Player Matchup

Hou Yi
Hou Yi
Caliston
Hou Yi
Level 101
God Stats
1W - 1L
1,721 SR
Queue Stats
129W - 119L
1,457 Elo+
Solo
Sol
Sol
ChiefJ3
Sol
Level 69
God Stats
7W - 9L
1,489 SR
Queue Stats
79W - 96L
1,438 Elo+
Solo
Fenrir
Fenrir
PurpleLiquidz
Fenrir
Level 148
God Stats
0W - 1L
1,354 SR
Queue Stats
53W - 55L
1,427 Elo+
Party 2
Scylla
Scylla
SHINIGAMI831
Scylla
Level 66
God Stats
3W - 6L
1,230 SR
Queue Stats
65W - 79L
1,474 Elo+
Solo
Bellona
Bellona
Tazzer354
Bellona
Level 22
God Stats
0W - 3L
1,452 SR
Queue Stats
8W - 13L
1,325 Elo+
Party 2
Team Averages
Level 81
1,449 SR
1,424 Elo+

VS

Team Averages
Level 65
1,546 SR
1,525 Elo+
Ao Kuang
Ao Kuang
MISSLE2607
Ao Kuang
Level 58
God Stats
2W - 0L
1,151 SR
Queue Stats
7W - 4L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Mangosol
Gilgamesh
Level 84
God Stats
3W - 0L
1,661 SR
Queue Stats
17W - 10L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
RazzlesRazi
Baron Samedi
Level 68
God Stats
6W - 3L
1,919 SR
Queue Stats
46W - 33L
1,585 Elo+
Solo
Da Ji
Da Ji
ZephyrKitsune
Da Ji
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
narcyssiphus
Cernunnos
Level 53
God Stats
11W - 8L
1,496 SR
Queue Stats
81W - 71L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Caliston
Hou Yi
20
7 / 9 / 10
15,470
1,190
19,470
23,522
11,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
20
7 / 10 / 17
15,460
1,189
26,161
28,640
14,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 12 / 11
13,532
1,041
15,884
32,364
17,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
7 / 11 / 18
15,742
1,211
41,663
29,586
13,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Tazzer354
Bellona
20
3 / 5 / 17
15,371
1,182
16,719
32,965
38,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MISSLE2607
Ao Kuang
20
11 / 8 / 17
15,948
1,227
28,160
33,659
18,110
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Mangosol
Gilgamesh
20
4 / 7 / 31
15,369
1,182
24,234
31,647
44,285
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
RazzlesRazi
Baron Samedi
20
3 / 6 / 26
14,366
1,105
13,970
21,208
10,120
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
15 / 6 / 20
16,983
1,306
25,702
24,373
12,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
narcyssiphus
Cernunnos
20
14 / 2 / 24
17,331
1,333
49,138
15,009
6,768
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
165
29
Kills
47
47
Deaths
29
73
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Caliston
Hou Yi
7
9
10
1.33
L
Sol
7
10
17
1.55
W
Ao Kuang
MISSLE2607
Ao Kuang
11
8
17
2.44
W
Gilgamesh
Mangosol
Gilgamesh
4
7
31
2.79
L
5
12
11
0.88
W
Baron Samedi
RazzlesRazi
Baron Samedi
3
6
26
2.67
L
Scylla
7
11
18
1.45
L
Bellona
Tazzer354
Bellona
3
5
17
2.3
W
15
6
20
4.17
W
Cernunnos
narcyssiphus
Cernunnos
14
2
24
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,897
Damage
141,204
147,077
Taken
125,896
96,037
Mitigated
91,840
20,330
Healing
24,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Caliston
Hou Yi
19,470
8,854
0
1,869
23,522
11,905
0
3,797
19,725
0
57,018
L
Sol
26,161
9,307
0
5,604
28,640
14,175
0
10,115
18,525
44,643
2,294
W
Ao Kuang
MISSLE2607
Ao Kuang
28,160
7,706
0
7,439
33,659
18,110
0
15,164
18,089
53,189
0
W
Gilgamesh
Mangosol
Gilgamesh
24,234
6,380
0
1,440
31,647
44,285
0
16,281
14,768
160
41,333
L
15,884
4,972
0
3,067
32,364
17,605
0
12,475
19,889
0
28,332
W
Baron Samedi
RazzlesRazi
Baron Samedi
13,970
1,498
2,895
3,356
21,208
10,120
0
14,902
6,276
34,805
0
L
Scylla
41,663
5,155
0
1,386
29,586
13,606
0
7,541
22,045
78,724
0
L
Bellona
Tazzer354
Bellona
16,719
5,000
3,254
5,150
32,965
38,746
0
8,362
24,603
461
38,758
W
25,702
11,946
0
3,949
24,373
12,557
0
12,886
11,358
0
42,435
W
Cernunnos
narcyssiphus
Cernunnos
49,138
29,142
0
5,046
15,009
6,768
0
7,781
7,151
0
82,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,575
Gold Earned
79,997
270
Minions Killed
264
10
Camps Cleared
7
1,211,476
Distance Traveled
1,283,786
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
15,470
1,190
89
7
5
221,397
1
L
Sol
15,460
1,189
48
4
2
206,579
0
W
Ao Kuang
15,948
1,227
70
5
1
266,024
0
W
Gilgamesh
15,369
1,182
35
3
2
267,456
0
L
Fenrir
13,532
1,041
19
1
2
249,730
1
W
Baron Samedi
14,366
1,105
60
5
0
224,436
0
L
Scylla
15,742
1,211
79
6
1
251,379
0
L
Bellona
15,371
1,182
35
3
0
282,391
0
W
Da Ji
16,983
1,306
31
2
3
271,812
0
W
Cernunnos
17,331
1,333
68
5
1
254,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role