Player Matchup

Terra
Terra
CrossyFire
Terra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,563 Elo+
Party 1
Poseidon
Poseidon
Yenyocken
Poseidon
Level 159
God Stats
4W - 3L
1,433 SR
Queue Stats
286W - 298L
1,541 Elo+
Solo
Awilix
Awilix
shotyme31
Awilix
Level 160
God Stats
4W - 2L
1,650 SR
Queue Stats
358W - 350L
1,522 Elo+
Solo
Ymir
Ymir
stevepan
Ymir
Level 158
God Stats
7W - 5L
1,599 SR
Queue Stats
552W - 583L
1,522 Elo+
Solo
Nike
Nike
ρeeρ
Nike
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 37L
1,589 Elo+
Party 1
Team Averages
Level 148
1,536 SR
1,547 Elo+

VS

Team Averages
Level 132
1,558 SR
1,545 Elo+
Hera
Hera
Figurreitout
Hera
Level 154
God Stats
7W - 3L
1,720 SR
Queue Stats
315W - 339L
1,574 Elo+
Party 2
Sobek
Sobek
OG-FinDeR
Sobek
Level 154
God Stats
2W - 4L
1,454 SR
Queue Stats
322W - 340L
1,575 Elo+
Party 2
Hun Batz
Hun Batz
SaggyCh
Hun Batz
Level 147
God Stats
3W - 3L
1,581 SR
Queue Stats
304W - 301L
1,539 Elo+
Solo
The Morrigan
The Morrigan
Stuyy13
The Morrigan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,520 Elo+
Solo
Sylvanus
Sylvanus
beastboii202
Sylvanus
Level 146
God Stats
2W - 3L
1,537 SR
Queue Stats
320W - 355L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
19
2 / 2 / 18
12,505
695
8,374
25,638
31,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Yenyocken
Poseidon
20
12 / 2 / 12
15,019
834
34,000
25,220
14,332
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
shotyme31
Awilix
19
4 / 5 / 15
11,485
638
13,386
22,529
12,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
18
2 / 7 / 19
12,117
673
9,204
29,035
44,677
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nike
ρeeρ
Nike
20
7 / 1 / 18
12,074
671
14,949
24,900
25,840
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 7
12,578
699
31,842
14,596
7,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
OG-FinDeR
Sobek
14
0 / 10 / 10
10,112
562
8,542
28,021
37,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
SaggyCh
Hun Batz
19
5 / 4 / 6
11,576
643
27,264
17,459
8,543
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Stuyy13
The Morrigan
20
3 / 3 / 10
12,298
683
26,940
13,478
6,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
beastboii202
Sylvanus
18
3 / 4 / 7
10,641
591
17,334
21,743
27,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
57
27
Kills
17
17
Deaths
27
82
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Terra
2
2
18
5.5
L
6
6
7
1.58
L
Sobek
OG-FinDeR
Sobek
0
10
10
0.5
L
Hun Batz
SaggyCh
Hun Batz
5
4
6
2
L
The Morrigan
Stuyy13
The Morrigan
3
3
10
2.67
W
Poseidon
Yenyocken
Poseidon
12
2
12
9
L
Sylvanus
beastboii202
Sylvanus
3
4
7
1.63
W
Awilix
shotyme31
Awilix
4
5
15
2.3
W
Ymir
2
7
19
1.64
W
Nike
ρeeρ
Nike
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,913
Damage
111,922
127,322
Taken
95,297
128,997
Mitigated
87,512
64,063
Healing
34,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
8,374
488
17,964
10,925
25,638
31,943
313
17,814
7,798
13,404
0
L
31,842
7,485
0
885
14,596
7,332
182
8,662
5,785
56,893
0
L
Sobek
OG-FinDeR
Sobek
8,542
535
1,027
3,610
28,021
37,391
0
12,424
15,126
14,974
0
L
Hun Batz
SaggyCh
Hun Batz
27,264
3,215
2,122
3,522
17,459
8,543
0
8,771
8,349
0
42,808
L
The Morrigan
Stuyy13
The Morrigan
26,940
4,647
717
3,084
13,478
6,865
0
7,792
5,431
58,560
0
W
Poseidon
Yenyocken
Poseidon
34,000
5,131
1,970
10,872
25,220
14,332
1,443
16,114
9,096
102,163
0
L
Sylvanus
beastboii202
Sylvanus
17,334
4,865
11,828
8,031
21,743
27,381
66
12,413
9,025
24,186
0
W
Awilix
shotyme31
Awilix
13,386
3,175
3,763
5,379
22,529
12,205
125
16,597
5,914
0
41,962
W
Ymir
9,204
1,119
2,077
1,828
29,035
44,677
240
20,042
8,961
16,587
0
W
Nike
ρeeρ
Nike
14,949
1,816
5,689
3,596
24,900
25,840
1,024
14,604
10,285
0
24,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,200
Gold Earned
57,205
245
Minions Killed
193
0
Camps Cleared
0
1,608,770
Distance Traveled
1,547,165
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,505
695
17
1
0
351,132
0
L
Hera
12,578
699
63
4
0
278,665
0
L
Sobek
10,112
562
10
1
0
273,403
0
L
Hun Batz
11,576
643
28
2
0
396,369
8
L
The Morrigan
12,298
683
75
4
0
308,524
0
W
Poseidon
15,019
834
150
8
0
321,225
4
L
Sylvanus
10,641
591
17
1
0
290,204
3
W
Awilix
11,485
638
48
3
0
308,899
0
W
Ymir
12,117
673
12
1
0
278,209
0
W
Nike
12,074
671
18
1
0
349,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role