Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Esco
Medusa
Level 64
God Stats
2W - 0L
1,742 SR
Queue Stats
73W - 64L
1,542 Elo+
Party 2
Ymir
Ymir
Jontsoni
Ymir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,512 Elo+
Party 2
Horus
Horus
Kontu
Horus
Level 128
God Stats
4W - 3L
1,509 SR
Queue Stats
382W - 343L
1,609 Elo+
Party 2
Artemis
Artemis
MangustiMies
Artemis
Level 115
God Stats
5W - 3L
1,524 SR
Queue Stats
199W - 174L
1,613 Elo+
Party 2
Team Averages
Level 103
1,555 SR
1,555 Elo+

VS

Team Averages
Level 133
1,508 SR
1,397 Elo+
Izanami
Izanami
Azesal89
Izanami
Level 122
God Stats
3W - 10L
1,280 SR
Queue Stats
225W - 259L
1,406 Elo+
Party 1
Chang'e
Chang'e
Blomsterfinn2
Chang'e
Level 116
God Stats
5W - 4L
1,678 SR
Queue Stats
175W - 193L
1,395 Elo+
Party 1
Eset
Eset
NallePhu
Eset
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,430 Elo+
Solo
The Morrigan
The Morrigan
Nightshade_St1
The Morrigan
Level 149
God Stats
3W - 3L
1,568 SR
Queue Stats
205W - 242L
1,372 Elo+
Party 1
Ravana
Ravana
flyinggris
Ravana
Level 160
God Stats
2W - 3L
1,511 SR
Queue Stats
67W - 91L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
5 / 2 / 21
9,582
871
13,287
13,540
12,566
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Esco
Medusa
15
5 / 2 / 20
9,553
868
18,280
11,538
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
2 / 2 / 22
9,814
892
7,516
14,973
17,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Kontu
Horus
15
1 / 0 / 22
8,507
773
3,983
12,249
10,680
Artemis
MangustiMies
Artemis
17
13 / 2 / 12
10,531
957
19,465
12,205
6,264
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azesal89
Izanami
14
1 / 4 / 1
7,474
679
5,292
11,026
4,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
12
2 / 5 / 2
7,643
695
5,714
14,459
6,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
14
2 / 6 / 2
8,059
733
13,781
12,744
6,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Nightshade_St1
The Morrigan
13
1 / 6 / 3
7,315
665
4,743
10,110
5,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
flyinggris
Ravana
15
2 / 5 / 4
8,280
753
7,618
17,755
16,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
20
26
Kills
8
8
Deaths
26
97
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
21
7.75
L
Izanami
Azesal89
Izanami
1
4
1
0.38
L
Chang'e
2
5
2
0.6
W
Medusa
Esco
Medusa
5
2
20
7.5
W
Ymir
2
2
22
6.5
W
Horus
Kontu
Horus
1
0
22
12
W
Artemis
MangustiMies
Artemis
13
2
12
9.5
L
Eset
2
6
2
0.5
L
The Morrigan
Nightshade_St1
The Morrigan
1
6
3
0.42
L
Ravana
flyinggris
Ravana
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,531
Damage
37,148
64,505
Taken
66,094
52,882
Mitigated
39,554
35,830
Healing
19,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,287
207
3,293
1,190
13,540
12,566
348
3,841
9,699
29,548
0
L
Izanami
Azesal89
Izanami
5,292
2,435
252
1,568
11,026
4,797
0
4,658
6,368
0
15,002
L
Chang'e
5,714
373
5,977
4,113
14,459
6,455
0
4,713
9,746
7,514
0
W
Medusa
Esco
Medusa
18,280
7,008
1,804
2,964
11,538
5,868
1,140
6,396
5,142
0
42,578
W
Ymir
7,516
1,683
909
2,162
14,973
17,504
755
5,616
9,357
14,381
0
W
Horus
Kontu
Horus
3,983
1,945
11,291
7,374
12,249
10,680
1,318
4,991
7,258
0
9,530
W
Artemis
MangustiMies
Artemis
19,465
11,447
1,930
2,913
12,205
6,264
3,874
3,394
8,811
0
38,223
L
Eset
13,781
531
1,005
1,567
12,744
6,857
0
4,628
8,116
25,398
0
L
The Morrigan
Nightshade_St1
The Morrigan
4,743
315
1,424
1,306
10,110
5,212
0
2,886
7,224
13,491
0
L
Ravana
flyinggris
Ravana
7,618
1,544
948
1,274
17,755
16,233
0
3,918
13,837
0
17,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,987
Gold Earned
38,771
129
Minions Killed
84
0
Camps Cleared
0
1,063,448
Distance Traveled
966,809
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,582
871
30
3
0
232,366
3
L
Izanami
7,474
679
17
2
0
216,519
1
L
Chang'e
7,643
695
11
1
0
201,915
4
W
Medusa
9,553
868
43
4
0
201,945
2
W
Ymir
9,814
892
5
0
0
211,868
1
W
Horus
8,507
773
10
1
0
230,760
0
W
Artemis
10,531
957
41
4
0
186,509
0
L
Eset
8,059
733
27
2
0
187,596
2
L
The Morrigan
7,315
665
11
1
0
155,079
1
L
Ravana
8,280
753
18
2
0
205,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role