Player Matchup

Thor
Thor
 
Thor
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
GilgaTier3Sub
Mulan
Level 153
God Stats
2W - 2L
1,623 SR
Queue Stats
138W - 127L
1,576 Elo+
Party 1
Ymir
Ymir
Mayorduff
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,723 Elo+
Party 1
Da Ji
Da Ji
Todeskusse
Da Ji
Level 105
God Stats
2W - 3L
1,572 SR
Queue Stats
41W - 50L
1,484 Elo+
Party 1
Hel
Hel
vesicalmist
Hel
Level 127
God Stats
2W - 2L
1,687 SR
Queue Stats
46W - 51L
1,553 Elo+
Party 1
Team Averages
Level 113
1,577 SR
1,567 Elo+

VS

Team Averages
Level 90
1,542 SR
1,572 Elo+
Hel
Hel
Danskyl
Hel
Level 143
God Stats
3W - 0L
1,633 SR
Queue Stats
84W - 65L
1,577 Elo+
Party 2
Xing Tian
Xing Tian
EM1022
Xing Tian
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,708 Elo+
Solo
Poseidon
Poseidon
KDAM
Poseidon
Level 160
God Stats
1W - 1L
1,576 SR
Queue Stats
54W - 58L
1,580 Elo+
Party 2
Maui
Maui
MontaindewXIX
Maui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,555 Elo+
Party 2
Chiron
Chiron
ShakeyLegzz
Chiron
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 67L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
0 / 6 / 6
8,684
579
11,110
15,449
7,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 6 / 5
10,309
687
25,809
25,970
28,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
13
1 / 7 / 5
9,186
612
4,161
22,152
30,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
17
5 / 7 / 3
10,344
690
13,379
16,388
9,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 7 / 6
9,187
612
8,103
14,489
7,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
8 / 1 / 17
10,853
724
9,330
15,570
14,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xing Tian
EM1022
Xing Tian
17
3 / 4 / 26
10,598
707
11,655
22,798
28,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
KDAM
Poseidon
20
14 / 2 / 14
12,378
825
29,332
13,791
8,458
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 1 / 32
11,430
762
8,063
17,332
26,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
18
8 / 3 / 17
11,689
779
24,254
12,852
8,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
139
11
Kills
33
33
Deaths
11
25
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
6
6
0.5
W
Hel
8
1
17
16.5
W
Xing Tian
EM1022
Xing Tian
3
4
26
4
L
4
6
5
1.08
W
Poseidon
KDAM
Poseidon
14
2
14
10.5
L
Ymir
1
7
5
0.5
W
0
1
32
16
W
Chiron
8
3
17
5.5
L
Da Ji
5
7
3
0.93
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,562
Damage
82,634
94,448
Taken
82,343
83,958
Mitigated
85,957
30,989
Healing
38,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,110
277
629
213
15,449
7,996
110
10,608
4,841
0
20,984
W
Hel
9,330
765
11,534
8,584
15,570
14,359
846
1,415
13,754
16,797
0
W
Xing Tian
EM1022
Xing Tian
11,655
1,119
132
2,736
22,798
28,466
270
3,770
18,682
15,956
0
L
25,809
2,821
1,048
11,950
25,970
28,171
0
12,521
13,449
0
42,419
W
Poseidon
KDAM
Poseidon
29,332
5,266
2,978
1,884
13,791
8,458
3,267
3,796
9,756
54,606
0
L
Ymir
4,161
526
609
1,277
22,152
30,876
104
14,108
8,044
7,574
0
W
8,063
1,878
1,135
3,150
17,332
26,385
615
2,476
14,455
16,525
0
W
Chiron
24,254
7,469
4,330
2,511
12,852
8,289
3,251
807
11,716
0
45,660
L
Da Ji
13,379
2,365
937
837
16,388
9,171
204
9,871
6,517
0
21,771
L
8,103
554
9,375
4,114
14,489
7,744
357
11,272
3,217
25,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,710
Gold Earned
56,948
114
Minions Killed
152
0
Camps Cleared
0
1,281,913
Distance Traveled
1,456,952
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,684
579
15
1
0
284,081
0
W
Hel
10,853
724
14
1
0
309,317
0
W
Xing Tian
10,598
707
7
0
0
292,752
0
L
Mulan
10,309
687
35
2
0
258,275
1
W
Poseidon
12,378
825
67
4
0
281,938
2
L
Ymir
9,186
612
5
0
0
239,194
0
W
Maui
11,430
762
8
1
0
317,194
0
W
Chiron
11,689
779
56
4
0
255,751
1
L
Da Ji
10,344
690
16
1
0
248,376
1
L
Hel
9,187
612
43
3
0
251,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role