Player Matchup

Sylvanus
Sylvanus
DerSuperUnicorn
Sylvanus
Level 107
God Stats
6W - 2L
1,685 SR
Queue Stats
305W - 270L
1,505 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HurricaneK9
Cu Chulainn
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 28L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
SlipSmi884
Nu Wa
Level 22
God Stats
3W - 2L
1,422 SR
Queue Stats
60W - 55L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
aLexvera7
Gilgamesh
Level 100
God Stats
3W - 4L
1,479 SR
Queue Stats
152W - 136L
1,519 Elo+
Party 2
Thanatos
Thanatos
blessedxDZL
Thanatos
Level 45
God Stats
5W - 3L
1,788 SR
Queue Stats
43W - 41L
1,513 Elo+
Party 1
Team Averages
Level 57
1,575 SR
1,503 Elo+

VS

Team Averages
Level 86
1,542 SR
1,474 Elo+
Cthulhu
Cthulhu
R_B1N_0Z
Cthulhu
Level 89
God Stats
1W - 1L
1,689 SR
Queue Stats
16W - 15L
1,458 Elo+
Solo
Achilles
Achilles
iKweezyy
Achilles
Level 27
God Stats
7W - 7L
1,513 SR
Queue Stats
78W - 83L
1,471 Elo+
Party 3
Set
Set
lTuMb4x
Set
Level 100
God Stats
3W - 11L
1,318 SR
Queue Stats
366W - 351L
1,491 Elo+
Party 3
The Morrigan
The Morrigan
pablojm12
The Morrigan
Level 109
God Stats
17W - 10L
1,668 SR
Queue Stats
191W - 191L
1,462 Elo+
Party 3
Cupid
Cupid
qOkita
Cupid
Level 105
God Stats
3W - 5L
1,524 SR
Queue Stats
499W - 478L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
2 / 1 / 11
11,661
466
13,945
16,546
22,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
HurricaneK9
Cu Chulainn
20
3 / 2 / 5
14,370
575
14,312
21,591
21,891
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
19
0 / 3 / 8
12,473
499
19,615
12,569
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
aLexvera7
Gilgamesh
20
10 / 2 / 4
13,863
555
13,917
25,718
13,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
blessedxDZL
Thanatos
20
13 / 2 / 6
16,046
642
31,990
19,487
9,424
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
R_B1N_0Z
Cthulhu
13
0 / 6 / 2
8,827
353
7,773
27,062
28,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
iKweezyy
Achilles
17
2 / 5 / 3
10,105
404
9,293
21,125
23,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Set
19
6 / 6 / 2
12,228
489
14,875
26,455
10,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
pablojm12
The Morrigan
17
0 / 4 / 7
10,598
424
11,795
15,605
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
qOkita
Cupid
18
2 / 7 / 0
11,206
448
5,571
27,849
6,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
28
Kills
10
10
Deaths
28
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
1
11
7.5
W
Cu Chulainn
HurricaneK9
Cu Chulainn
3
2
5
2.75
L
Cthulhu
R_B1N_0Z
Cthulhu
0
6
2
0.17
W
Nu Wa
0
3
8
1.33
W
Gilgamesh
aLexvera7
Gilgamesh
10
2
4
6
W
Thanatos
blessedxDZL
Thanatos
13
2
6
8
L
Achilles
iKweezyy
Achilles
2
5
3
0.7
L
Set
6
6
2
1.17
L
The Morrigan
pablojm12
The Morrigan
0
4
7
0.88
L
Cupid
qOkita
Cupid
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,779
Damage
49,307
95,911
Taken
118,096
73,637
Mitigated
73,846
48,088
Healing
22,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
13,945
5,926
2,676
6,704
16,546
22,738
447
5,442
10,997
59,326
19,095
W
Cu Chulainn
HurricaneK9
Cu Chulainn
14,312
2,818
0
4,293
21,591
21,891
0
1,874
18,551
0
126,975
L
Cthulhu
R_B1N_0Z
Cthulhu
7,773
938
834
1,986
27,062
28,363
0
12,554
14,508
50,756
0
W
Nu Wa
19,615
6,548
79
2,447
12,569
6,208
2,253
4,667
7,902
118,786
0
W
Gilgamesh
aLexvera7
Gilgamesh
13,917
5,743
0
5,781
25,718
13,376
0
4,265
21,357
0
126,990
W
Thanatos
blessedxDZL
Thanatos
31,990
9,688
0
26,108
19,487
9,424
252
3,301
16,186
0
155,248
L
Achilles
iKweezyy
Achilles
9,293
2,722
0
3,016
21,125
23,214
0
2,802
18,323
0
52,928
L
Set
14,875
7,743
0
2,541
26,455
10,406
0
4,586
21,869
0
132,860
L
The Morrigan
pablojm12
The Morrigan
11,795
1,854
0
2,189
15,605
5,169
0
8,100
7,505
90,167
923
L
Cupid
qOkita
Cupid
5,571
2,061
49
12,001
27,849
6,694
0
4,139
23,710
0
94,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,413
Gold Earned
52,964
798
Minions Killed
664
0
Camps Cleared
0
2,382,979
Distance Traveled
2,231,892
38
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,661
466
94
4
0
443,610
9
W
Cu Chulainn
14,370
575
213
9
0
450,953
12
L
Cthulhu
8,827
353
66
3
0
454,693
4
W
Nu Wa
12,473
499
168
7
0
400,553
5
W
Gilgamesh
13,863
555
121
5
0
548,711
4
W
Thanatos
16,046
642
202
8
0
539,152
8
L
Achilles
10,105
404
96
4
0
459,172
0
L
Set
12,228
489
157
6
0
467,646
1
L
The Morrigan
10,598
424
161
6
0
431,802
6
L
Cupid
11,206
448
184
7
0
418,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role