths
15
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
1
6
5
0.58
W
Bellona
Jorge DCX2
Bellona
4
2
5
3.25
L
Bakasura
Kuraimukage
Bakasura
0
5
2
0.2
L
Erlang Shen
Socia1Outcast
Erlang Shen
0
3
7
1.17
W
1
2
4
1.5
L
9
2
1
4.75
W
Ymir
4
4
5
1.63
L
Chang'e
jcedillo99
Chang'e
3
3
5
1.83
L
Gilgamesh
zen4thewin33
Gilgamesh
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,556
Damage
73,352
107,114
Taken
119,489
86,762
Mitigated
82,229
19,900
Healing
53,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,269
2,153
0
7,254
19,466
15,769
2,074
8,454
10,872
88
112,210
W
24,046
2,399
0
2,236
14,129
6,228
1,901
7,206
6,923
123,095
0
W
Bellona
Jorge DCX2
Bellona
19,037
6,900
0
1,073
28,192
20,660
366
7,392
20,605
28
139,548
L
Bakasura
Kuraimukage
Bakasura
6,796
5,479
269
7,501
26,207
12,392
855
4,500
21,118
0
110,166
L
Erlang Shen
Socia1Outcast
Erlang Shen
8,385
3,404
3,791
8,474
28,695
34,449
52
10,474
17,817
0
36,020
W
15,964
7,524
0
7,415
16,767
6,498
1,235
9,636
7,081
0
91,661
L
30,477
11,976
0
12,023
22,678
10,361
3,418
4,064
18,528
138,662
7,766
W
Ymir
8,240
638
0
1,922
28,560
37,607
226
13,726
14,734
41,474
0
L
Chang'e
jcedillo99
Chang'e
17,065
623
4,060
12,843
23,186
10,278
230
10,758
12,014
85,730
0
L
Gilgamesh
zen4thewin33
Gilgamesh
10,629
3,257
0
4,200
18,723
14,749
0
1,487
17,198
0
61,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,998
Gold Earned
56,695
737
Minions Killed
630
0
Camps Cleared
0
2,300,545
Distance Traveled
2,166,324
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,543
542
175
7
0
487,020
2
W
Zeus
11,751
470
196
8
0
409,310
2
W
Bellona
12,807
512
179
7
0
539,715
0
L
Bakasura
11,402
456
168
7
0
455,292
1
L
Erlang Shen
10,353
414
42
2
0
439,459
9
W
Neith
11,469
459
131
5
0
430,284
4
L
Sol
13,125
525
181
7
0
435,807
0
W
Ymir
11,428
457
56
2
0
434,216
5
L
Chang'e
11,316
453
124
5
0
481,393
4
L
Gilgamesh
10,499
420
115
5
0
354,373
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role