Player Matchup

Olorun
Olorun
El_Paniagua_1889
Olorun
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 101L
1,310 Elo+
Party 1
Sun Wukong
Sun Wukong
emilio3_9
Sun Wukong
Level 98
God Stats
3W - 0L
1,703 SR
Queue Stats
62W - 112L
1,320 Elo+
Party 1
Neith
Neith
perikolerarrugao
Neith
Level 113
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 93L
1,308 Elo+
Party 1
Team Averages
Level 99
1,568 SR
1,313 Elo+

VS

Team Averages
Level 67
1,302 SR
1,380 Elo+
Charybdis
Charybdis
Chiisana_Kumo
Charybdis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,309 Elo+
Party 2
Sol
Sol
Meditrinna
Sol
Level 109
God Stats
0W - 1L
1,120 SR
Queue Stats
21W - 37L
1,330 Elo+
Party 2
Sun Wukong
Sun Wukong
SpartanSpear111
Sun Wukong
Level 49
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 12
14,065
740
27,514
29,965
18,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
emilio3_9
Sun Wukong
18
8 / 4 / 7
13,189
694
21,302
28,297
30,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 4 / 10
13,703
721
19,765
16,247
8,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chiisana_Kumo
Charybdis
16
1 / 6 / 3
11,518
606
16,049
20,788
8,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 5 / 5
12,800
674
22,236
25,395
10,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SpartanSpear111
Sun Wukong
18
5 / 8 / 1
12,809
674
19,486
29,400
24,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
19
Kills
9
9
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chiisana_Kumo
Charybdis
1
6
3
0.42
W
4
1
12
10
L
3
5
5
1.1
L
Sun Wukong
SpartanSpear111
Sun Wukong
5
8
1
0.69
W
Sun Wukong
emilio3_9
Sun Wukong
8
4
7
2.88
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,581
Damage
57,771
74,509
Taken
75,583
58,416
Mitigated
44,460
32,772
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chiisana_Kumo
Charybdis
16,049
7,509
0
3,294
20,788
8,967
748
6,301
14,331
0
53,319
W
27,514
14,316
2,794
17,423
29,965
18,838
994
9,945
20,020
81,731
6,074
L
22,236
6,588
0
11,410
25,395
10,901
560
7,650
17,745
74,881
0
L
Sun Wukong
SpartanSpear111
Sun Wukong
19,486
4,374
0
1,803
29,400
24,592
485
11,639
17,493
0
38,303
W
Sun Wukong
emilio3_9
Sun Wukong
21,302
6,670
654
8,135
28,297
30,838
0
6,186
22,111
0
59,378
W
19,765
5,230
203
3,563
16,247
8,740
2,904
6,232
10,015
0
53,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,957
Gold Earned
37,127
223
Minions Killed
210
0
Camps Cleared
0
983,189
Distance Traveled
907,034
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,518
606
87
5
0
283,266
0
W
Olorun
14,065
740
107
6
0
333,942
2
L
Sol
12,800
674
96
5
0
299,997
4
L
Sun Wukong
12,809
674
27
1
0
323,771
2
W
Sun Wukong
13,189
694
47
2
0
339,200
0
W
Neith
13,703
721
69
4
0
310,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role