Player Matchup

Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Callazan
Awilix
Level 155
God Stats
5W - 2L
1,904 SR
Queue Stats
83W - 88L
1,481 Elo+
Solo
Anhur
Anhur
Tu_Mama914
Anhur
Level 87
God Stats
0W - 2L
1,295 SR
Queue Stats
177W - 202L
1,454 Elo+
Solo
Ares
Ares
guilhermecma
Ares
Level 107
God Stats
2W - 1L
1,842 SR
Queue Stats
465W - 470L
1,518 Elo+
Party 1
Team Averages
Level 126
1,608 SR
1,491 Elo+

VS

Team Averages
Level 118
1,618 SR
1,487 Elo+
Charybdis
Charybdis
Chigrin
Charybdis
Level 108
God Stats
6W - 2L
1,690 SR
Queue Stats
133W - 185L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
M4lucxD290
Cu Chulainn
Level 101
God Stats
8W - 4L
1,704 SR
Queue Stats
60W - 52L
1,488 Elo+
Solo
Thor
Thor
Marcosfidel10
Thor
Level 153
God Stats
2W - 4L
1,261 SR
Queue Stats
237W - 242L
1,473 Elo+
Solo
Thoth
Thoth
Vinyper
Thoth
Level 152
God Stats
5W - 3L
1,589 SR
Queue Stats
386W - 416L
1,447 Elo+
Solo
Horus
Horus
exäusto
Horus
Level 74
God Stats
13W - 4L
1,846 SR
Queue Stats
123W - 119L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 0 / 0
7,029
639
7,445
9,212
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
 
Nu Wa
10
0 / 1 / 0
5,756
523
2,536
3,693
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Callazan
Awilix
1
0 / 0 / 0
2,007
182
0
0
0
Anhur
10
0 / 0 / 0
5,598
509
3,141
7,374
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
4,894
445
1,051
6,151
5,879
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chigrin
Charybdis
11
0 / 0 / 1
6,200
564
3,849
5,788
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
M4lucxD290
Cu Chulainn
11
1 / 2 / 0
6,312
574
6,369
10,634
7,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
0 / 0 / 0
3,798
345
0
760
222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thoth
Vinyper
Thoth
11
0 / 0 / 0
5,868
533
2,057
2,305
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
exäusto
Horus
11
2 / 0 / 0
6,294
572
2,681
8,162
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
0
0
2
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Awilix
Callazan
Awilix
0
0
0
0
W
Charybdis
Chigrin
Charybdis
0
0
1
0.5
W
Cu Chulainn
M4lucxD290
Cu Chulainn
1
2
0
0.5
W
0
0
0
0
L
Anhur
0
0
0
0
W
Thoth
Vinyper
Thoth
0
0
0
0
W
Horus
exäusto
Horus
2
0
0
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,173
Damage
14,956
26,430
Taken
27,649
16,613
Mitigated
15,241
9,607
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,445
1,968
0
4,471
9,212
7,293
0
0
8,605
0
50,092
L
Nu Wa
 
Nu Wa
2,536
690
0
250
3,693
1,261
0
2,057
1,636
33,864
0
L
Awilix
Callazan
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Chigrin
Charybdis
3,849
1,503
0
3,004
5,788
1,889
0
419
5,355
0
60,898
W
Cu Chulainn
M4lucxD290
Cu Chulainn
6,369
1,141
0
3,755
10,634
7,224
0
434
9,484
0
52,745
W
0
0
0
180
760
222
0
126
620
0
4,806
L
Anhur
3,141
2,177
0
4,263
7,374
2,180
0
0
7,374
0
45,152
W
Thoth
Vinyper
Thoth
2,057
102
0
720
2,305
696
150
1,299
858
60,853
0
W
Horus
exäusto
Horus
2,681
1,243
364
4,705
8,162
5,210
32
1,037
7,043
0
21,162
L
1,051
197
51
572
6,151
5,879
0
0
6,109
22,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,284
Gold Earned
28,472
295
Minions Killed
381
0
Camps Cleared
0
784,527
Distance Traveled
851,734
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,029
639
103
9
0
211,344
3
L
Nu Wa
5,756
523
76
7
0
183,929
4
L
Awilix
2,007
182
0
0
0
0
0
W
Charybdis
6,200
564
117
11
0
209,410
5
W
Cu Chulainn
6,312
574
96
9
0
198,449
5
W
Thor
3,798
345
17
2
0
43,211
0
L
Anhur
5,598
509
72
7
0
188,029
5
W
Thoth
5,868
533
131
12
0
185,151
4
W
Horus
6,294
572
20
2
0
215,513
5
L
Ares
4,894
445
44
4
0
201,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role