Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BiazattiRJ
Kali
Level 160
God Stats
2W - 0L
1,602 SR
Queue Stats
141W - 112L
1,535 Elo+
Party 3
Eset
Eset
EcesfirO-
Eset
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
513W - 458L
1,530 Elo+
Party 3
Maui
Maui
Iceman81MT
Maui
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 83L
1,444 Elo+
Party 3
Vamana
Vamana
YouBetterMoveBae
Vamana
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 52L
1,362 Elo+
Solo
Team Averages
Level 86
1,520 SR
1,474 Elo+

VS

Team Averages
Level 75
1,730 SR
1,526 Elo+
Artio
Artio
Dateatnight
Artio
Level 42
God Stats
10W - 2L
1,921 SR
Queue Stats
55W - 44L
1,492 Elo+
Party 2
Atlas
Atlas
FatChickLyfe
Atlas
Level 68
God Stats
2W - 2L
1,814 SR
Queue Stats
243W - 212L
1,507 Elo+
Party 2
Anhur
Anhur
TheSweatyBrit
Anhur
Level 147
God Stats
10W - 9L
1,553 SR
Queue Stats
392W - 468L
1,528 Elo+
Party 2
Vulcan
Vulcan
aManNowPerished
Vulcan
Level 89
God Stats
1W - 2L
1,541 SR
Queue Stats
578W - 599L
1,545 Elo+
Party 1
Lancelot
Lancelot
broken-liberty0
Lancelot
Level 28
God Stats
4W - 2L
1,820 SR
Queue Stats
115W - 98L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
5 / 0 / 0
5,647
565
5,727
4,572
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
4 / 0 / 3
6,568
657
5,576
6,809
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
9
1 / 1 / 4
5,518
552
5,053
5,278
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 4
5,297
530
3,062
6,255
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 0 / 0
5,546
555
4,619
6,719
2,927
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,611
461
1,920
8,034
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,855
486
2,362
5,840
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 0
4,290
429
3,750
8,008
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 4 / 1
4,774
477
2,453
6,290
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
9
1 / 2 / 0
5,103
510
5,173
7,826
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
14
Kills
1
1
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
0
0
5
W
4
0
3
5.5
L
0
2
0
0
W
Eset
1
1
4
3
L
0
3
0
0
W
1
0
4
3
L
0
3
0
0
W
3
0
0
3
L
0
4
1
0.13
L
Lancelot
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,037
Damage
15,658
29,633
Taken
35,998
12,255
Mitigated
15,232
10,603
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,727
3,397
0
2,770
4,572
1,293
0
645
3,927
0
36,668
W
5,576
2,241
0
1,271
6,809
2,659
0
1,040
5,753
0
36,475
L
1,920
376
283
2,187
8,034
4,394
0
1,423
6,611
15,859
1,532
W
Eset
5,053
714
368
1,448
5,278
1,818
0
932
4,346
35,206
0
L
2,362
812
0
520
5,840
2,876
0
0
5,840
22,213
0
W
3,062
605
242
2,845
6,255
3,558
0
1,353
4,902
12,189
2,088
L
3,750
2,607
0
2,996
8,008
2,082
0
717
7,291
0
22,150
W
4,619
1,502
0
1,659
6,719
2,927
0
2,055
4,376
0
30,107
L
2,453
857
0
230
6,290
2,613
0
3,288
3,002
33,270
0
L
Lancelot
5,173
2,082
0
500
7,826
3,267
0
2,259
5,567
0
36,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,576
Gold Earned
23,633
261
Minions Killed
238
0
Camps Cleared
0
973,127
Distance Traveled
960,050
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,647
565
62
6
0
163,829
1
W
Kali
6,568
657
67
7
0
225,201
0
L
Artio
4,611
461
32
3
0
219,746
2
W
Eset
5,518
552
66
7
0
175,626
3
L
Atlas
4,855
486
44
4
0
172,171
0
W
Maui
5,297
530
16
2
0
196,736
0
L
Anhur
4,290
429
31
3
0
166,678
1
W
Vamana
5,546
555
50
5
0
211,735
2
L
Vulcan
4,774
477
60
6
0
177,425
3
L
Lancelot
5,103
510
71
7
0
224,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role