Player Matchup

Lancelot
Lancelot
Masters
 
Lancelot
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
OIorun
Khepri
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 96L
2,773 MMR
Solo
Thor
Thor
Masters
You Thought Boi
Thor
Masters
Level 156
God Stats
3W - 3L
1,587 SR
Queue Stats
316W - 289L
2,523 MMR
Solo
Anubis
Anubis
Masters
whatshisname1
Anubis
Masters
Level 121
God Stats
9W - 9L
1,600 SR
Queue Stats
459W - 437L
2,964 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 150
1,537 SR
2,252 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 152
1,635 SR
2,637 MMR
He Bo
He Bo
Masters
 
He Bo
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Masters
Rhatiso
Guan Yu
Masters
Level 160
God Stats
5W - 1L
1,871 SR
Queue Stats
251W - 133L
3,194 MMR
Solo
Bacchus
Bacchus
Masters
Sinιster
Bacchus
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
3,013 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond II
tootall9823
Baba Yaga
Diamond II
Level 158
God Stats
3W - 2L
1,521 SR
Queue Stats
321W - 305L
2,321 MMR
Solo
Chiron
Chiron
Masters
Ésethh
Chiron
Masters
Level 160
God Stats
5W - 4L
1,782 SR
Queue Stats
413W - 305L
3,155 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
9 / 4 / 3
10,955
548
22,987
19,071
8,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
 
Hachiman
15
0 / 6 / 4
8,992
450
8,673
18,872
6,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
OIorun
Khepri
15
2 / 3 / 6
9,352
468
4,751
17,943
19,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 3 / 1
8,595
430
7,712
23,826
17,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 5 / 3
8,700
435
5,202
16,331
8,164
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
FenrirHadesNe Zha

VS

Bans
ChronosChang'eSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
5 / 4 / 4
11,702
585
15,375
14,058
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Rhatiso
Guan Yu
17
0 / 0 / 8
11,075
554
13,823
15,696
20,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Sinιster
Bacchus
14
0 / 3 / 13
10,275
514
8,899
23,701
34,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
tootall9823
Baba Yaga
16
2 / 2 / 5
10,960
548
11,881
14,110
6,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Ésethh
Chiron
20
14 / 3 / 3
13,975
699
29,063
20,003
8,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
12
Kills
21
21
Deaths
12
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
9
4
3
2.63
L
Hachiman
 
Hachiman
0
6
4
0.33
W
He Bo
 
He Bo
5
4
4
1.75
L
Khepri
OIorun
Khepri
2
3
6
1.67
W
Guan Yu
Rhatiso
Guan Yu
0
0
8
4
W
Bacchus
Sinιster
Bacchus
0
3
13
2.17
L
0
3
1
0.17
W
Baba Yaga
tootall9823
Baba Yaga
2
2
5
2.25
L
1
5
3
0.5
W
Chiron
Ésethh
Chiron
14
3
3
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,325
Damage
79,041
96,043
Taken
87,568
60,714
Mitigated
74,801
14,847
Healing
37,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
22,987
7,453
0
475
19,071
8,198
0
6,975
11,921
0
102,480
L
Hachiman
 
Hachiman
8,673
3,875
0
6,734
18,872
6,395
0
3,068
15,804
0
70,837
W
He Bo
 
He Bo
15,375
444
657
6,343
14,058
4,498
1,410
2,896
11,020
117,008
0
L
Khepri
OIorun
Khepri
4,751
639
0
1,870
17,943
19,971
0
7,023
10,613
19,666
0
W
Guan Yu
Rhatiso
Guan Yu
13,823
2,148
2,387
9,397
15,696
20,910
584
1,295
13,646
0
84,269
W
Bacchus
Sinιster
Bacchus
8,899
1,603
0
6,748
23,701
34,650
438
3,077
19,849
37,974
3,549
L
7,712
1,349
0
1,722
23,826
17,986
0
8,432
14,071
232
71,006
W
Baba Yaga
tootall9823
Baba Yaga
11,881
578
0
4,361
14,110
6,002
4,067
2,500
11,547
81,633
0
L
5,202
473
0
4,046
16,331
8,164
234
9,659
6,630
89,718
0
W
Chiron
Ésethh
Chiron
29,063
12,299
1,240
6,801
20,003
8,741
7,503
2,092
17,911
0
141,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,594
Gold Earned
57,987
552
Minions Killed
680
0
Camps Cleared
0
1,935,531
Distance Traveled
2,060,111
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,955
548
119
6
0
458,867
2
L
Hachiman
8,992
450
123
6
0
352,256
7
W
He Bo
11,702
585
168
8
0
435,155
9
L
Khepri
9,352
468
21
1
0
426,634
3
W
Guan Yu
11,075
554
123
6
0
458,380
5
W
Bacchus
10,275
514
42
2
0
375,783
5
L
Thor
8,595
430
115
6
0
360,331
9
W
Baba Yaga
10,960
548
150
8
0
401,670
4
L
Anubis
8,700
435
174
9
0
337,443
3
W
Chiron
13,975
699
197
10
0
389,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role