Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DarkSightBlind
Morgan Le Fay
Level 85
God Stats
5W - 14L
1,274 SR
Queue Stats
80W - 91L
1,488 Elo+
Solo
King Arthur
King Arthur
SwaggniX
King Arthur
Level 64
God Stats
4W - 1L
1,562 SR
Queue Stats
18W - 23L
1,449 Elo+
Solo
Cernunnos
Cernunnos
ickinono
Cernunnos
Level 108
God Stats
4W - 2L
1,448 SR
Queue Stats
184W - 193L
1,425 Elo+
Party 2
Team Averages
Level 89
1,457 SR
1,472 Elo+

VS

Team Averages
Level 78
1,402 SR
1,449 Elo+
Tyr
Tyr
Abbadon1154
Tyr
Level 29
God Stats
4W - 4L
1,440 SR
Queue Stats
9W - 11L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
Misterphantom129
Cthulhu
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 44L
1,500 Elo+
Solo
Janus
Janus
RenDragheart
Janus
Level 91
God Stats
0W - 2L
1,190 SR
Queue Stats
66W - 97L
1,333 Elo+
Solo
Thanatos
Thanatos
TheMrPark_
Thanatos
Level 123
God Stats
1W - 3L
1,552 SR
Queue Stats
98W - 102L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
Tipsy Tim
Danzaburou
Level 140
God Stats
2W - 4L
1,331 SR
Queue Stats
84W - 112L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
0 / 0 / 13
11,141
696
3,788
6,468
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
 
Kumbhakarna
18
2 / 0 / 18
10,891
681
9,931
22,231
28,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
DarkSightBlind
Morgan Le Fay
19
6 / 1 / 12
11,501
719
23,231
15,482
7,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SwaggniX
King Arthur
20
8 / 2 / 11
12,365
773
14,799
20,242
15,815
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
ickinono
Cernunnos
20
7 / 0 / 7
12,457
779
25,179
11,284
5,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,323
583
6,706
22,560
21,387
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 6 / 3
9,598
600
12,864
23,635
27,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 3 / 1
10,666
667
13,778
11,336
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
TheMrPark_
Thanatos
15
1 / 6 / 2
9,501
594
9,073
12,510
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Tipsy Tim
Danzaburou
16
1 / 4 / 1
10,067
629
15,631
19,592
9,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
23
Kills
3
3
Deaths
23
61
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
13
6.5
W
Kumbhakarna
 
Kumbhakarna
2
0
18
11
L
0
4
2
0.25
W
Morgan Le Fay
DarkSightBlind
Morgan Le Fay
6
1
12
12
L
0
6
3
0.25
L
1
3
1
0.5
W
King Arthur
SwaggniX
King Arthur
8
2
11
6.75
L
Thanatos
TheMrPark_
Thanatos
1
6
2
0.33
L
Danzaburou
Tipsy Tim
Danzaburou
1
4
1
0.38
W
Cernunnos
ickinono
Cernunnos
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,928
Damage
58,052
75,707
Taken
89,633
62,764
Mitigated
70,200
29,351
Healing
19,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,788
126
9,159
4,890
6,468
5,088
602
2,182
4,209
24,058
0
W
Kumbhakarna
 
Kumbhakarna
9,931
282
0
1,112
22,231
28,471
249
7,122
14,270
21,461
0
L
6,706
328
0
3,501
22,560
21,387
0
9,476
13,084
0
13,934
W
Morgan Le Fay
DarkSightBlind
Morgan Le Fay
23,231
1,046
143
3,312
15,482
7,542
346
5,019
10,335
48,850
0
L
12,864
1,393
1,805
2,609
23,635
27,834
0
10,015
13,450
31,731
0
L
13,778
593
0
396
11,336
5,103
0
5,898
5,438
50,978
0
W
King Arthur
SwaggniX
King Arthur
14,799
1,788
1,275
5,325
20,242
15,815
219
7,879
11,735
66
50,856
L
Thanatos
TheMrPark_
Thanatos
9,073
1,394
0
5,460
12,510
6,185
0
4,025
8,485
0
21,375
L
Danzaburou
Tipsy Tim
Danzaburou
15,631
6,070
299
5,053
19,592
9,691
0
7,502
11,950
0
53,270
W
Cernunnos
ickinono
Cernunnos
25,179
9,446
0
4,135
11,284
5,848
3,669
2,668
8,516
0
81,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,355
Gold Earned
49,155
299
Minions Killed
249
0
Camps Cleared
0
1,749,711
Distance Traveled
1,511,715
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,141
696
45
3
0
360,676
0
W
Kumbhakarna
10,891
681
28
2
0
373,872
2
L
Tyr
9,323
583
23
1
0
303,134
1
W
Morgan Le Fay
11,501
719
50
3
0
343,620
3
L
Cthulhu
9,598
600
40
3
0
289,190
0
L
Janus
10,666
667
98
6
0
299,307
1
W
King Arthur
12,365
773
65
4
0
373,657
2
L
Thanatos
9,501
594
26
2
0
335,999
2
L
Danzaburou
10,067
629
62
4
0
284,085
1
W
Cernunnos
12,457
779
111
7
0
297,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role