Player Matchup

Hun Batz
Hun Batz
MarcoSouZica
Hun Batz
Level 144
God Stats
2W - 1L
1,277 SR
Queue Stats
215W - 171L
1,583 Elo+
Party 2
Zeus
Zeus
StormyStudent32
Zeus
Level 145
God Stats
9W - 5L
1,650 SR
Queue Stats
195W - 156L
1,642 Elo+
Party 2
Cernunnos
Cernunnos
WheeledKnave
Cernunnos
Level 160
God Stats
23W - 23L
1,534 SR
Queue Stats
470W - 384L
1,598 Elo+
Party 2
Achilles
Achilles
ironnyz
Achilles
Level 119
God Stats
2W - 2L
1,386 SR
Queue Stats
35W - 27L
1,559 Elo+
Party 2
Bacchus
Bacchus
zForerunnerx
Bacchus
Level 149
God Stats
5W - 3L
1,713 SR
Queue Stats
179W - 162L
1,544 Elo+
Party 2
Team Averages
Level 143
1,512 SR
1,585 Elo+

VS

Team Averages
Level 120
1,519 SR
1,569 Elo+
Jing Wei
Jing Wei
Emitor320
Jing Wei
Level 137
God Stats
4W - 9L
1,499 SR
Queue Stats
397W - 363L
1,624 Elo+
Solo
Khepri
Khepri
Kill_LeleBR
Khepri
Level 144
God Stats
4W - 3L
1,627 SR
Queue Stats
765W - 873L
1,564 Elo+
Solo
Guan Yu
Guan Yu
LivingYEETGod
Guan Yu
Level 137
God Stats
5W - 4L
1,582 SR
Queue Stats
428W - 308L
1,587 Elo+
Party 1
Kali
Kali
Rodrigo Agabel
Kali
Level 108
God Stats
5W - 7L
1,515 SR
Queue Stats
309W - 289L
1,505 Elo+
Party 1
Vulcan
Vulcan
exäusto
Vulcan
Level 74
God Stats
1W - 4L
1,374 SR
Queue Stats
123W - 119L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MarcoSouZica
Hun Batz
18
3 / 0 / 11
10,567
556
10,821
15,871
7,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 0 / 6
10,990
578
16,948
7,771
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
WheeledKnave
Cernunnos
18
6 / 0 / 9
11,388
599
16,008
12,480
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ironnyz
Achilles
17
2 / 1 / 1
10,023
528
9,512
14,772
11,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
zForerunnerx
Bacchus
15
3 / 0 / 14
9,920
522
5,741
9,740
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Emitor320
Jing Wei
14
0 / 5 / 0
8,933
470
5,136
16,727
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
11
0 / 6 / 0
7,168
377
3,062
16,904
14,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
15
0 / 3 / 1
9,399
495
9,242
16,039
19,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 3 / 0
8,697
458
4,683
14,500
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
exäusto
Vulcan
15
0 / 5 / 0
8,806
463
6,697
13,078
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
2
22
Kills
1
1
Deaths
22
41
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Emitor320
Jing Wei
0
5
0
0
L
Khepri
0
6
0
0
L
Guan Yu
0
3
1
0.17
W
Hun Batz
MarcoSouZica
Hun Batz
3
0
11
8.5
L
1
3
0
0.33
W
8
0
6
11
W
Cernunnos
WheeledKnave
Cernunnos
6
0
9
10.5
L
Vulcan
exäusto
Vulcan
0
5
0
0
W
Achilles
ironnyz
Achilles
2
1
1
2.5
W
Bacchus
zForerunnerx
Bacchus
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,030
Damage
28,820
60,634
Taken
77,248
39,287
Mitigated
50,119
30,791
Healing
17,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Emitor320
Jing Wei
5,136
4,469
0
5,582
16,727
4,998
1,440
3,597
13,130
0
70,810
L
Khepri
3,062
227
0
1,792
16,904
14,016
0
9,383
7,521
10,112
1,089
L
Guan Yu
9,242
1,157
125
6,462
16,039
19,110
0
1,030
13,718
0
57,672
W
Hun Batz
MarcoSouZica
Hun Batz
10,821
3,603
0
7,774
15,871
7,354
53
2,348
13,482
0
118,337
L
4,683
2,553
0
1,447
14,500
6,764
0
1,865
12,588
0
73,117
W
16,948
2,276
0
2,764
7,771
3,418
361
3,012
4,759
92,825
0
W
Cernunnos
WheeledKnave
Cernunnos
16,008
8,881
0
9,612
12,480
5,473
1,668
2,369
10,111
0
113,337
L
Vulcan
exäusto
Vulcan
6,697
2,271
0
1,686
13,078
5,231
0
6,814
6,264
89,823
0
W
Achilles
ironnyz
Achilles
9,512
3,660
0
8,236
14,772
11,625
350
613
12,924
0
67,404
W
Bacchus
zForerunnerx
Bacchus
5,741
1,536
0
2,405
9,740
11,417
0
1,857
7,847
20,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,888
Gold Earned
43,003
601
Minions Killed
570
0
Camps Cleared
0
1,923,736
Distance Traveled
1,854,689
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,933
470
130
7
0
331,678
6
L
Khepri
7,168
377
26
1
0
366,228
0
L
Guan Yu
9,399
495
130
7
0
373,262
10
W
Hun Batz
10,567
556
167
9
0
439,233
4
L
Kali
8,697
458
126
7
0
425,781
3
W
Zeus
10,990
578
153
8
0
377,267
6
W
Cernunnos
11,388
599
157
8
0
365,388
6
L
Vulcan
8,806
463
158
8
0
357,740
8
W
Achilles
10,023
528
103
5
0
359,961
3
W
Bacchus
9,920
522
21
1
0
381,887
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role