Player Matchup

Achilles
Achilles
DUBAVI73
Achilles
Level 27
God Stats
1W - 1L
1,688 SR
Queue Stats
86W - 96L
1,400 Elo+
Party 2
Jing Wei
Jing Wei
DragonHunt3r200
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,441 Elo+
Party 3
Janus
Janus
Redshark518871
Janus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,442 Elo+
Party 3
Arachne
Arachne
lilskinnybuck
Arachne
Level 66
God Stats
13W - 13L
1,530 SR
Queue Stats
154W - 197L
1,393 Elo+
Party 2
Horus
Horus
llxllSwavollxll
Horus
Level 41
God Stats
10W - 2L
1,844 SR
Queue Stats
56W - 72L
1,386 Elo+
Party 2
Team Averages
Level 37
1,612 SR
1,413 Elo+

VS

Team Averages
Level 63
1,555 SR
1,507 Elo+
Yemoja
Yemoja
CyberGE4R
Yemoja
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,474 Elo+
Solo
Xbalanque
Xbalanque
GranPappyJ
Xbalanque
Level 25
God Stats
29W - 24L
1,536 SR
Queue Stats
54W - 52L
1,457 Elo+
Party 1
Medusa
Medusa
Jlo2796
Medusa
Level 124
God Stats
30W - 18L
1,587 SR
Queue Stats
194W - 158L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
KukulChris
Kukulkan
Level 22
God Stats
35W - 28L
1,542 SR
Queue Stats
38W - 33L
1,471 Elo+
Party 1
Bacchus
Bacchus
Snuggleb0tt0m
Bacchus
Level 29
God Stats
70W - 40L
1,608 SR
Queue Stats
129W - 105L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DUBAVI73
Achilles
15
0 / 6 / 1
9,584
958
6,190
21,617
27,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Jing Wei
16
0 / 2 / 2
10,085
1,009
5,736
9,051
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 1
9,414
941
10,399
5,036
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
15
1 / 5 / 1
9,950
995
5,316
16,980
8,432
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 8 / 1
9,680
968
12,926
24,493
12,867
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

139

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CyberGE4R
Yemoja
17
2 / 0 / 10
10,632
1,063
10,062
12,229
6,768
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
GranPappyJ
Xbalanque
18
6 / 0 / 15
11,921
1,192
13,961
6,643
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Jlo2796
Medusa
17
8 / 0 / 11
11,939
1,194
21,508
8,035
3,603
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
KukulChris
Kukulkan
17
4 / 2 / 15
11,170
1,117
15,085
5,963
3,133
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
17
3 / 0 / 18
11,954
1,195
9,569
9,547
14,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
92
2
Kills
23
23
Deaths
2
6
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CyberGE4R
Yemoja
2
0
10
7
L
Achilles
DUBAVI73
Achilles
0
6
1
0.08
L
Jing Wei
0
2
2
0.5
W
Xbalanque
GranPappyJ
Xbalanque
6
0
15
13.5
W
Medusa
Jlo2796
Medusa
8
0
11
13.5
W
Kukulkan
KukulChris
Kukulkan
4
2
15
5.75
L
0
2
1
0.25
W
Bacchus
3
0
18
12
L
Arachne
1
5
1
0.3
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,567
Damage
70,185
77,177
Taken
42,417
54,973
Mitigated
30,874
8,534
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CyberGE4R
Yemoja
10,062
2,705
2,640
1,917
12,229
6,768
0
4,628
7,362
35,976
0
L
Achilles
DUBAVI73
Achilles
6,190
640
144
1,403
21,617
27,519
0
11,185
10,432
0
17,906
L
Jing Wei
5,736
3,948
0
1,743
9,051
3,935
0
5,455
3,596
0
36,449
W
Xbalanque
GranPappyJ
Xbalanque
13,961
10,343
0
973
6,643
3,241
0
1,668
4,890
0
24,965
W
Medusa
Jlo2796
Medusa
21,508
7,897
0
0
8,035
3,603
0
818
7,133
0
42,090
W
Kukulkan
KukulChris
Kukulkan
15,085
842
0
0
5,963
3,133
0
1,458
4,458
36,983
0
L
10,399
698
92
160
5,036
2,220
0
1,938
3,098
30,548
0
W
Bacchus
9,569
1,571
0
1,037
9,547
14,129
0
1,827
7,486
13,645
0
L
Arachne
5,316
4,099
0
1,486
16,980
8,432
0
6,950
10,030
0
15,865
L
12,926
5,955
941
2,565
24,493
12,867
0
9,188
15,305
0
19,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,713
Gold Earned
57,616
173
Minions Killed
212
4
Camps Cleared
9
976,525
Distance Traveled
1,060,334
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,632
1,063
53
5
0
197,656
0
L
Achilles
9,584
958
19
2
2
187,536
1
L
Jing Wei
10,085
1,009
60
6
1
218,677
0
W
Xbalanque
11,921
1,192
23
2
4
228,341
1
W
Medusa
11,939
1,194
51
5
4
226,666
0
W
Kukulkan
11,170
1,117
77
8
1
183,097
0
L
Janus
9,414
941
57
6
0
154,095
0
W
Bacchus
11,954
1,195
8
1
0
224,574
0
L
Arachne
9,950
995
24
2
1
205,131
0
L
Horus
9,680
968
13
1
0
211,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role