Player Matchup

Izanami
Izanami
Bronze III
KinG___Drxco
Izanami
Bronze III
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1
Fenrir
Fenrir
Bronze V
One_Way_Susano
Fenrir
Bronze V
Level 104
God Stats
0W - 2L
1,477 SR
Queue Stats
1W - 4L
1,404 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze V
YmirOnly
Baron Samedi
Bronze V
Level 105
God Stats
0W - 1L
1,199 SR
Queue Stats
2W - 11L
1,389 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 89
1,392 SR
1,464 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,578 SR
1,386 MMR
Kuzenbo
Kuzenbo
Bronze III
Soul-innox
Kuzenbo
Bronze III
Level 86
God Stats
1W - 0L
1,742 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
Tehnikk
Loki
Silver II
Level 149
God Stats
20W - 24L
1,419 SR
Queue Stats
475W - 540L
1,146 MMR
Party 2
Ra
Ra
Silver I
Пэтронус
Ra
Silver I
Level 45
God Stats
2W - 0L
1,574 SR
Queue Stats
46W - 54L
1,513 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KinG___Drxco
Izanami
18
0 / 1 / 1
11,610
611
14,105
18,326
9,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 2 / 0
11,241
592
10,626
21,781
25,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
YmirOnly
Baron Samedi
16
0 / 6 / 1
10,997
579
13,477
19,696
10,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesYmirVulcanZeusAh Muzen Cab

VS

Bans
ChaacNeithHadesLancelotNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Soul-innox
Kuzenbo
18
2 / 0 / 6
13,225
696
17,027
20,100
43,016
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Loki
Tehnikk
Loki
18
4 / 1 / 3
12,681
667
19,449
16,534
7,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
3 / 0 / 5
13,416
706
18,203
12,691
6,668
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
9
9
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
KinG___Drxco
Izanami
0
1
1
0.5
L
1
2
0
0.5
W
Kuzenbo
Soul-innox
Kuzenbo
2
0
6
5
W
Loki
Tehnikk
Loki
4
1
3
5.5
L
Baron Samedi
YmirOnly
Baron Samedi
0
6
1
0.08
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,208
Damage
54,679
59,803
Taken
49,325
46,136
Mitigated
57,491
18,979
Healing
21,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
KinG___Drxco
Izanami
14,105
8,821
0
6,275
18,326
9,365
0
10,908
7,418
0
84,940
L
10,626
2,124
0
3,303
21,781
25,892
0
14,455
7,326
0
33,269
W
Kuzenbo
Soul-innox
Kuzenbo
17,027
5,876
0
6,079
20,100
43,016
396
6,165
13,516
28,481
0
W
Loki
Tehnikk
Loki
19,449
4,587
0
5,039
16,534
7,807
547
3,812
12,185
35
69,566
L
Baron Samedi
YmirOnly
Baron Samedi
13,477
522
3,193
6,208
19,696
10,879
112
9,991
9,705
57,624
0
W
18,203
1,531
5,452
5,283
12,691
6,668
1,853
3,549
8,946
96,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
39,322
261
Minions Killed
241
0
Camps Cleared
0
1,011,486
Distance Traveled
1,175,307
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,610
611
120
6
0
344,261
2
L
Fenrir
11,241
592
36
2
0
364,729
1
W
Kuzenbo
13,225
696
21
1
0
380,869
5
W
Loki
12,681
667
61
3
0
381,980
2
L
Baron Samedi
10,997
579
105
6
0
302,496
4
W
Ra
13,416
706
159
8
0
412,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role