Player Matchup

Baron Samedi
Baron Samedi
Jeanke23
Baron Samedi
Level 67
God Stats
110W - 42L
1,701 SR
Queue Stats
329W - 187L
1,588 Elo+
Party 2
Ymir
Ymir
MaanLander
Ymir
Level 12
God Stats
4W - 2L
1,454 SR
Queue Stats
8W - 3L
1,332 Elo+
Party 2
Neith
Neith
Megadiet
Neith
Level 107
God Stats
28W - 19L
1,547 SR
Queue Stats
493W - 349L
1,552 Elo+
Party 2
Team Averages
Level 62
1,567 SR
1,490 Elo+

VS

Team Averages
Level 30
1,374 SR
1,254 Elo+
Hades
Hades
HusoSpielAutomat
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,174 Elo+
Party 1
Bellona
Bellona
Kayemzeee
Bellona
Level 37
God Stats
1W - 3L
1,385 SR
Queue Stats
14W - 38L
1,291 Elo+
Party 1
Tyr
Tyr
Tailso
Tyr
Level 45
God Stats
0W - 2L
1,238 SR
Queue Stats
14W - 37L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jeanke23
Baron Samedi
14
1 / 2 / 6
8,067
733
6,541
7,592
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 0 / 6
8,542
777
3,859
6,243
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
Megadiet
Neith
14
5 / 0 / 2
8,526
775
11,016
6,479
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,816
620
3,967
8,497
5,603
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Kayemzeee
Bellona
11
0 / 1 / 2
6,435
585
3,503
8,383
8,902
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
Tailso
Tyr
12
2 / 3 / 0
7,265
660
5,699
11,436
12,339
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Baron Samedi
Jeanke23
Baron Samedi
1
2
6
2
L
Bellona
Kayemzeee
Bellona
0
1
2
1
W
1
0
6
4
W
Neith
Megadiet
Neith
5
0
2
6
L
Tyr
Tailso
Tyr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,416
Damage
13,169
20,314
Taken
28,316
13,785
Mitigated
26,844
8,016
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,967
293
213
1,718
8,497
5,603
0
3,660
4,837
18,305
0
W
Baron Samedi
Jeanke23
Baron Samedi
6,541
737
1,224
2,587
7,592
3,920
512
1,531
6,061
37,168
0
L
Bellona
Kayemzeee
Bellona
3,503
988
553
716
8,383
8,902
45
2,964
5,419
0
11,533
W
3,859
870
0
1,547
6,243
6,274
58
1,956
4,287
6,360
0
W
Neith
Megadiet
Neith
11,016
4,877
0
2,658
6,479
3,591
1,448
871
5,608
0
44,175
L
Tyr
Tailso
Tyr
5,699
1,758
0
1,125
11,436
12,339
0
3,993
7,413
0
24,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,135
Gold Earned
20,516
146
Minions Killed
81
0
Camps Cleared
0
638,785
Distance Traveled
594,714
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,816
620
30
3
0
182,420
1
W
Baron Samedi
8,067
733
68
6
0
202,084
2
L
Bellona
6,435
585
16
1
0
207,607
3
W
Ymir
8,542
777
11
1
0
222,959
4
W
Neith
8,526
775
67
6
0
213,742
3
L
Tyr
7,265
660
35
3
0
204,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role