Player Matchup

Neith
Neith
C0nstantMiss
Neith
Level 127
God Stats
7W - 5L
1,668 SR
Queue Stats
401W - 336L
1,451 Elo+
Party 1
Bacchus
Bacchus
IntelFadiman
Bacchus
Level 69
God Stats
6W - 8L
1,445 SR
Queue Stats
298W - 357L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
faeltemis2
Nu Wa
Level 160
God Stats
176W - 160L
1,517 SR
Queue Stats
663W - 713L
1,447 Elo+
Solo
Team Averages
Level 119
1,543 SR
1,425 Elo+

VS

Team Averages
Level 123
1,497 SR
1,419 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Hey its wadf
Skadi
Level 60
God Stats
17W - 8L
1,391 SR
Queue Stats
31W - 41L
1,338 Elo+
Solo
Achilles
Achilles
Necr0Goblin
Achilles
Level 148
God Stats
12W - 14L
1,600 SR
Queue Stats
427W - 556L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
6,679
607
2,937
5,057
1,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
IntelFadiman
Bacchus
13
3 / 2 / 1
8,616
783
6,880
10,878
14,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
12
1 / 4 / 2
7,693
699
8,110
6,817
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 2 / 4
8,592
781
5,091
7,573
2,937
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 3
8,626
784
7,509
6,978
2,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Necr0Goblin
Achilles
13
2 / 2 / 4
9,038
822
4,867
11,598
9,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
7
7
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
2
4
1.5
L
0
1
3
1.5
W
4
0
3
5.5
L
Bacchus
IntelFadiman
Bacchus
3
2
1
1.75
W
Achilles
Necr0Goblin
Achilles
2
2
4
2
L
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,927
Damage
17,467
22,752
Taken
26,149
18,566
Mitigated
14,781
3,194
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,091
298
165
2,145
7,573
2,937
1,079
4,576
2,895
41,120
0
L
2,937
876
0
1,281
5,057
1,810
30
671
4,386
0
17,473
W
7,509
3,673
0
830
6,978
2,815
1,725
4,890
1,838
0
40,802
L
Bacchus
IntelFadiman
Bacchus
6,880
545
0
1,865
10,878
14,141
0
2,472
8,406
15,582
0
W
Achilles
Necr0Goblin
Achilles
4,867
1,384
71
3,055
11,598
9,029
865
4,924
6,394
0
27,270
L
Nu Wa
8,110
1,341
0
48
6,817
2,615
0
1,997
4,820
31,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,988
Gold Earned
26,256
117
Minions Killed
170
0
Camps Cleared
0
434,655
Distance Traveled
575,579
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,592
781
90
8
0
177,564
3
L
Neith
6,679
607
37
3
0
100,904
2
W
Skadi
8,626
784
56
5
0
195,045
2
L
Bacchus
8,616
783
24
2
0
215,813
3
W
Achilles
9,038
822
24
2
0
202,970
1
L
Nu Wa
7,693
699
56
5
0
117,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role