Player Matchup

Hel
Hel
AKS-Wright
Hel
Level 6
God Stats
1W - 3L
1,200 SR
Queue Stats
2W - 4L
1,664 Elo+
Party 2
Chaac
Chaac
Dklarz18
Chaac
Level 140
God Stats
2W - 1L
1,575 SR
Queue Stats
214W - 255L
1,429 Elo+
Party 2
Charybdis
Charybdis
EL_CUH03
Charybdis
Level 49
God Stats
2W - 3L
1,453 SR
Queue Stats
138W - 136L
1,366 Elo+
Solo
Maui
Maui
Fx_SassySloth
Maui
Level 129
God Stats
0W - 4L
1,460 SR
Queue Stats
33W - 50L
1,361 Elo+
Party 2
Set
Set
INSUFFERABLE_KOG
Set
Level 128
God Stats
0W - 5L
1,465 SR
Queue Stats
495W - 434L
1,508 Elo+
Party 2
Team Averages
Level 90
1,431 SR
1,466 Elo+

VS

Team Averages
Level 58
1,483 SR
1,476 Elo+
Bellona
Bellona
Fox_Dayo
Bellona
Level 49
God Stats
3W - 2L
1,619 SR
Queue Stats
51W - 32L
1,519 Elo+
Party 1
Neith
Neith
ImpIosion-
Neith
Level 61
God Stats
1W - 1L
1,348 SR
Queue Stats
53W - 38L
1,498 Elo+
Party 1
Hera
Hera
REAPER AKA GRIM
Hera
Level 47
God Stats
8W - 8L
1,505 SR
Queue Stats
34W - 57L
1,282 Elo+
Solo
Ares
Ares
corey_p_
Ares
Level 67
God Stats
16W - 4L
1,681 SR
Queue Stats
63W - 50L
1,527 Elo+
Party 1
Da Ji
Da Ji
dark_mist12345
Da Ji
Level 68
God Stats
1W - 0L
1,263 SR
Queue Stats
41W - 35L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 0
8,908
387
2,108
13,831
4,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Dklarz18
Chaac
16
1 / 4 / 2
10,036
436
14,863
21,858
14,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
EL_CUH03
Charybdis
17
4 / 7 / 2
10,735
467
10,819
20,709
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 5 / 4
9,360
407
5,215
18,794
21,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 6 / 0
11,627
506
7,336
22,952
10,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fox_Dayo
Bellona
18
10 / 0 / 5
12,535
545
14,922
16,100
17,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
20
7 / 5 / 7
13,646
593
22,423
19,612
11,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 1 / 2
11,118
483
9,512
6,245
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
17
2 / 1 / 12
11,635
506
11,961
19,928
24,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 4 / 3
13,753
598
12,083
17,880
12,581
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
11
Kills
31
31
Deaths
11
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Chaac
Dklarz18
Chaac
1
4
2
0.5
L
Charybdis
EL_CUH03
Charybdis
4
7
2
0.71
W
Bellona
Fox_Dayo
Bellona
10
0
5
12.5
L
2
5
4
0.8
L
4
6
0
0.67
W
Neith
7
5
7
2.1
W
2
1
2
3
W
Ares
2
1
12
8
W
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,341
Damage
70,901
98,144
Taken
79,765
58,554
Mitigated
69,803
20,135
Healing
23,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,108
235
421
1,327
13,831
4,883
693
951
12,880
33,079
0
L
Chaac
Dklarz18
Chaac
14,863
1,817
0
9,339
21,858
14,519
0
6,317
15,541
0
104,841
L
Charybdis
EL_CUH03
Charybdis
10,819
5,688
0
7,569
20,709
6,672
2,412
1,591
19,118
0
99,560
W
Bellona
Fox_Dayo
Bellona
14,922
8,211
0
7,130
16,100
17,834
2,489
2,905
13,195
0
77,026
L
5,215
1,492
313
452
18,794
21,839
0
9,105
9,689
24,933
0
L
7,336
3,463
0
714
22,952
10,641
564
2,579
20,373
0
111,309
W
Neith
22,423
11,172
185
6,397
19,612
11,776
8,464
1,358
18,254
0
123,824
W
9,512
2,515
0
375
6,245
2,875
2,220
804
5,441
80,480
0
W
Ares
11,961
875
784
5,497
19,928
24,737
497
1,775
18,153
44,570
4,462
W
12,083
3,894
0
3,187
17,880
12,581
0
481
17,399
0
134,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,666
Gold Earned
62,687
580
Minions Killed
677
0
Camps Cleared
0
2,035,170
Distance Traveled
2,257,960
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,908
387
69
3
0
337,725
0
L
Chaac
10,036
436
156
7
0
462,154
6
L
Charybdis
10,735
467
143
6
0
384,892
4
W
Bellona
12,535
545
102
4
0
493,752
1
L
Maui
9,360
407
40
2
0
400,452
3
L
Set
11,627
506
172
7
0
449,947
1
W
Neith
13,646
593
206
9
0
393,318
1
W
Hera
11,118
483
154
7
0
433,529
0
W
Ares
11,635
506
45
2
0
454,035
2
W
Da Ji
13,753
598
170
7
0
483,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role