Player Matchup

Chaac
Chaac
ImNumbButInPain
Chaac
Level 120
God Stats
3W - 0L
1,838 SR
Queue Stats
242W - 225L
1,563 Elo+
Solo
Izanami
Izanami
RiddIeDied
Izanami
Level 88
God Stats
50W - 31L
1,659 SR
Queue Stats
212W - 191L
1,545 Elo+
Party 1
Agni
Agni
Sejuru
Agni
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,720 Elo+
Solo
Cabrakan
Cabrakan
TooManyCrits
Cabrakan
Level 106
God Stats
18W - 18L
1,524 SR
Queue Stats
324W - 300L
1,525 Elo+
Party 1
Awilix
Awilix
zJOKERz99
Awilix
Level 105
God Stats
1W - 2L
1,653 SR
Queue Stats
175W - 176L
1,486 Elo+
Solo
Team Averages
Level 108
1,635 SR
1,568 Elo+

VS

Team Averages
Level 109
1,436 SR
1,528 Elo+
Atlas
Atlas
Kanade2212
Atlas
Level 67
God Stats
0W - 3L
1,220 SR
Queue Stats
254W - 232L
1,540 Elo+
Party 2
Nu Wa
Nu Wa
MIDGOD100
Nu Wa
Level 143
God Stats
4W - 4L
1,623 SR
Queue Stats
505W - 508L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
Schmockey
Sun Wukong
Level 81
God Stats
0W - 3L
1,214 SR
Queue Stats
129W - 110L
1,558 Elo+
Party 3
Chaac
Chaac
nikww99
Chaac
Level 106
God Stats
1W - 2L
1,294 SR
Queue Stats
44W - 37L
1,507 Elo+
Party 3
Medusa
Medusa
ntfbuckshot
Medusa
Level 146
God Stats
8W - 3L
1,832 SR
Queue Stats
244W - 250L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 5
13,074
568
20,526
20,763
19,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
RiddIeDied
Izanami
18
3 / 3 / 3
11,685
508
10,364
15,239
7,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Sejuru
Agni
20
7 / 1 / 11
12,878
560
21,214
13,706
6,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
TooManyCrits
Cabrakan
15
1 / 1 / 12
10,468
455
8,990
18,472
22,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
zJOKERz99
Awilix
18
9 / 6 / 7
12,207
531
17,447
22,025
10,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 6 / 6
10,185
443
7,743
23,361
22,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
MIDGOD100
Nu Wa
17
2 / 6 / 5
11,204
487
11,771
13,666
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Schmockey
Sun Wukong
18
4 / 6 / 3
11,976
521
10,405
23,353
14,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
nikww99
Chaac
19
3 / 5 / 1
12,740
554
16,309
31,904
31,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
19
3 / 3 / 2
11,884
517
9,320
17,382
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
26
Kills
13
13
Deaths
26
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Atlas
1
6
6
0.67
L
Nu Wa
MIDGOD100
Nu Wa
2
6
5
0.75
W
Izanami
RiddIeDied
Izanami
3
3
3
1.5
L
Sun Wukong
Schmockey
Sun Wukong
4
6
3
0.92
W
Agni
Sejuru
Agni
7
1
11
12.5
W
Cabrakan
TooManyCrits
Cabrakan
1
1
12
7
L
Chaac
nikww99
Chaac
3
5
1
0.7
L
Medusa
3
3
2
1.33
W
Awilix
zJOKERz99
Awilix
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,541
Damage
55,548
90,205
Taken
109,666
66,964
Mitigated
81,283
30,876
Healing
34,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,526
6,583
0
10,763
20,763
19,052
0
1,427
19,336
0
119,337
L
Atlas
7,743
1,683
0
2,921
23,361
22,312
0
8,378
14,885
40,537
0
L
Nu Wa
MIDGOD100
Nu Wa
11,771
1,631
0
1,681
13,666
5,879
552
8,076
5,590
81,367
0
W
Izanami
RiddIeDied
Izanami
10,364
6,614
0
3,504
15,239
7,618
327
2,896
12,343
0
122,170
L
Sun Wukong
Schmockey
Sun Wukong
10,405
3,640
0
9,740
23,353
14,007
673
6,052
17,080
0
104,275
W
Agni
Sejuru
Agni
21,214
2,739
428
4,716
13,706
6,685
1,174
5,152
8,554
123,949
0
W
Cabrakan
TooManyCrits
Cabrakan
8,990
1,917
0
6,648
18,472
22,948
0
6,195
12,277
25,776
1,726
L
Chaac
nikww99
Chaac
16,309
3,798
0
11,769
31,904
31,332
0
1,748
29,127
0
96,688
L
Medusa
9,320
4,228
0
8,173
17,382
7,753
2,585
5,364
12,018
0
107,223
W
Awilix
zJOKERz99
Awilix
17,447
6,860
0
4,817
22,025
10,661
0
4,665
17,360
0
98,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,312
Gold Earned
57,989
702
Minions Killed
667
0
Camps Cleared
0
2,245,125
Distance Traveled
2,052,744
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,074
568
189
8
0
440,694
4
L
Atlas
10,185
443
50
2
0
453,841
6
L
Nu Wa
11,204
487
146
6
0
396,509
4
W
Izanami
11,685
508
190
8
0
439,595
2
L
Sun Wukong
11,976
521
151
7
0
393,342
1
W
Agni
12,878
560
176
8
0
456,727
12
W
Cabrakan
10,468
455
26
1
0
452,283
9
L
Chaac
12,740
554
167
7
0
387,820
3
L
Medusa
11,884
517
153
7
0
421,232
5
W
Awilix
12,207
531
121
5
0
455,826
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role